Player Matchup

Ah Muzen Cab
Ah Muzen Cab
JeffBingBong
Ah Muzen Cab
Level 150
God Stats
6W - 5L
1,509 SR
Queue Stats
243W - 269L
1,437 Elo+
Solo
Kumbhakarna
Kumbhakarna
MSTUsurper
Kumbhakarna
Level 67
God Stats
1W - 1L
1,325 SR
Queue Stats
113W - 128L
1,513 Elo+
Solo
Tsukuyomi
Tsukuyomi
Wxhsu
Tsukuyomi
Level 133
God Stats
2W - 1L
1,410 SR
Queue Stats
197W - 190L
1,506 Elo+
Solo
Chang'e
Chang'e
loosed
Chang'e
Level 147
God Stats
1W - 0L
1,337 SR
Queue Stats
63W - 57L
1,587 Elo+
Party 1
Discordia
Discordia
staargazer
Discordia
Level 126
God Stats
5W - 5L
1,627 SR
Queue Stats
189W - 195L
1,484 Elo+
Party 1
Team Averages
Level 125
1,442 SR
1,505 Elo+

VS

Team Averages
Level 76
1,559 SR
1,548 Elo+
Hachiman
Hachiman
Edsunnn
Hachiman
Level 27
God Stats
2W - 3L
1,452 SR
Queue Stats
56W - 54L
1,501 Elo+
Party 2
Horus
Horus
GAISER1C
Horus
Level 100
God Stats
4W - 2L
1,758 SR
Queue Stats
171W - 129L
1,523 Elo+
Party 2
Bakasura
Bakasura
Highmeh101
Bakasura
Level 129
God Stats
0W - 1L
1,598 SR
Queue Stats
1W - 2L
1,743 Elo+
Solo
Discordia
Discordia
IanAMillion
Discordia
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 75L
1,525 Elo+
Party 2
He Bo
He Bo
calamityregionz
He Bo
Level 57
God Stats
2W - 2L
1,488 SR
Queue Stats
298W - 298L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JeffBingBong
Ah Muzen Cab
19
8 / 4 / 11
11,392
814
18,715
19,695
10,683
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Kumbhakarna
MSTUsurper
Kumbhakarna
18
2 / 2 / 16
11,021
787
11,834
29,706
31,116
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tsukuyomi
Wxhsu
Tsukuyomi
17
5 / 2 / 9
11,019
787
6,975
11,521
12,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
loosed
Chang'e
18
2 / 1 / 14
10,125
723
14,795
17,153
8,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Discordia
staargazer
Discordia
18
4 / 1 / 14
10,773
770
11,571
8,953
4,415
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Edsunnn
Hachiman
16
6 / 4 / 2
9,953
711
26,927
13,454
6,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
GAISER1C
Horus
16
1 / 3 / 7
9,799
700
8,495
19,411
19,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
Highmeh101
Bakasura
16
0 / 5 / 7
8,959
640
6,945
15,789
10,804
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
IanAMillion
Discordia
14
1 / 5 / 7
8,754
625
16,645
10,976
5,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
2 / 4 / 4
8,584
613
10,671
12,151
5,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
37
21
Kills
10
10
Deaths
21
64
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Edsunnn
Hachiman
6
4
2
1.75
L
Horus
GAISER1C
Horus
1
3
7
1.5
L
Bakasura
Highmeh101
Bakasura
0
5
7
0.7
L
Discordia
IanAMillion
Discordia
1
5
7
0.9
W
Ah Muzen Cab
JeffBingBong
Ah Muzen Cab
8
4
11
3.38
W
Kumbhakarna
MSTUsurper
Kumbhakarna
2
2
16
5
W
Tsukuyomi
Wxhsu
Tsukuyomi
5
2
9
4.75
L
2
4
4
1
W
Chang'e
loosed
Chang'e
2
1
14
9
W
Discordia
staargazer
Discordia
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,890
Damage
69,683
87,028
Taken
71,781
67,760
Mitigated
47,930
38,914
Healing
25,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Edsunnn
Hachiman
26,927
16,144
598
2,886
13,454
6,835
0
6,515
6,939
0
42,716
L
Horus
GAISER1C
Horus
8,495
2,659
6,487
9,212
19,411
19,038
0
8,700
10,711
0
12,149
L
Bakasura
Highmeh101
Bakasura
6,945
4,939
437
4,241
15,789
10,804
0
8,184
7,605
0
12,698
L
Discordia
IanAMillion
Discordia
16,645
1,738
0
1,452
10,976
5,400
0
7,675
3,301
33,852
0
W
Ah Muzen Cab
JeffBingBong
Ah Muzen Cab
18,715
7,679
1,582
2,641
19,695
10,683
5,080
2,987
16,149
0
53,387
W
Kumbhakarna
MSTUsurper
Kumbhakarna
11,834
1,059
3,479
6,414
29,706
31,116
698
8,764
19,834
14,678
0
W
Tsukuyomi
Wxhsu
Tsukuyomi
6,975
1,286
1,286
1,964
11,521
12,633
278
5,019
6,245
0
18,364
L
10,671
826
348
232
12,151
5,853
0
7,126
5,025
18,744
0
W
Chang'e
loosed
Chang'e
14,795
1,143
11,966
8,208
17,153
8,913
1,273
5,261
10,864
35,121
0
W
Discordia
staargazer
Discordia
11,571
196
533
841
8,953
4,415
454
3,561
5,030
28,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,330
Gold Earned
46,049
162
Minions Killed
150
0
Camps Cleared
0
1,155,778
Distance Traveled
1,201,501
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,953
711
17
1
0
237,657
0
L
Horus
9,799
700
17
1
0
257,234
0
L
Bakasura
8,959
640
49
4
0
257,914
0
L
Discordia
8,754
625
44
3
0
216,980
0
W
Ah Muzen Cab
11,392
814
55
4
0
262,455
0
W
Kumbhakarna
11,021
787
10
1
0
262,058
0
W
Tsukuyomi
11,019
787
21
2
0
196,383
0
L
He Bo
8,584
613
23
2
0
231,716
0
W
Chang'e
10,125
723
41
3
0
271,456
0
W
Discordia
10,773
770
35
3
0
163,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role