Player Matchup

Medusa
Medusa
Hotfiya69420
Medusa
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,675 Elo+
Party 2
Mercury
Mercury
MrPrincè
Mercury
Level 87
God Stats
0W - 1L
1,260 SR
Queue Stats
1W - 2L
1,675 Elo+
Party 2
Kukulkan
Kukulkan
ataskuri
Kukulkan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,675 Elo+
Party 2
Team Averages
Level 74
1,420 SR
1,675 Elo+

VS

Team Averages
Level 74
1,466 SR
1,417 Elo+
Surtr
Surtr
MartindaDeutsche
Surtr
Level 79
God Stats
14W - 11L
1,363 SR
Queue Stats
114W - 124L
1,358 Elo+
Party 1
Hades
Hades
TheGaijin2516
Hades
Level 79
God Stats
34W - 24L
1,584 SR
Queue Stats
225W - 224L
1,403 Elo+
Party 1
Arachne
Arachne
munaak2timees
Arachne
Level 65
God Stats
21W - 22L
1,450 SR
Queue Stats
169W - 161L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
0 / 7 / 1
6,869
687
2,400
9,281
3,170
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
MrPrincè
Mercury
9
0 / 6 / 3
7,182
718
2,580
8,318
2,826
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
ataskuri
Kukulkan
10
3 / 5 / 0
7,959
796
10,623
7,882
3,166
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 10
9,773
977
10,028
9,714
6,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

13
7 / 2 / 9
9,812
981
7,503
7,100
4,415
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
11
3 / 0 / 13
8,703
870
5,682
6,309
2,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
50
3
Kills
18
18
Deaths
3
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
7
1
0.07
W
8
1
10
13
L
Mercury
MrPrincè
Mercury
0
6
3
0.25
W
7
2
9
5.75
L
Kukulkan
ataskuri
Kukulkan
3
5
0
0.6
W
Arachne
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,603
Damage
23,213
25,481
Taken
23,123
9,162
Mitigated
13,466
301
Healing
6,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
2,400
788
0
201
9,281
3,170
0
1,749
7,532
0
20,248
W
10,028
4,170
0
1,132
9,714
6,160
80
5,194
4,405
704
35,175
L
Mercury
MrPrincè
Mercury
2,580
900
0
90
8,318
2,826
0
2,750
5,568
0
15,785
W
7,503
542
880
3,096
7,100
4,415
185
3,731
3,329
39,041
0
L
Kukulkan
ataskuri
Kukulkan
10,623
1,471
0
10
7,882
3,166
0
3,518
4,364
34,769
0
W
Arachne
5,682
4,501
0
1,253
6,309
2,891
865
1,794
4,445
0
21,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,010
Gold Earned
28,288
118
Minions Killed
117
0
Camps Cleared
0
532,599
Distance Traveled
578,460
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,869
687
25
3
0
181,006
0
W
Surtr
9,773
977
38
4
0
202,547
0
L
Mercury
7,182
718
35
4
0
185,505
0
W
Hades
9,812
981
54
5
0
186,452
4
L
Kukulkan
7,959
796
58
6
0
166,088
0
W
Arachne
8,703
870
25
3
0
189,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role