Player Matchup

Discordia
Discordia
DarkMorbidAngel
Discordia
Level 95
God Stats
24W - 19L
1,563 SR
Queue Stats
54W - 52L
1,411 Elo+
Solo
Chaac
Chaac
Dydi-H
Chaac
Level 49
God Stats
2W - 0L
1,535 SR
Queue Stats
130W - 134L
1,340 Elo+
Party 2
Arachne
Arachne
loulou4020
Arachne
Level 61
God Stats
45W - 28L
1,697 SR
Queue Stats
123W - 137L
1,326 Elo+
Party 2
Team Averages
Level 68
1,599 SR
1,359 Elo+

VS

Team Averages
Level 68
1,477 SR
1,354 Elo+
Zeus
Zeus
GaaraDono
Zeus
Level 29
God Stats
3W - 5L
1,589 SR
Queue Stats
17W - 29L
1,371 Elo+
Party 1
Gilgamesh
Gilgamesh
Galaach
Gilgamesh
Level 46
God Stats
0W - 5L
1,194 SR
Queue Stats
7W - 18L
1,214 Elo+
Party 1
Nox
Nox
Nefilim1211
Nox
Level 129
God Stats
0W - 1L
1,649 SR
Queue Stats
58W - 33L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DarkMorbidAngel
Discordia
12
6 / 0 / 3
9,228
839
11,445
5,316
2,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Dydi-H
Chaac
10
0 / 1 / 3
7,850
714
4,900
11,674
12,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
loulou4020
Arachne
12
4 / 0 / 2
8,688
790
4,575
8,280
4,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
0 / 5 / 1
7,415
674
7,553
7,271
2,791
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Galaach
Gilgamesh
10
1 / 1 / 0
7,579
689
6,818
9,667
11,130
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
0 / 4 / 1
7,558
687
5,679
8,912
3,690
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
10
Kills
1
1
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Discordia
DarkMorbidAngel
Discordia
6
0
3
7.5
W
Chaac
Dydi-H
Chaac
0
1
3
1.5
L
Zeus
0
5
1
0.1
L
Gilgamesh
Galaach
Gilgamesh
1
1
0
1
L
0
4
1
0.13
W
Arachne
loulou4020
Arachne
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,920
Damage
20,050
25,270
Taken
25,850
18,507
Mitigated
17,611
5,966
Healing
3,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DarkMorbidAngel
Discordia
11,445
749
0
500
5,316
2,171
0
2,809
2,507
35,602
0
W
Chaac
Dydi-H
Chaac
4,900
716
83
2,517
11,674
12,112
0
6,563
5,111
0
18,160
L
Zeus
7,553
1,325
0
358
7,271
2,791
0
4,611
2,660
35,639
0
L
Gilgamesh
Galaach
Gilgamesh
6,818
1,537
0
840
9,667
11,130
0
2,982
6,685
0
16,110
L
5,679
252
130
2,068
8,912
3,690
0
4,424
4,488
34,999
0
W
Arachne
loulou4020
Arachne
4,575
3,266
0
2,866
8,280
4,224
0
4,268
4,012
0
37,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,766
Gold Earned
22,552
127
Minions Killed
132
0
Camps Cleared
0
565,232
Distance Traveled
564,624
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,228
839
41
4
0
193,860
2
W
Chaac
7,850
714
34
3
0
179,018
0
L
Zeus
7,415
674
58
5
0
156,063
0
L
Gilgamesh
7,579
689
19
2
0
213,586
0
L
Nox
7,558
687
55
5
0
194,975
0
W
Arachne
8,688
790
52
5
0
192,354
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role