Player Matchup

Kumbhakarna
Kumbhakarna
DerpyGirl
Kumbhakarna
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,533 Elo+
Solo
Jing Wei
Jing Wei
DyscordHarmoni8
Jing Wei
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 33L
1,424 Elo+
Solo
Anubis
Anubis
Pufili
Anubis
Level 116
God Stats
3W - 0L
1,684 SR
Queue Stats
58W - 42L
1,549 Elo+
Party 1
Fenrir
Fenrir
hexxet0610
Fenrir
Level 128
God Stats
16W - 9L
1,695 SR
Queue Stats
227W - 232L
1,489 Elo+
Party 1
Hercules
Hercules
only_termik
Hercules
Level 48
God Stats
2W - 1L
1,800 SR
Queue Stats
97W - 70L
1,510 Elo+
Solo
Team Averages
Level 91
1,636 SR
1,501 Elo+

VS

Team Averages
Level 98
1,503 SR
1,477 Elo+
Loki
Loki
Eislich
Loki
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,626 Elo+
Solo
Ah Puch
Ah Puch
VikingsEvo
Ah Puch
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 134L
1,432 Elo+
Solo
Kumbhakarna
Kumbhakarna
X__CANOPUS__X
Kumbhakarna
Level 112
God Stats
9W - 18L
1,447 SR
Queue Stats
302W - 296L
1,435 Elo+
Solo
Sol
Sol
cazan0wa
Sol
Level 104
God Stats
26W - 30L
1,529 SR
Queue Stats
56W - 68L
1,382 Elo+
Solo
Hachiman
Hachiman
shira1985
Hachiman
Level 176
God Stats
6W - 3L
1,541 SR
Queue Stats
517W - 509L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DerpyGirl
Kumbhakarna
12
0 / 2 / 7
7,817
460
2,894
12,640
8,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
14
1 / 2 / 0
8,232
484
4,161
9,733
3,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
Pufili
Anubis
16
5 / 2 / 6
9,891
582
16,732
12,487
7,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
hexxet0610
Fenrir
16
8 / 0 / 4
9,601
565
11,215
12,345
6,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
only_termik
Hercules
15
3 / 1 / 3
9,233
543
7,797
15,245
12,767
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Eislich
Loki
14
1 / 4 / 3
8,356
492
6,920
15,140
5,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ah Puch
VikingsEvo
Ah Puch
14
1 / 6 / 1
8,199
482
10,106
12,900
5,847
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
X__CANOPUS__X
Kumbhakarna
12
1 / 2 / 3
8,429
496
3,232
15,595
14,114
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 6 / 2
7,698
453
10,981
14,451
4,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
shira1985
Hachiman
16
4 / 0 / 0
9,971
587
9,255
8,445
3,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
17
Kills
7
7
Deaths
18
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
DerpyGirl
Kumbhakarna
0
2
7
1.75
W
Jing Wei
1
2
0
0.5
L
Loki
Eislich
Loki
1
4
3
0.63
W
Anubis
Pufili
Anubis
5
2
6
4
L
Ah Puch
VikingsEvo
Ah Puch
1
6
1
0.25
L
Kumbhakarna
X__CANOPUS__X
Kumbhakarna
1
2
3
1.25
L
0
6
2
0.17
W
Fenrir
hexxet0610
Fenrir
8
0
4
10
W
Hercules
only_termik
Hercules
3
1
3
4.5
L
Hachiman
shira1985
Hachiman
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,799
Damage
40,494
62,450
Taken
66,531
37,782
Mitigated
33,291
22,630
Healing
18,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
DerpyGirl
Kumbhakarna
2,894
299
1,943
1,877
12,640
8,042
0
6,451
6,189
11,492
0
W
Jing Wei
4,161
3,353
0
3,483
9,733
3,769
932
181
9,552
0
57,113
L
Loki
Eislich
Loki
6,920
1,585
0
4,073
15,140
5,390
453
4,682
10,458
0
57,105
W
Anubis
Pufili
Anubis
16,732
758
0
4,333
12,487
7,170
372
7,267
5,220
83,976
0
L
Ah Puch
VikingsEvo
Ah Puch
10,106
856
0
2,799
12,900
5,847
520
5,681
7,219
63,674
0
L
Kumbhakarna
X__CANOPUS__X
Kumbhakarna
3,232
304
203
2,852
15,595
14,114
343
6,417
9,178
17,412
0
L
10,981
3,440
0
4,986
14,451
4,434
844
2,651
11,800
57,465
0
W
Fenrir
hexxet0610
Fenrir
11,215
2,513
0
3,704
12,345
6,034
729
3,201
9,144
0
82,652
W
Hercules
only_termik
Hercules
7,797
2,607
0
7,290
15,245
12,767
0
7,219
8,026
49
63,414
L
Hachiman
shira1985
Hachiman
9,255
6,866
0
3,358
8,445
3,506
0
244
8,201
0
86,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,774
Gold Earned
42,653
453
Minions Killed
436
0
Camps Cleared
0
1,641,306
Distance Traveled
1,493,909
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,817
460
9
1
0
343,203
12
W
Jing Wei
8,232
484
95
6
0
288,477
3
L
Loki
8,356
492
93
5
0
324,643
1
W
Anubis
9,891
582
149
9
0
301,413
0
L
Ah Puch
8,199
482
94
6
0
279,011
3
L
Kumbhakarna
8,429
496
17
1
0
313,067
4
L
Sol
7,698
453
81
5
0
265,038
7
W
Fenrir
9,601
565
99
6
0
380,582
0
W
Hercules
9,233
543
101
6
0
327,631
0
L
Hachiman
9,971
587
151
9
0
312,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role