Player Matchup

Horus
Horus
AdriHz8
Horus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,500 Elo+
Party 1
Da Ji
Da Ji
Daley1225
Da Ji
Level 126
God Stats
1W - 2L
1,688 SR
Queue Stats
136W - 152L
1,479 Elo+
Solo
Medusa
Medusa
Exlen
Medusa
Level 125
God Stats
1W - 1L
1,302 SR
Queue Stats
157W - 164L
1,418 Elo+
Solo
Raijin
Raijin
iamWaronn
Raijin
Level 158
God Stats
16W - 12L
1,496 SR
Queue Stats
281W - 275L
1,525 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
joyso32
Morgan Le Fay
Level 69
God Stats
1W - 4L
1,295 SR
Queue Stats
10W - 5L
1,724 Elo+
Party 1
Team Averages
Level 117
1,456 SR
1,529 Elo+

VS

Team Averages
Level 110
1,553 SR
1,475 Elo+
Ullr
Ullr
BEERMAN16
Ullr
Level 127
God Stats
5W - 2L
1,419 SR
Queue Stats
24W - 25L
1,458 Elo+
Solo
Nike
Nike
MTgantua
Nike
Level 129
God Stats
2W - 1L
1,687 SR
Queue Stats
156W - 142L
1,479 Elo+
Solo
Janus
Janus
RecklezZ-btw
Janus
Level 99
God Stats
27W - 11L
1,721 SR
Queue Stats
139W - 122L
1,500 Elo+
Party 2
Athena
Athena
gamy-mosaic4
Athena
Level 107
God Stats
5W - 4L
1,416 SR
Queue Stats
38W - 48L
1,447 Elo+
Solo
Ratatoskr
Ratatoskr
tijdgeest
Ratatoskr
Level 86
God Stats
6W - 7L
1,523 SR
Queue Stats
139W - 127L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AdriHz8
Horus
12
0 / 2 / 5
8,075
475
4,797
15,260
14,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Da Ji
Daley1225
Da Ji
15
3 / 3 / 1
8,841
520
4,973
15,946
6,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
Exlen
Medusa
14
0 / 5 / 0
8,538
502
4,526
15,302
6,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
iamWaronn
Raijin
13
1 / 8 / 2
8,120
478
12,177
13,496
5,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
joyso32
Morgan Le Fay
14
3 / 4 / 1
9,056
533
12,080
11,436
5,298
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
1 / 3 / 4
8,209
483
5,887
12,467
4,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nike
16
5 / 0 / 3
9,994
588
10,226
11,035
9,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

17
8 / 1 / 6
10,509
618
13,933
12,046
4,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Athena
12
3 / 0 / 8
8,197
482
4,696
11,268
9,825
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ratatoskr
tijdgeest
Ratatoskr
16
5 / 3 / 8
9,731
572
12,237
16,650
7,142
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
7
Kills
22
22
Deaths
7
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Horus
AdriHz8
Horus
0
2
5
1.25
W
Ullr
1
3
4
1
L
Da Ji
Daley1225
Da Ji
3
3
1
1.17
L
Medusa
Exlen
Medusa
0
5
0
0
W
Nike
5
0
3
6.5
W
8
1
6
11
W
Athena
3
0
8
7
L
Raijin
iamWaronn
Raijin
1
8
2
0.25
L
Morgan Le Fay
joyso32
Morgan Le Fay
3
4
1
0.88
W
Ratatoskr
tijdgeest
Ratatoskr
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,553
Damage
46,979
71,440
Taken
63,466
37,915
Mitigated
35,760
14,366
Healing
15,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
AdriHz8
Horus
4,797
1,883
2,472
5,861
15,260
14,608
0
4,739
10,419
0
17,376
W
Ullr
5,887
1,962
0
1,968
12,467
4,674
581
5,453
7,014
0
59,658
L
Da Ji
Daley1225
Da Ji
4,973
1,083
0
1,166
15,946
6,685
0
710
15,178
0
74,795
L
Medusa
Exlen
Medusa
4,526
1,941
0
2,542
15,302
6,019
681
3,029
12,169
0
61,976
W
Nike
10,226
705
0
1,555
11,035
9,145
295
922
10,113
0
73,772
W
13,933
431
0
2,585
12,046
4,974
70
8,140
3,906
83,850
0
W
Athena
4,696
951
0
2,874
11,268
9,825
6
4,805
6,463
22,722
0
L
Raijin
iamWaronn
Raijin
12,177
1,528
0
1,210
13,496
5,305
0
5,660
7,614
59,283
0
L
Morgan Le Fay
joyso32
Morgan Le Fay
12,080
965
0
1,115
11,436
5,298
1,699
3,955
7,431
77,448
0
W
Ratatoskr
tijdgeest
Ratatoskr
12,237
3,020
0
6,101
16,650
7,142
0
4,937
11,713
0
88,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,630
Gold Earned
46,640
447
Minions Killed
475
0
Camps Cleared
0
1,600,003
Distance Traveled
1,705,901
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,075
475
31
2
0
365,540
1
W
Ullr
8,209
483
84
5
0
300,534
0
L
Da Ji
8,841
520
104
6
0
353,369
4
L
Medusa
8,538
502
107
6
0
293,371
0
W
Nike
9,994
588
118
7
0
281,343
6
W
Janus
10,509
618
137
8
0
352,130
0
W
Athena
8,197
482
26
2
0
369,009
4
L
Raijin
8,120
478
91
5
0
258,652
0
L
Morgan Le Fay
9,056
533
114
7
0
329,071
0
W
Ratatoskr
9,731
572
110
6
0
402,885
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role