Player Matchup

Aphrodite
Aphrodite
Dankokk
Aphrodite
Level 104
God Stats
2W - 3L
1,362 SR
Queue Stats
6W - 11L
1,396 Elo+
Party 2
Cabrakan
Cabrakan
Ketes_2112
Cabrakan
Level 148
God Stats
4W - 4L
1,467 SR
Queue Stats
6W - 11L
1,396 Elo+
Party 2
Xbalanque
Xbalanque
Shredmayne
Xbalanque
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 97L
1,379 Elo+
Party 3
Nu Wa
Nu Wa
SpanskKebab
Nu Wa
Level 46
God Stats
36W - 34L
1,476 SR
Queue Stats
96W - 109L
1,393 Elo+
Party 3
Arachne
Arachne
sztanganabanie
Arachne
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 108L
1,393 Elo+
Solo
Team Averages
Level 78
1,461 SR
1,391 Elo+

VS

Team Averages
Level 84
1,462 SR
1,455 Elo+
Nemesis
Nemesis
FurkAti
Nemesis
Level 46
God Stats
6W - 3L
1,294 SR
Queue Stats
115W - 129L
1,438 Elo+
Solo
Rama
Rama
Hushi2271
Rama
Level 31
God Stats
5W - 8L
1,528 SR
Queue Stats
120W - 165L
1,401 Elo+
Party 1
Nike
Nike
Petar-Pro99
Nike
Level 109
God Stats
3W - 5L
1,538 SR
Queue Stats
348W - 359L
1,498 Elo+
Solo
Zhong Kui
Zhong Kui
Phenix1717
Zhong Kui
Level 83
God Stats
2W - 5L
1,345 SR
Queue Stats
405W - 433L
1,493 Elo+
Party 1
Kuzenbo
Kuzenbo
RockMacaroon68
Kuzenbo
Level 149
God Stats
7W - 6L
1,605 SR
Queue Stats
1,181W - 1,157L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dankokk
Aphrodite
8
0 / 2 / 2
4,589
574
3,317
4,345
1,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cabrakan
Ketes_2112
Cabrakan
10
0 / 1 / 0
5,974
747
2,295
6,004
4,207
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
Shredmayne
Xbalanque
8
0 / 0 / 1
5,018
627
2,071
3,980
1,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 0 / 0
5,300
663
3,985
4,653
1,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 2 / 0
5,167
646
2,050
8,206
2,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FurkAti
Nemesis
6
1 / 1 / 2
4,317
540
2,445
4,004
1,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rama
4
0 / 0 / 0
3,477
435
33
2,717
704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 0 / 0
5,254
657
3,318
7,141
3,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
Phenix1717
Zhong Kui
8
2 / 1 / 1
4,968
621
5,302
7,564
5,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 0 / 2
4,744
593
2,309
4,545
4,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
2
Kills
5
5
Deaths
2
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Dankokk
Aphrodite
0
2
2
0.5
L
Nemesis
FurkAti
Nemesis
1
1
2
2
L
Rama
0
0
0
0
W
Cabrakan
Ketes_2112
Cabrakan
0
1
0
0
L
1
0
0
1
L
Zhong Kui
Phenix1717
Zhong Kui
2
1
1
2.5
L
1
0
2
2
W
Xbalanque
Shredmayne
Xbalanque
0
0
1
0.5
W
1
0
0
1
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,718
Damage
13,407
27,188
Taken
25,971
11,797
Mitigated
15,619
12,186
Healing
5,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Dankokk
Aphrodite
3,317
409
1,359
2,267
4,345
1,612
312
2,725
1,620
26,953
0
L
Nemesis
FurkAti
Nemesis
2,445
737
0
595
4,004
1,228
0
1,501
2,503
0
15,431
L
Rama
33
33
0
52
2,717
704
0
190
2,527
0
5,516
W
Cabrakan
Ketes_2112
Cabrakan
2,295
560
0
2,744
6,004
4,207
0
0
6,004
45,834
0
L
3,318
157
0
2,315
7,141
3,954
0
2,421
4,720
0
34,149
L
Zhong Kui
Phenix1717
Zhong Kui
5,302
464
0
1,167
7,564
5,707
0
3,812
3,752
30,866
0
L
2,309
1,034
0
1,742
4,545
4,026
0
1,673
2,872
18,351
0
W
Xbalanque
Shredmayne
Xbalanque
2,071
1,174
0
1,540
3,980
1,174
362
235
3,745
0
27,248
W
3,985
722
0
1,574
4,653
1,843
434
2,093
2,560
28,944
0
W
2,050
1,515
0
2,702
8,206
2,961
0
2,558
5,648
0
35,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,048
Gold Earned
22,760
290
Minions Killed
189
0
Camps Cleared
0
779,979
Distance Traveled
736,718
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
4,589
574
41
5
0
153,713
0
L
Nemesis
4,317
540
32
4
0
143,284
0
L
Rama
3,477
435
9
1
0
100,788
0
W
Cabrakan
5,974
747
90
11
0
124,064
0
L
Nike
5,254
657
67
8
0
162,566
0
L
Zhong Kui
4,968
621
53
7
0
166,206
0
L
Kuzenbo
4,744
593
28
4
0
163,874
2
W
Xbalanque
5,018
627
58
7
0
173,395
0
W
Nu Wa
5,300
663
36
5
0
147,290
1
W
Arachne
5,167
646
65
8
0
181,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role