Player Matchup

Ravana
Ravana
 
Ravana
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DatBoiOnAKoi
Neith
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Ramencancel
Sylvanus
Level 10
God Stats
3W - 1L
1,532 SR
Queue Stats
4W - 3L
1,365 Elo+
Party 2
Arachne
Arachne
Souei16
Arachne
Level 83
God Stats
2W - 0L
1,676 SR
Queue Stats
84W - 66L
1,473 Elo+
Party 2
Chang'e
Chang'e
StarChanel
Chang'e
Level 156
God Stats
6W - 4L
1,599 SR
Queue Stats
412W - 343L
1,512 Elo+
Solo
Team Averages
Level 99
1,561 SR
1,470 Elo+

VS

Team Averages
Level 70
1,517 SR
1,443 Elo+
Poseidon
Poseidon
K41337
Poseidon
Level 102
God Stats
12W - 18L
1,447 SR
Queue Stats
38W - 53L
1,430 Elo+
Party 1
Odin
Odin
MonkeyLuffy5807
Odin
Level 62
God Stats
4W - 2L
1,836 SR
Queue Stats
306W - 310L
1,437 Elo+
Solo
Janus
Janus
Scully115
Janus
Level 84
God Stats
7W - 14L
1,396 SR
Queue Stats
56W - 69L
1,470 Elo+
Party 1
Surtr
Surtr
StandinOnBidness
Surtr
Level 20
God Stats
0W - 2L
1,339 SR
Queue Stats
16W - 19L
1,459 Elo+
Party 1
Mercury
Mercury
zungetsu_24
Mercury
Level 81
God Stats
18W - 15L
1,565 SR
Queue Stats
485W - 483L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
1 / 5 / 1
9,292
547
11,267
14,769
9,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 2 / 3
7,486
440
2,120
7,079
3,111
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Ramencancel
Sylvanus
11
0 / 1 / 6
7,830
461
2,150
8,381
6,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Souei16
Arachne
16
9 / 2 / 2
9,997
588
11,023
15,140
7,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
StarChanel
Chang'e
18
5 / 0 / 3
11,283
664
9,273
10,082
4,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
K41337
Poseidon
16
4 / 4 / 1
9,509
559
10,150
9,685
4,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 2 / 3
9,118
536
4,616
12,947
10,841
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
Scully115
Janus
16
2 / 4 / 2
9,062
533
4,617
7,673
2,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
3 / 2 / 2
8,648
509
6,451
17,054
9,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
zungetsu_24
Mercury
13
0 / 3 / 2
7,867
463
3,779
10,933
4,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
15
Kills
10
10
Deaths
15
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
1
5
1
0.3
W
0
2
3
0.75
L
Poseidon
K41337
Poseidon
4
4
1
1.13
L
1
2
3
1.25
W
Sylvanus
Ramencancel
Sylvanus
0
1
6
3
L
Janus
Scully115
Janus
2
4
2
0.75
W
Arachne
Souei16
Arachne
9
2
2
5
L
3
2
2
2
W
Chang'e
StarChanel
Chang'e
5
0
3
6.5
L
Mercury
zungetsu_24
Mercury
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,833
Damage
29,613
55,451
Taken
58,292
29,989
Mitigated
31,983
23,224
Healing
11,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
11,267
3,864
0
5,807
14,769
9,387
0
2,596
12,173
0
88,369
W
2,120
796
0
1,052
7,079
3,111
0
3,149
3,930
0
47,379
L
Poseidon
K41337
Poseidon
10,150
2,809
0
2,510
9,685
4,018
436
2,699
6,986
93,803
1,003
L
4,616
190
75
2,130
12,947
10,841
26
5,596
7,351
0
32,394
W
Sylvanus
Ramencancel
Sylvanus
2,150
678
713
2,267
8,381
6,059
29
3,735
4,646
6,801
0
L
Janus
Scully115
Janus
4,617
717
0
625
7,673
2,561
248
1,818
5,855
82,255
0
W
Arachne
Souei16
Arachne
11,023
7,978
0
6,138
15,140
7,150
8
3,662
11,478
0
84,228
L
6,451
2,729
0
3,213
17,054
9,640
0
104
16,950
504
48,803
W
Chang'e
StarChanel
Chang'e
9,273
729
419
6,828
10,082
4,282
829
1,885
8,197
97,568
0
L
Mercury
zungetsu_24
Mercury
3,779
1,786
0
3,034
10,933
4,923
246
1,206
9,727
0
69,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,888
Gold Earned
44,204
491
Minions Killed
537
0
Camps Cleared
0
1,651,259
Distance Traveled
1,682,444
5
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,292
547
125
7
0
281,818
0
W
Neith
7,486
440
74
4
0
295,246
3
L
Poseidon
9,509
559
143
8
0
313,265
4
L
Odin
9,118
536
46
3
0
341,788
6
W
Sylvanus
7,830
461
3
0
0
308,616
1
L
Janus
9,062
533
163
10
0
369,982
3
W
Arachne
9,997
588
110
6
0
399,733
1
L
Surtr
8,648
509
89
5
0
318,704
8
W
Chang'e
11,283
664
179
11
0
365,846
0
L
Mercury
7,867
463
96
6
0
338,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role