Player Matchup

Janus
Janus
AbsolutehZero
Janus
Level 146
God Stats
36W - 22L
1,576 SR
Queue Stats
629W - 599L
1,492 Elo+
Solo
Izanami
Izanami
EZ404
Izanami
Level 147
God Stats
6W - 0L
1,810 SR
Queue Stats
285W - 243L
1,608 Elo+
Solo
Lancelot
Lancelot
TheRealRickyBTW
Lancelot
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
195W - 177L
1,564 Elo+
Solo
Charon
Charon
TowerDamagee
Charon
Level 59
God Stats
4W - 4L
1,700 SR
Queue Stats
22W - 30L
1,447 Elo+
Solo
Surtr
Surtr
XxLipexBRx
Surtr
Level 146
God Stats
9W - 13L
1,376 SR
Queue Stats
400W - 408L
1,462 Elo+
Solo
Team Averages
Level 121
1,592 SR
1,515 Elo+

VS

Team Averages
Level 130
1,563 SR
1,522 Elo+
Poseidon
Poseidon
 
Poseidon
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Cata275
Horus
Level 158
God Stats
1W - 1L
1,656 SR
Queue Stats
92W - 80L
1,549 Elo+
Party 1
Hachiman
Hachiman
HateCreWDRoll
Hachiman
Level 87
God Stats
5W - 3L
1,727 SR
Queue Stats
305W - 302L
1,535 Elo+
Solo
Amaterasu
Amaterasu
SoftG Dark
Amaterasu
Level 120
God Stats
3W - 8L
1,430 SR
Queue Stats
689W - 632L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 2
8,081
622
8,148
4,546
1,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
EZ404
Izanami
13
2 / 0 / 0
7,811
601
6,308
7,905
3,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
12
3 / 2 / 1
6,983
537
5,923
11,067
4,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
10
0 / 2 / 4
6,251
481
2,972
8,369
4,834
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Surtr
12
1 / 0 / 1
7,582
583
11,495
12,714
10,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
2 / 0 / 0
6,930
533
5,931
7,520
2,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
 
Baron Samedi
11
0 / 4 / 2
6,227
479
2,553
9,044
3,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
Cata275
Horus
10
0 / 1 / 2
6,072
467
2,960
11,127
6,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
HateCreWDRoll
Hachiman
13
0 / 1 / 0
6,807
524
4,275
6,865
2,157
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Amaterasu
SoftG Dark
Amaterasu
12
0 / 2 / 1
6,468
498
6,350
18,842
16,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
8
Kills
2
4
Deaths
8
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
0
0
2
L
Baron Samedi
 
Baron Samedi
0
4
2
0.25
W
2
0
2
3
L
Horus
Cata275
Horus
0
1
2
1
W
Izanami
EZ404
Izanami
2
0
0
2
L
Hachiman
HateCreWDRoll
Hachiman
0
1
0
0
L
Amaterasu
SoftG Dark
Amaterasu
0
2
1
0.25
W
Lancelot
3
2
1
1.75
W
Charon
0
2
4
1
W
Surtr
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,846
Damage
22,069
44,601
Taken
53,398
25,413
Mitigated
30,726
13,362
Healing
21,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
5,931
559
0
2,161
7,520
2,049
0
637
6,837
63,227
1,647
L
Baron Samedi
 
Baron Samedi
2,553
43
233
3,134
9,044
3,729
0
5,581
3,081
51,767
0
W
8,148
293
0
990
4,546
1,741
0
2,131
2,415
70,401
0
L
Horus
Cata275
Horus
2,960
1,669
369
3,799
11,127
6,424
0
3,933
7,116
0
12,008
W
Izanami
EZ404
Izanami
6,308
4,948
0
2,570
7,905
3,181
62
846
7,059
0
73,684
L
Hachiman
HateCreWDRoll
Hachiman
4,275
2,431
0
3,282
6,865
2,157
0
463
6,402
0
62,179
L
Amaterasu
SoftG Dark
Amaterasu
6,350
2,864
0
8,897
18,842
16,367
0
962
17,880
0
56,223
W
Lancelot
5,923
1,368
0
2,795
11,067
4,762
0
2,649
8,418
0
54,927
W
Charon
2,972
866
0
2,354
8,369
4,834
12
1,356
7,013
11,708
0
W
Surtr
11,495
4,942
0
4,653
12,714
10,895
121
1,278
11,436
1,888
57,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,708
Gold Earned
32,504
437
Minions Killed
411
0
Camps Cleared
0
1,330,936
Distance Traveled
1,302,305
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,930
533
101
8
0
297,485
1
L
Baron Samedi
6,227
479
92
7
0
230,908
0
W
Janus
8,081
622
134
10
0
278,450
0
L
Horus
6,072
467
19
1
0
285,409
2
W
Izanami
7,811
601
139
11
0
255,497
3
L
Hachiman
6,807
524
114
9
0
232,725
3
L
Amaterasu
6,468
498
85
7
0
255,778
1
W
Lancelot
6,983
537
78
6
0
331,798
0
W
Charon
6,251
481
6
0
0
225,609
4
W
Surtr
7,582
583
80
6
0
239,582
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role