Player Matchup

Geb
Geb
JazzLovingODST
Geb
Level 37
God Stats
2W - 4L
1,505 SR
Queue Stats
143W - 149L
1,394 Elo+
Solo
Sol
Sol
JhoN_vttr
Sol
Level 152
God Stats
0W - 1L
1,319 SR
Queue Stats
12W - 11L
1,631 Elo+
Solo
Thor
Thor
TroglodyteTerry
Thor
Level 156
God Stats
1W - 2L
1,550 SR
Queue Stats
26W - 22L
1,537 Elo+
Solo
Team Averages
Level 115
1,458 SR
1,521 Elo+

VS

Team Averages
Level 73
1,503 SR
1,453 Elo+
Khepri
Khepri
FastestObject30
Khepri
Level 118
God Stats
2W - 0L
1,827 SR
Queue Stats
18W - 15L
1,577 Elo+
Solo
Hun Batz
Hun Batz
daily_deli
Hun Batz
Level 67
God Stats
47W - 49L
1,231 SR
Queue Stats
224W - 243L
1,390 Elo+
Party 1
Hades
Hades
jayron0824
Hades
Level 33
God Stats
10W - 2L
1,451 SR
Queue Stats
14W - 9L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 2
7,130
713
4,757
9,186
6,481
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

9
1 / 2 / 0
7,019
702
6,452
4,990
1,527
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 4 / 2
7,275
728
7,412
11,220
6,928
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 10
7,972
797
6,314
9,268
5,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
daily_deli
Hun Batz
11
5 / 1 / 5
8,627
863
6,526
4,961
1,963
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
11
5 / 1 / 5
8,520
852
7,610
7,095
3,551
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
3
Kills
11
11
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
1
10
6
L
1
5
2
0.4
L
1
2
0
0.5
L
1
4
2
0.5
W
Hun Batz
daily_deli
Hun Batz
5
1
5
7.5
W
Hades
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,621
Damage
20,450
25,396
Taken
21,324
14,936
Mitigated
11,047
2,887
Healing
5,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,314
613
0
2,854
9,268
5,533
267
5,305
3,963
17,929
0
L
4,757
1,258
0
0
9,186
6,481
0
4,664
4,201
8,922
0
L
6,452
1,396
0
1,046
4,990
1,527
0
3,201
1,715
28,577
0
L
7,412
2,216
0
1,841
11,220
6,928
0
5,754
5,016
0
27,342
W
Hun Batz
daily_deli
Hun Batz
6,526
434
0
250
4,961
1,963
826
1,923
3,038
0
21,991
W
Hades
7,610
292
290
1,825
7,095
3,551
484
4,312
2,783
28,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,424
Gold Earned
25,119
86
Minions Killed
97
0
Camps Cleared
0
479,099
Distance Traveled
564,737
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,972
797
21
2
0
163,826
2
L
Geb
7,130
713
14
1
0
169,673
0
L
Sol
7,019
702
41
4
0
158,330
2
L
Thor
7,275
728
31
3
0
151,096
0
W
Hun Batz
8,627
863
30
3
0
212,102
2
W
Hades
8,520
852
46
5
0
188,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role