Player Matchup

King Arthur
King Arthur
Dawerd_Dyhm
King Arthur
Level 124
God Stats
1W - 3L
1,759 SR
Queue Stats
70W - 83L
1,517 Elo+
Party 1
Thanatos
Thanatos
Pteradonslayer
Thanatos
Level 49
God Stats
0W - 2L
1,228 SR
Queue Stats
9W - 16L
1,437 Elo+
Party 1
Ra
Ra
SYRVUS
Ra
Level 111
God Stats
54W - 50L
1,499 SR
Queue Stats
473W - 468L
1,509 Elo+
Solo
Anhur
Anhur
orbsessions
Anhur
Level 150
God Stats
22W - 19L
1,427 SR
Queue Stats
534W - 533L
1,457 Elo+
Solo
Yemoja
Yemoja
vowlsey24
Yemoja
Level 146
God Stats
0W - 2L
1,180 SR
Queue Stats
954W - 864L
1,576 Elo+
Solo
Team Averages
Level 116
1,418 SR
1,499 Elo+

VS

Team Averages
Level 120
1,617 SR
1,501 Elo+
Thoth
Thoth
 
Thoth
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Orbyt_Draxxy
Danzaburou
Level 82
God Stats
70W - 48L
1,836 SR
Queue Stats
422W - 417L
1,558 Elo+
Solo
Awilix
Awilix
Platypusbill
Awilix
Level 145
God Stats
34W - 39L
1,541 SR
Queue Stats
843W - 801L
1,487 Elo+
Solo
Bacchus
Bacchus
big-toe-9
Bacchus
Level 84
God Stats
135W - 96L
1,585 SR
Queue Stats
302W - 298L
1,497 Elo+
Solo
Anubis
Anubis
viRoach
Anubis
Level 140
God Stats
9W - 7L
1,622 SR
Queue Stats
83W - 88L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dawerd_Dyhm
King Arthur
9
0 / 4 / 0
5,249
525
3,854
9,337
4,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
10
1 / 3 / 0
5,115
512
1,527
8,372
2,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
10
0 / 3 / 1
5,439
544
2,421
6,218
2,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 0
5,467
547
3,812
5,208
1,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
vowlsey24
Yemoja
7
0 / 0 / 1
4,862
486
1,432
7,038
3,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
1 / 1 / 3
6,060
606
2,508
3,803
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
Orbyt_Draxxy
Danzaburou
9
0 / 1 / 0
5,237
524
2,313
4,483
1,495
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Awilix
12
6 / 0 / 2
6,570
657
7,353
5,856
2,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bacchus
big-toe-9
Bacchus
9
0 / 0 / 2
5,417
542
4,260
4,166
3,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
viRoach
Anubis
11
3 / 0 / 1
6,728
673
3,603
5,447
2,474
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
10
10
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
1
1
3
2.5
L
King Arthur
Dawerd_Dyhm
King Arthur
0
4
0
0
W
Danzaburou
Orbyt_Draxxy
Danzaburou
0
1
0
0
W
Awilix
6
0
2
7
L
Thanatos
1
3
0
0.33
L
Ra
0
3
1
0.17
W
Bacchus
big-toe-9
Bacchus
0
0
2
1
L
1
0
0
1
W
Anubis
viRoach
Anubis
3
0
1
3.5
L
Yemoja
vowlsey24
Yemoja
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,046
Damage
20,037
36,173
Taken
23,755
14,961
Mitigated
10,739
12,535
Healing
9,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
2,508
84
0
970
3,803
1,400
0
2,074
1,672
50,445
0
L
King Arthur
Dawerd_Dyhm
King Arthur
3,854
421
0
1,650
9,337
4,893
0
3,603
5,734
0
34,798
W
Danzaburou
Orbyt_Draxxy
Danzaburou
2,313
1,298
0
1,329
4,483
1,495
0
530
3,953
0
38,879
W
Awilix
7,353
3,191
0
542
5,856
2,208
0
769
5,087
0
50,981
L
Thanatos
1,527
415
0
3,373
8,372
2,361
0
272
8,100
0
31,495
L
Ra
2,421
226
194
1,901
6,218
2,075
0
2,420
3,798
42,571
0
W
Bacchus
big-toe-9
Bacchus
4,260
421
0
2,233
4,166
3,162
0
423
3,743
19,610
0
L
3,812
1,220
0
1,507
5,208
1,745
0
1,987
3,221
0
41,772
W
Anubis
viRoach
Anubis
3,603
238
0
4,130
5,447
2,474
0
0
5,447
45,570
0
L
Yemoja
vowlsey24
Yemoja
1,432
291
1,696
2,214
7,038
3,887
0
2,089
4,949
9,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,132
Gold Earned
30,012
304
Minions Killed
349
0
Camps Cleared
0
943,030
Distance Traveled
967,697
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,060
606
92
9
0
189,182
0
L
King Arthur
5,249
525
72
7
0
205,929
2
W
Danzaburou
5,237
524
68
7
0
177,527
0
W
Awilix
6,570
657
67
7
0
234,673
2
L
Thanatos
5,115
512
53
5
0
189,097
0
L
Ra
5,439
544
80
8
0
193,541
2
W
Bacchus
5,417
542
33
3
0
214,739
7
L
Anhur
5,467
547
79
8
0
168,292
4
W
Anubis
6,728
673
89
9
0
151,576
3
L
Yemoja
4,862
486
20
2
0
186,171
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role