Player Matchup

Ix Chel
Ix Chel
Andicica
Ix Chel
Level 125
God Stats
2W - 0L
1,492 SR
Queue Stats
13W - 8L
1,604 Elo+
Party 1
Danzaburou
Danzaburou
szétverlek
Danzaburou
Level 126
God Stats
1W - 0L
1,471 SR
Queue Stats
39W - 35L
1,556 Elo+
Party 1
Kumbhakarna
Kumbhakarna
tarohexon
Kumbhakarna
Level 127
God Stats
3W - 0L
1,943 SR
Queue Stats
97W - 83L
1,542 Elo+
Party 1
Team Averages
Level 126
1,635 SR
1,567 Elo+

VS

Team Averages
Level 155
1,647 SR
1,521 Elo+
Bacchus
Bacchus
AngrуBeaver
Bacchus
Level 143
God Stats
0W - 1L
1,763 SR
Queue Stats
27W - 27L
1,484 Elo+
Solo
Nemesis
Nemesis
IdealChaos
Nemesis
Level 137
God Stats
20W - 21L
1,568 SR
Queue Stats
243W - 237L
1,549 Elo+
Solo
Ix Chel
Ix Chel
oIIDaFaqIIo
Ix Chel
Level 185
God Stats
16W - 15L
1,610 SR
Queue Stats
494W - 484L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Andicica
Ix Chel
12
4 / 2 / 5
9,531
866
10,912
7,634
3,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
szétverlek
Danzaburou
13
7 / 3 / 4
10,328
939
11,524
11,972
5,018
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Kumbhakarna
tarohexon
Kumbhakarna
12
0 / 0 / 8
8,641
786
4,759
10,795
8,417
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AngrуBeaver
Bacchus
11
2 / 1 / 2
8,212
747
5,801
11,022
11,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
IdealChaos
Nemesis
10
1 / 3 / 3
7,830
712
8,629
10,049
5,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
oIIDaFaqIIo
Ix Chel
10
2 / 7 / 3
8,436
767
10,427
12,259
5,397
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
11
Kills
5
5
Deaths
11
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Andicica
Ix Chel
4
2
5
3.25
L
Bacchus
AngrуBeaver
Bacchus
2
1
2
3
L
Nemesis
IdealChaos
Nemesis
1
3
3
0.83
L
Ix Chel
oIIDaFaqIIo
Ix Chel
2
7
3
0.5
W
Danzaburou
szétverlek
Danzaburou
7
3
4
3
W
Kumbhakarna
tarohexon
Kumbhakarna
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,195
Damage
24,857
30,401
Taken
33,330
16,580
Mitigated
22,433
11,525
Healing
4,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Andicica
Ix Chel
10,912
2,205
2,572
2,327
7,634
3,145
892
2,919
4,617
44,107
0
L
Bacchus
AngrуBeaver
Bacchus
5,801
515
0
1,377
11,022
11,288
0
5,513
5,509
14,923
0
L
Nemesis
IdealChaos
Nemesis
8,629
3,667
0
767
10,049
5,748
0
5,133
4,916
0
31,272
L
Ix Chel
oIIDaFaqIIo
Ix Chel
10,427
832
780
1,745
12,259
5,397
0
5,144
7,115
36,850
0
W
Danzaburou
szétverlek
Danzaburou
11,524
6,082
0
3,795
11,972
5,018
946
7,763
3,607
0
36,750
W
Kumbhakarna
tarohexon
Kumbhakarna
4,759
887
0
2,831
10,795
8,417
320
4,647
5,673
19,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,500
Gold Earned
24,478
140
Minions Killed
97
0
Camps Cleared
0
673,232
Distance Traveled
615,178
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,531
866
63
6
0
218,890
0
L
Bacchus
8,212
747
15
1
0
201,329
2
L
Nemesis
7,830
712
44
4
0
221,020
0
L
Ix Chel
8,436
767
38
3
0
192,829
0
W
Danzaburou
10,328
939
43
4
0
213,638
0
W
Kumbhakarna
8,641
786
34
3
0
240,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role