Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Gondel1169
Baron Samedi
Level 108
God Stats
0W - 1L
1,467 SR
Queue Stats
16W - 17L
1,441 Elo+
Party 1
Chiron
Chiron
Travislolololol
Chiron
Level 128
God Stats
11W - 11L
1,481 SR
Queue Stats
215W - 257L
1,452 Elo+
Party 2
Medusa
Medusa
homer2525
Medusa
Level 62
God Stats
1W - 1L
1,393 SR
Queue Stats
11W - 17L
1,443 Elo+
Party 1
Ix Chel
Ix Chel
iiWrexity
Ix Chel
Level 144
God Stats
36W - 32L
1,543 SR
Queue Stats
148W - 146L
1,455 Elo+
Party 2
Team Averages
Level 120
1,477 SR
1,458 Elo+

VS

Team Averages
Level 120
1,575 SR
1,480 Elo+
Hercules
Hercules
Art-D-Man
Hercules
Level 141
God Stats
6W - 18L
1,328 SR
Queue Stats
179W - 179L
1,520 Elo+
Solo
Medusa
Medusa
GallowsOfWar
Medusa
Level 64
God Stats
1W - 0L
1,742 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Camazotz
Camazotz
PsychWardDweller
Camazotz
Level 110
God Stats
1W - 1L
1,664 SR
Queue Stats
26W - 21L
1,576 Elo+
Party 3
Anubis
Anubis
Staag
Anubis
Level 145
God Stats
2W - 2L
1,628 SR
Queue Stats
29W - 27L
1,560 Elo+
Party 3
Chronos
Chronos
chimera2020
Chronos
Level 139
God Stats
1W - 0L
1,510 SR
Queue Stats
1W - 1L
1,244 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
0 / 1 / 1
8,291
638
531
4,874
4,052
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Baron Samedi
Gondel1169
Baron Samedi
16
1 / 11 / 2
9,641
742
8,622
23,509
9,683
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
3 / 2 / 3
10,742
826
10,426
11,187
4,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Medusa
homer2525
Medusa
17
1 / 6 / 3
9,819
755
7,872
14,655
7,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
iiWrexity
Ix Chel
15
1 / 10 / 3
9,433
726
9,022
18,707
6,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Art-D-Man
Hercules
17
4 / 0 / 9
11,189
861
7,189
9,699
11,892
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
16
3 / 3 / 0
10,576
814
3,386
10,563
3,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
9 / 2 / 5
12,705
977
17,980
16,984
7,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Staag
Anubis
20
13 / 1 / 5
13,417
1,032
28,031
16,300
9,089
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
chimera2020
Chronos
19
1 / 1 / 12
12,025
925
9,944
9,094
4,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
61
6
Kills
30
30
Deaths
7
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
1
1
0.5
W
Hercules
Art-D-Man
Hercules
4
0
9
8.5
W
Medusa
3
3
0
1
L
Baron Samedi
Gondel1169
Baron Samedi
1
11
2
0.18
W
9
2
5
5.75
W
Anubis
Staag
Anubis
13
1
5
15.5
L
3
2
3
2.25
W
Chronos
chimera2020
Chronos
1
1
12
7
L
Medusa
homer2525
Medusa
1
6
3
0.42
L
Ix Chel
iiWrexity
Ix Chel
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,473
Damage
66,530
72,932
Taken
62,640
32,125
Mitigated
36,437
7,177
Healing
24,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
531
135
0
0
4,874
4,052
0
2,686
2,089
1,317
0
W
Hercules
Art-D-Man
Hercules
7,189
1,225
0
2,125
9,699
11,892
286
2,359
7,088
200
17,903
W
Medusa
3,386
740
0
1,945
10,563
3,900
2,429
3,977
6,282
0
25,287
L
Baron Samedi
Gondel1169
Baron Samedi
8,622
447
291
2,290
23,509
9,683
0
11,025
12,324
31,388
0
W
17,980
5,907
0
8,738
16,984
7,491
0
4,576
11,856
0
50,539
W
Anubis
Staag
Anubis
28,031
641
0
10,384
16,300
9,089
3,685
3,315
12,703
73,896
0
L
10,426
2,517
659
1,526
11,187
4,211
0
6,273
4,869
0
33,720
W
Chronos
chimera2020
Chronos
9,944
1,771
0
1,705
9,094
4,065
6,770
3,310
5,521
53,436
0
L
Medusa
homer2525
Medusa
7,872
4,161
0
1,238
14,655
7,547
106
6,494
8,004
0
29,294
L
Ix Chel
iiWrexity
Ix Chel
9,022
782
124
1,049
18,707
6,632
0
11,367
7,264
24,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,926
Gold Earned
59,912
174
Minions Killed
339
0
Camps Cleared
0
923,972
Distance Traveled
1,359,837
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,291
638
0
0
0
25,631
0
W
Hercules
11,189
861
29
2
0
265,245
0
W
Medusa
10,576
814
46
4
0
256,389
0
L
Baron Samedi
9,641
742
49
4
0
180,183
4
W
Camazotz
12,705
977
51
4
0
316,455
0
W
Anubis
13,417
1,032
111
9
0
240,194
0
L
Chiron
10,742
826
43
3
0
272,100
0
W
Chronos
12,025
925
102
8
0
281,554
0
L
Medusa
9,819
755
48
4
0
234,291
1
L
Ix Chel
9,433
726
34
3
0
211,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role