Player Matchup

Jing Wei
Jing Wei
Silver I
DJS4568
Jing Wei
Silver I
Level 86
God Stats
6W - 7L
1,438 SR
Queue Stats
98W - 101L
1,101 MMR
Party 1
Sun Wukong
Sun Wukong
Gold II
Gonzxo
Sun Wukong
Gold II
Level 115
God Stats
3W - 0L
1,834 SR
Queue Stats
74W - 65L
1,597 MMR
Party 1
Vulcan
Vulcan
Gold V
mevsec
Vulcan
Gold V
Level 157
God Stats
50W - 28L
1,665 SR
Queue Stats
309W - 339L
1,351 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,646 SR
1,349 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 94
1,608 SR
1,311 MMR
Nemesis
Nemesis
Silver III
IITruelI
Nemesis
Silver III
Level 140
God Stats
8W - 6L
1,636 SR
Queue Stats
21W - 39L
1,363 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
jme1097
Kumbhakarna
Silver I
Level 100
God Stats
21W - 19L
1,598 SR
Queue Stats
118W - 143L
1,175 MMR
Solo
Discordia
Discordia
Silver I
manderss
Discordia
Silver I
Level 42
God Stats
17W - 17L
1,588 SR
Queue Stats
57W - 77L
1,394 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DJS4568
Jing Wei
19
3 / 5 / 4
17,547
702
21,795
22,045
10,692
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
Gonzxo
Sun Wukong
18
4 / 2 / 3
17,076
683
22,741
35,562
50,410
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Vulcan
mevsec
Vulcan
19
0 / 4 / 6
17,351
694
29,218
11,733
5,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bans
AchillesKuzenboAtlasCharonNe Zha

VS

Bans
ThothBacchusHou YiSurtrNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
IITruelI
Nemesis
19
5 / 2 / 5
17,142
686
20,514
29,521
19,554
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Kumbhakarna
jme1097
Kumbhakarna
17
0 / 3 / 10
15,973
639
8,410
37,182
53,821
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
manderss
Discordia
20
6 / 2 / 4
19,032
761
33,575
18,183
9,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
30
7
Kills
11
11
Deaths
7
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
DJS4568
Jing Wei
3
5
4
1
W
Sun Wukong
Gonzxo
Sun Wukong
4
2
3
2.75
L
Nemesis
IITruelI
Nemesis
5
2
5
3.75
L
Kumbhakarna
jme1097
Kumbhakarna
0
3
10
1.67
L
Discordia
manderss
Discordia
6
2
4
4
W
Vulcan
mevsec
Vulcan
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,754
Damage
62,499
69,340
Taken
84,886
66,281
Mitigated
82,485
10,500
Healing
15,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
DJS4568
Jing Wei
21,795
19,962
0
1,266
22,045
10,692
748
14,018
6,942
0
71,628
W
Sun Wukong
Gonzxo
Sun Wukong
22,741
6,068
0
8,489
35,562
50,410
617
17,038
16,509
0
63,099
L
Nemesis
IITruelI
Nemesis
20,514
8,642
0
8,246
29,521
19,554
592
9,846
19,675
0
71,043
L
Kumbhakarna
jme1097
Kumbhakarna
8,410
815
0
4,136
37,182
53,821
186
14,138
23,044
28,361
0
L
Discordia
manderss
Discordia
33,575
220
310
2,746
18,183
9,110
977
6,029
12,154
143,132
0
W
Vulcan
mevsec
Vulcan
29,218
18,249
0
745
11,733
5,179
1,307
7,334
3,746
117,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,974
Gold Earned
52,147
286
Minions Killed
312
0
Camps Cleared
0
1,371,218
Distance Traveled
1,463,523
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
17,547
702
82
3
0
461,758
0
W
Sun Wukong
17,076
683
48
2
0
429,852
2
L
Nemesis
17,142
686
58
2
0
521,783
0
L
Kumbhakarna
15,973
639
21
1
0
497,451
3
L
Discordia
19,032
761
233
9
0
444,289
0
W
Vulcan
17,351
694
156
6
0
479,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role