Player Matchup

Hel
Hel
 
Hel
Level 281
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Inciver
Tyr
Level 99
God Stats
9W - 10L
1,549 SR
Queue Stats
61W - 69L
1,460 Elo+
Solo
Cernunnos
Cernunnos
Rageingvenom109
Cernunnos
Level 108
God Stats
2W - 3L
1,460 SR
Queue Stats
25W - 40L
1,292 Elo+
Solo
Arachne
Arachne
dannyd106
Arachne
Level 103
God Stats
1W - 1L
1,241 SR
Queue Stats
38W - 43L
1,404 Elo+
Party 1
Baron Samedi
Baron Samedi
jonobooth
Baron Samedi
Level 78
God Stats
1W - 2L
1,398 SR
Queue Stats
1W - 2L
1,411 Elo+
Party 1
Team Averages
Level 134
1,430 SR
1,413 Elo+

VS

Team Averages
Level 114
1,448 SR
1,466 Elo+
Zhong Kui
Zhong Kui
BlueKnight129
Zhong Kui
Level 198
God Stats
129W - 128L
1,503 SR
Queue Stats
1,144W - 1,143L
1,486 Elo+
Solo
Serqet
Serqet
NerdSwagg
Serqet
Level 158
God Stats
3W - 6L
1,524 SR
Queue Stats
58W - 55L
1,487 Elo+
Solo
Xbalanque
Xbalanque
Seduction-l-
Xbalanque
Level 53
God Stats
2W - 3L
1,232 SR
Queue Stats
107W - 113L
1,479 Elo+
Solo
Achilles
Achilles
sniezna_pantera
Achilles
Level 117
God Stats
7W - 5L
1,479 SR
Queue Stats
273W - 269L
1,380 Elo+
Solo
Kumbhakarna
Kumbhakarna
soiledlimabeans
Kumbhakarna
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
4 / 6 / 0
10,526
554
9,342
17,361
6,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
9
0 / 2 / 0
7,148
376
1,823
7,179
5,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
Rageingvenom109
Cernunnos
15
2 / 0 / 1
9,193
484
4,612
8,314
3,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
dannyd106
Arachne
19
6 / 2 / 3
11,312
595
16,537
22,934
11,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
jonobooth
Baron Samedi
14
0 / 5 / 4
8,720
459
6,299
16,176
16,649
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BlueKnight129
Zhong Kui
18
7 / 3 / 0
11,651
613
12,696
12,479
11,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Serqet
NerdSwagg
Serqet
18
6 / 2 / 4
10,878
573
14,624
13,088
5,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
Seduction-l-
Xbalanque
16
1 / 1 / 5
9,706
511
7,940
8,574
3,813
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Achilles
15
1 / 5 / 3
9,545
502
6,582
18,584
25,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kumbhakarna
soiledlimabeans
Kumbhakarna
13
0 / 1 / 6
8,874
467
2,992
12,386
11,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
12
Kills
15
15
Deaths
12
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
4
6
0
0.67
W
Zhong Kui
BlueKnight129
Zhong Kui
7
3
0
2.33
L
Tyr
0
2
0
0
W
Serqet
NerdSwagg
Serqet
6
2
4
4
L
Cernunnos
Rageingvenom109
Cernunnos
2
0
1
2.5
W
Xbalanque
Seduction-l-
Xbalanque
1
1
5
3.5
L
Arachne
dannyd106
Arachne
6
2
3
3.75
L
Baron Samedi
jonobooth
Baron Samedi
0
5
4
0.4
W
Achilles
1
5
3
0.5
W
Kumbhakarna
soiledlimabeans
Kumbhakarna
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,613
Damage
44,834
71,964
Taken
65,111
43,520
Mitigated
57,993
24,126
Healing
8,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
9,342
554
78
6,524
17,361
6,960
706
6,398
10,182
93,390
0
W
Zhong Kui
BlueKnight129
Zhong Kui
12,696
1,809
0
2,890
12,479
11,357
2,934
4,324
8,155
94,837
13,436
L
Tyr
1,823
503
0
1,307
7,179
5,815
22
495
6,608
0
25,259
W
Serqet
NerdSwagg
Serqet
14,624
3,137
0
1,294
13,088
5,882
454
2,231
10,857
0
82,787
L
Cernunnos
Rageingvenom109
Cernunnos
4,612
2,019
0
3,684
8,314
3,004
2,797
3,097
5,217
0
58,323
W
Xbalanque
Seduction-l-
Xbalanque
7,940
3,023
0
1,818
8,574
3,813
3,929
2,533
6,041
0
77,617
L
Arachne
dannyd106
Arachne
16,537
12,774
0
7,664
22,934
11,092
0
2,519
19,697
0
107,620
L
Baron Samedi
jonobooth
Baron Samedi
6,299
493
176
4,693
16,176
16,649
422
2,808
12,837
36,534
0
W
Achilles
6,582
2,082
0
926
18,584
25,202
547
989
17,595
0
55,826
W
Kumbhakarna
soiledlimabeans
Kumbhakarna
2,992
552
0
1,625
12,386
11,739
191
5,564
6,822
17,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,899
Gold Earned
50,654
464
Minions Killed
534
0
Camps Cleared
0
1,621,166
Distance Traveled
1,836,781
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,526
554
145
8
0
353,356
1
W
Zhong Kui
11,651
613
177
9
0
344,154
3
L
Tyr
7,148
376
47
2
0
145,915
0
W
Serqet
10,878
573
109
6
0
473,739
2
L
Cernunnos
9,193
484
91
5
0
338,291
4
W
Xbalanque
9,706
511
140
7
0
371,856
0
L
Arachne
11,312
595
132
7
0
452,782
0
L
Baron Samedi
8,720
459
49
3
0
330,822
0
W
Achilles
9,545
502
88
5
0
278,482
0
W
Kumbhakarna
8,874
467
20
1
0
368,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role