Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
FinalDawn1
Hel
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
561W - 563L
1,499 Elo+
Solo
Zhong Kui
Zhong Kui
OleNo13mash
Zhong Kui
Level 125
God Stats
9W - 9L
1,622 SR
Queue Stats
222W - 218L
1,489 Elo+
Solo
Team Averages
Level 130
1,541 SR
1,496 Elo+

VS

Team Averages
Level 156
1,495 SR
1,512 Elo+
Baron Samedi
Baron Samedi
CtOpC
Baron Samedi
Level 146
God Stats
1W - 1L
1,332 SR
Queue Stats
8W - 6L
1,577 Elo+
Party 1
Gilgamesh
Gilgamesh
TonelessHook458
Gilgamesh
Level 159
God Stats
42W - 36L
1,534 SR
Queue Stats
681W - 726L
1,393 Elo+
Solo
Cerberus
Cerberus
brabbit153
Cerberus
Level 163
God Stats
11W - 6L
1,620 SR
Queue Stats
61W - 51L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
1 / 3 / 1
7,173
717
8,223
10,880
5,977
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

9
0 / 3 / 0
6,763
676
3,465
8,343
4,654
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
OleNo13mash
Zhong Kui
9
1 / 2 / 0
7,182
718
12,923
9,366
6,183
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CtOpC
Baron Samedi
10
1 / 1 / 6
7,317
732
5,167
4,491
2,214
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Gilgamesh
TonelessHook458
Gilgamesh
9
4 / 1 / 4
7,773
777
8,194
14,038
5,704
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

Cudgel

Cudgel

+10
Physical Power
+75
Health

Cerberus
brabbit153
Cerberus
10
3 / 0 / 5
7,701
770
11,563
12,092
10,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
8
8
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
3
1
0.5
W
Baron Samedi
CtOpC
Baron Samedi
1
1
6
4
L
0
3
0
0
L
Zhong Kui
OleNo13mash
Zhong Kui
1
2
0
0.5
W
Gilgamesh
TonelessHook458
Gilgamesh
4
1
4
6
W
Cerberus
brabbit153
Cerberus
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,611
Damage
24,924
28,589
Taken
30,621
16,814
Mitigated
18,754
8,133
Healing
15,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
8,223
1,149
0
1,759
10,880
5,977
0
5,103
5,422
396
21,967
W
Baron Samedi
CtOpC
Baron Samedi
5,167
166
1,730
1,476
4,491
2,214
0
2,353
2,138
19,279
0
L
3,465
76
1,532
2,376
8,343
4,654
88
4,405
3,421
18,893
0
L
Zhong Kui
OleNo13mash
Zhong Kui
12,923
2,108
0
2,466
9,366
6,183
0
6,368
2,801
30,751
0
W
Gilgamesh
TonelessHook458
Gilgamesh
8,194
1,944
335
4,846
14,038
5,704
0
7,830
6,208
0
22,696
W
Cerberus
brabbit153
Cerberus
11,563
762
0
7,454
12,092
10,836
0
6,686
5,406
23,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,118
Gold Earned
22,791
81
Minions Killed
107
0
Camps Cleared
0
534,728
Distance Traveled
550,176
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,173
717
18
2
0
182,155
0
W
Baron Samedi
7,317
732
30
3
0
170,611
0
L
Hel
6,763
676
31
3
0
186,421
1
L
Zhong Kui
7,182
718
32
3
0
166,152
0
W
Gilgamesh
7,773
777
22
2
0
184,429
1
W
Cerberus
7,701
770
55
6
0
195,136
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role