Player Matchup

Chang'e
Chang'e
Gold III
ArcGuardian
Chang'e
Gold III
Level 158
God Stats
1W - 1L
1,754 SR
Queue Stats
124W - 161L
1,555 MMR
Party 1
Danzaburou
Danzaburou
Gold V
CubanLeviathan
Danzaburou
Gold V
Level 144
God Stats
4W - 6L
1,585 SR
Queue Stats
72W - 97L
1,395 MMR
Party 1
Odin
Odin
Gold II
PRedawg22
Odin
Gold II
Level 194
God Stats
5W - 5L
1,548 SR
Queue Stats
143W - 184L
1,675 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 165
1,629 SR
1,542 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 119
1,491 SR
1,351 MMR
Hera
Hera
Bronze III
KanibalKorpz
Hera
Bronze III
Level 111
God Stats
2W - 3L
1,655 SR
Queue Stats
3W - 3L
1,539 MMR
Party 2
Hou Yi
Hou Yi
Silver V
XDeathxWishX66
Hou Yi
Silver V
Level 129
God Stats
5W - 7L
1,464 SR
Queue Stats
15W - 25L
1,263 MMR
Party 2
Kumbhakarna
Kumbhakarna
Silver V
robotears
Kumbhakarna
Silver V
Level 118
God Stats
1W - 1L
1,353 SR
Queue Stats
15W - 25L
1,251 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ArcGuardian
Chang'e
13
2 / 1 / 5
10,762
717
6,178
13,156
8,206
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
CubanLeviathan
Danzaburou
15
4 / 1 / 2
11,894
793
8,853
11,514
5,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Odin
14
2 / 0 / 6
11,102
740
7,729
13,835
14,398
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Maman BrigitteBacchusMartichorasAchillesGanesha

VS

Bans
HachimanSurtrMorgan Le FayKuzenboThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
9,778
652
12,248
7,518
3,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 4 / 0
10,510
701
11,909
11,406
5,960
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
robotears
Kumbhakarna
12
0 / 0 / 2
9,606
640
4,262
10,379
12,370
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
8
Kills
2
2
Deaths
8
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
ArcGuardian
Chang'e
2
1
5
4.5
W
Danzaburou
CubanLeviathan
Danzaburou
4
1
2
5
L
0
4
1
0.13
W
Odin
2
0
6
5
L
2
4
0
0.5
L
Kumbhakarna
robotears
Kumbhakarna
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,760
Damage
28,419
38,505
Taken
29,303
28,018
Mitigated
21,785
19,309
Healing
2,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
ArcGuardian
Chang'e
6,178
873
2,251
7,680
13,156
8,206
602
5,236
7,920
33,552
0
W
Danzaburou
CubanLeviathan
Danzaburou
8,853
2,506
0
3,935
11,514
5,414
816
5,929
5,585
0
65,376
L
12,248
2,790
0
0
7,518
3,455
0
1,593
5,925
52,402
0
W
Odin
7,729
1,323
0
5,443
13,835
14,398
0
6,594
7,241
0
32,268
L
11,909
4,643
0
2,080
11,406
5,960
0
3,490
7,916
0
46,397
L
Kumbhakarna
robotears
Kumbhakarna
4,262
127
0
230
10,379
12,370
0
1,481
8,898
17,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,758
Gold Earned
29,894
166
Minions Killed
153
0
Camps Cleared
0
859,506
Distance Traveled
810,660
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,762
717
49
3
0
263,549
7
W
Danzaburou
11,894
793
86
6
0
278,529
6
L
Hera
9,778
652
75
5
0
268,667
0
W
Odin
11,102
740
31
2
0
317,428
1
L
Hou Yi
10,510
701
71
5
0
258,718
0
L
Kumbhakarna
9,606
640
7
0
0
283,275
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role