Player Matchup

Mulan
Mulan
Jiyant Deck
Mulan
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 32L
1,272 Elo+
Party 2
Tyr
Tyr
Sir Highlander5
Tyr
Level 89
God Stats
0W - 2L
1,255 SR
Queue Stats
20W - 29L
1,372 Elo+
Party 2
Cerberus
Cerberus
XCreepyElFX
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 24L
1,277 Elo+
Party 2
Maman Brigitte
Maman Brigitte
monia504
Maman Brigitte
Level 129
God Stats
0W - 1L
1,407 SR
Queue Stats
86W - 94L
1,432 Elo+
Solo
Aphrodite
Aphrodite
wanhedakingy
Aphrodite
Level 110
God Stats
1W - 3L
1,187 SR
Queue Stats
34W - 57L
1,352 Elo+
Party 2
Team Averages
Level 74
1,370 SR
1,341 Elo+

VS

Team Averages
Level 103
1,461 SR
1,397 Elo+
He Bo
He Bo
Bentley86
He Bo
Level 237
God Stats
8W - 6L
1,412 SR
Queue Stats
441W - 477L
1,457 Elo+
Solo
Yemoja
Yemoja
BigTazz66
Yemoja
Level 179
God Stats
4W - 3L
1,505 SR
Queue Stats
701W - 760L
1,456 Elo+
Solo
Baba Yaga
Baba Yaga
Rosgort
Baba Yaga
Level 29
God Stats
2W - 1L
1,291 SR
Queue Stats
23W - 37L
1,341 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
umai_s
Ah Muzen Cab
Level 42
God Stats
4W - 4L
1,600 SR
Queue Stats
149W - 235L
1,353 Elo+
Solo
Atlas
Atlas
АБДУЛБЕК
Atlas
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 30L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 3
9,056
647
8,012
18,515
24,559
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 1 / 6
9,287
663
10,560
15,869
17,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
XCreepyElFX
Cerberus
15
0 / 1 / 6
9,025
645
3,959
14,412
14,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Maman Brigitte
monia504
Maman Brigitte
15
2 / 5 / 2
8,437
603
7,709
14,853
7,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Aphrodite
wanhedakingy
Aphrodite
17
2 / 2 / 4
9,312
665
10,304
20,041
14,381
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Bentley86
He Bo
17
10 / 1 / 3
10,452
747
12,307
5,032
2,785
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
BigTazz66
Yemoja
16
1 / 0 / 9
9,581
684
4,993
6,356
5,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Baba Yaga
Rosgort
Baba Yaga
16
0 / 1 / 12
8,975
641
19,255
8,954
5,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
umai_s
Ah Muzen Cab
17
2 / 2 / 9
9,434
674
20,758
10,210
6,039
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 3 / 9
9,030
645
16,607
18,183
25,929
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
56
7
Kills
14
14
Deaths
7
21
Assists
42
Player
Kills
Deaths
Assists
KDA
W
He Bo
Bentley86
He Bo
10
1
3
11.5
W
Yemoja
BigTazz66
Yemoja
1
0
9
5.5
L
2
5
3
0.7
W
Baba Yaga
Rosgort
Baba Yaga
0
1
12
6
L
1
1
6
4
L
Cerberus
XCreepyElFX
Cerberus
0
1
6
3
L
Maman Brigitte
monia504
Maman Brigitte
2
5
2
0.6
W
Ah Muzen Cab
umai_s
Ah Muzen Cab
2
2
9
3.25
L
Aphrodite
wanhedakingy
Aphrodite
2
2
4
2
W
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,544
Damage
73,920
83,690
Taken
48,735
78,435
Mitigated
45,041
46,165
Healing
21,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Bentley86
He Bo
12,307
235
65
138
5,032
2,785
545
1,688
3,344
16,618
0
W
Yemoja
BigTazz66
Yemoja
4,993
1,891
10,466
2,500
6,356
5,125
122
1,990
4,366
10,264
0
L
8,012
166
1,289
1,397
18,515
24,559
0
11,663
6,852
0
17,268
W
Baba Yaga
Rosgort
Baba Yaga
19,255
680
685
2,496
8,954
5,163
136
5,566
3,388
38,633
0
L
10,560
593
3,643
5,085
15,869
17,136
0
9,056
6,813
0
22,022
L
Cerberus
XCreepyElFX
Cerberus
3,959
168
0
3,631
14,412
14,861
0
9,701
4,711
12,731
0
L
Maman Brigitte
monia504
Maman Brigitte
7,709
406
1,760
1,176
14,853
7,498
0
10,034
4,819
20,284
0
W
Ah Muzen Cab
umai_s
Ah Muzen Cab
20,758
6,453
2,581
325
10,210
6,039
33
4,501
5,709
0
39,402
L
Aphrodite
wanhedakingy
Aphrodite
10,304
1,890
14,714
13,470
20,041
14,381
0
12,708
7,333
28,607
0
W
16,607
6,584
94
1,920
18,183
25,929
0
8,227
9,956
32,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,117
Gold Earned
47,472
160
Minions Killed
144
0
Camps Cleared
0
1,265,682
Distance Traveled
1,247,098
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,452
747
13
1
0
215,255
0
W
Yemoja
9,581
684
11
1
0
218,583
0
L
Mulan
9,056
647
26
2
0
242,774
0
W
Baba Yaga
8,975
641
39
3
0
293,169
0
L
Tyr
9,287
663
29
2
0
309,636
0
L
Cerberus
9,025
645
26
2
0
252,070
0
L
Maman Brigitte
8,437
603
20
1
0
249,676
0
W
Ah Muzen Cab
9,434
674
52
4
0
254,161
0
L
Aphrodite
9,312
665
59
4
0
211,526
0
W
Atlas
9,030
645
29
2
0
265,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role