Player Matchup

Kali
Kali
IMAYLINEDAMNIT
Kali
Level 148
God Stats
4W - 1L
1,734 SR
Queue Stats
352W - 320L
1,466 Elo+
Solo
Charon
Charon
KingBrutus
Charon
Level 158
God Stats
1W - 1L
1,510 SR
Queue Stats
98W - 95L
1,491 Elo+
Party 1
Yu Huang
Yu Huang
MrJFK
Yu Huang
Level 127
God Stats
24W - 26L
1,438 SR
Queue Stats
149W - 141L
1,449 Elo+
Party 1
King Arthur
King Arthur
Precise5
King Arthur
Level 120
God Stats
44W - 51L
1,495 SR
Queue Stats
280W - 257L
1,517 Elo+
Solo
Danzaburou
Danzaburou
pocket_mek_
Danzaburou
Level 150
God Stats
7W - 7L
1,531 SR
Queue Stats
143W - 134L
1,398 Elo+
Solo
Team Averages
Level 141
1,542 SR
1,464 Elo+

VS

Team Averages
Level 47
1,529 SR
1,374 Elo+
Medusa
Medusa
DiseasedLeg6139
Medusa
Level 48
God Stats
2W - 4L
1,508 SR
Queue Stats
7W - 20L
1,081 Elo+
Party 3
Arachne
Arachne
Greeeenyyy
Arachne
Level 85
God Stats
30W - 24L
1,538 SR
Queue Stats
64W - 66L
1,403 Elo+
Party 2
Baron Samedi
Baron Samedi
I H8 Didgies
Baron Samedi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,406 Elo+
Party 2
Guan Yu
Guan Yu
SpoopyNooper
Guan Yu
Level 68
God Stats
40W - 25L
1,601 SR
Queue Stats
199W - 182L
1,482 Elo+
Solo
Sylvanus
Sylvanus
pacmagoo
Sylvanus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 4
8,109
579
7,425
14,842
5,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charon
KingBrutus
Charon
11
2 / 0 / 1
7,082
506
4,214
6,648
5,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
MrJFK
Yu Huang
13
3 / 0 / 0
7,945
568
6,813
5,915
2,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
Precise5
King Arthur
14
4 / 0 / 2
8,606
615
8,607
9,430
7,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
pocket_mek_
Danzaburou
14
4 / 0 / 2
9,063
647
7,642
6,221
2,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
5,674
405
2,493
8,859
2,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Arachne
Greeeenyyy
Arachne
12
0 / 4 / 2
6,575
470
4,126
12,543
5,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
I H8 Didgies
Baron Samedi
13
1 / 2 / 1
6,633
474
4,642
7,758
3,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
SpoopyNooper
Guan Yu
11
1 / 5 / 0
6,909
494
4,168
13,716
12,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
pacmagoo
Sylvanus
8
0 / 1 / 2
5,752
411
1,625
6,213
3,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
17
Kills
3
3
Deaths
17
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Arachne
Greeeenyyy
Arachne
0
4
2
0.25
L
Baron Samedi
I H8 Didgies
Baron Samedi
1
2
1
0.75
W
4
3
4
2
W
Charon
KingBrutus
Charon
2
0
1
2.5
W
Yu Huang
MrJFK
Yu Huang
3
0
0
3
W
King Arthur
Precise5
King Arthur
4
0
2
5
L
Guan Yu
SpoopyNooper
Guan Yu
1
5
0
0.2
L
Sylvanus
pacmagoo
Sylvanus
0
1
2
1
W
Danzaburou
pocket_mek_
Danzaburou
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,701
Damage
17,054
43,056
Taken
49,089
24,340
Mitigated
27,615
15,364
Healing
10,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,493
844
0
417
8,859
2,925
0
1,115
7,744
0
18,891
L
Arachne
Greeeenyyy
Arachne
4,126
2,532
0
1,376
12,543
5,073
0
1,746
10,797
0
58,858
L
Baron Samedi
I H8 Didgies
Baron Samedi
4,642
249
0
2,013
7,758
3,165
0
5,805
1,953
41,808
0
W
7,425
2,517
0
8,072
14,842
5,675
38
1,449
13,322
0
64,725
W
Charon
KingBrutus
Charon
4,214
343
0
904
6,648
5,732
347
1,475
5,013
21,743
0
W
Yu Huang
MrJFK
Yu Huang
6,813
225
0
2,361
5,915
2,172
353
1,828
3,908
62,910
0
W
King Arthur
Precise5
King Arthur
8,607
1,203
0
788
9,430
7,818
0
0
9,430
0
62,974
L
Guan Yu
SpoopyNooper
Guan Yu
4,168
492
60
3,087
13,716
12,873
0
896
12,820
0
42,438
L
Sylvanus
pacmagoo
Sylvanus
1,625
537
1,625
1,613
6,213
3,579
0
1,465
4,748
11,267
0
W
Danzaburou
pocket_mek_
Danzaburou
7,642
3,018
0
3,239
6,221
2,943
1,190
1,103
5,116
0
73,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,805
Gold Earned
31,543
458
Minions Killed
286
0
Camps Cleared
0
1,336,422
Distance Traveled
1,263,467
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,674
405
35
3
0
194,193
0
L
Arachne
6,575
470
84
6
0
298,546
0
L
Baron Samedi
6,633
474
93
7
0
272,954
2
W
Kali
8,109
579
110
8
0
291,129
0
W
Charon
7,082
506
32
2
0
279,510
4
W
Yu Huang
7,945
568
118
8
0
269,049
4
W
King Arthur
8,606
615
79
6
0
241,200
2
L
Guan Yu
6,909
494
67
5
0
251,956
0
L
Sylvanus
5,752
411
7
1
0
245,818
0
W
Danzaburou
9,063
647
119
9
0
255,534
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role