Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Michelleee1995
Medusa
Level 100
God Stats
3W - 3L
1,307 SR
Queue Stats
76W - 95L
1,402 Elo+
Solo
Kumbhakarna
Kumbhakarna
RomySM
Kumbhakarna
Level 154
God Stats
3W - 1L
1,636 SR
Queue Stats
31W - 30L
1,479 Elo+
Party 1
Chiron
Chiron
ktenios
Chiron
Level 119
God Stats
13W - 10L
1,672 SR
Queue Stats
615W - 609L
1,502 Elo+
Solo
Baba Yaga
Baba Yaga
littleRoguе
Baba Yaga
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 61L
1,398 Elo+
Party 1
Team Averages
Level 123
1,523 SR
1,456 Elo+

VS

Team Averages
Level 145
1,671 SR
1,484 Elo+
Ullr
Ullr
IAmRa21
Ullr
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,607 Elo+
Solo
Osiris
Osiris
JazzJackrabbit
Osiris
Level 155
God Stats
2W - 3L
1,615 SR
Queue Stats
470W - 475L
1,473 Elo+
Solo
Charon
Charon
Masquerade7
Charon
Level 197
God Stats
2W - 1L
1,757 SR
Queue Stats
539W - 555L
1,410 Elo+
Solo
Cthulhu
Cthulhu
Stoned8
Cthulhu
Level 153
God Stats
14W - 12L
1,568 SR
Queue Stats
1,289W - 1,333L
1,408 Elo+
Solo
Hachiman
Hachiman
lobo_humilde7
Hachiman
Level 123
God Stats
4W - 1L
1,914 SR
Queue Stats
547W - 536L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
2 / 1 / 2
5,946
991
4,022
4,513
2,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 0 / 2
5,628
938
3,648
4,624
2,017
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
RomySM
Kumbhakarna
11
1 / 0 / 4
6,205
1,034
1,393
3,694
2,932
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chiron
ktenios
Chiron
12
2 / 0 / 4
6,146
1,024
5,035
3,880
1,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
littleRoguе
Baba Yaga
11
2 / 0 / 5
6,093
1,016
5,091
4,430
2,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
IAmRa21
Ullr
8
0 / 2 / 0
4,933
822
1,714
4,544
1,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 2 / 0
5,401
900
4,518
6,123
4,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon
5
0 / 0 / 0
4,516
753
0
0
0
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
Stoned8
Cthulhu
12
0 / 1 / 0
6,209
1,035
4,930
5,022
4,283
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
lobo_humilde7
Hachiman
11
0 / 2 / 0
5,584
931
5,670
4,964
1,839
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
7
Kills
1
1
Deaths
7
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
2
1
2
3
L
Ullr
IAmRa21
Ullr
0
2
0
0
L
1
2
0
0.5
L
Charon
0
0
0
0
W
0
0
2
1
W
Kumbhakarna
RomySM
Kumbhakarna
1
0
4
3
L
Cthulhu
Stoned8
Cthulhu
0
1
0
0
W
Chiron
ktenios
Chiron
2
0
4
4
W
Baba Yaga
littleRoguе
Baba Yaga
2
0
5
4.5
L
Hachiman
lobo_humilde7
Hachiman
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,189
Damage
16,832
21,141
Taken
20,653
11,021
Mitigated
11,978
11,370
Healing
5,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
4,022
913
1,465
1,280
4,513
2,133
156
929
3,584
0
10,204
L
Ullr
IAmRa21
Ullr
1,714
452
344
352
4,544
1,638
0
1,769
2,775
0
3,973
L
4,518
699
494
437
6,123
4,218
0
1,535
4,588
0
8,402
L
Charon
0
0
0
0
0
0
0
0
0
0
0
W
3,648
864
995
1,420
4,624
2,017
414
1,239
3,385
0
10,030
W
Kumbhakarna
RomySM
Kumbhakarna
1,393
61
1,254
956
3,694
2,932
125
1,339
2,355
1,563
0
L
Cthulhu
Stoned8
Cthulhu
4,930
0
779
1,720
5,022
4,283
0
1,124
3,898
14,727
0
W
Chiron
ktenios
Chiron
5,035
1,577
785
937
3,880
1,829
0
739
3,141
0
11,752
W
Baba Yaga
littleRoguе
Baba Yaga
5,091
0
781
1,497
4,430
2,110
70
684
3,746
12,525
0
L
Hachiman
lobo_humilde7
Hachiman
5,670
2,916
264
1,212
4,964
1,839
0
2,056
2,908
0
13,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,018
Gold Earned
26,643
57
Minions Killed
53
0
Camps Cleared
0
634,036
Distance Traveled
452,833
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
5,946
991
6
1
0
133,414
0
L
Ullr
4,933
822
7
1
0
118,158
0
L
Osiris
5,401
900
5
1
0
119,725
0
L
Charon
4,516
753
0
0
0
147
0
W
Medusa
5,628
938
15
3
0
118,276
0
W
Kumbhakarna
6,205
1,034
1
0
0
122,474
0
L
Cthulhu
6,209
1,035
26
4
0
115,409
0
W
Chiron
6,146
1,024
19
3
0
116,651
0
W
Baba Yaga
6,093
1,016
16
3
0
143,221
0
L
Hachiman
5,584
931
15
3
0
99,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role