Player Matchup

Morgan Le Fay
Morgan Le Fay
CapsuleHero
Morgan Le Fay
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,331 Elo+
Party 1
Yu Huang
Yu Huang
MILKTRUCKMILKERS
Yu Huang
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,331 Elo+
Party 1
Mulan
Mulan
SuckerFiish
Mulan
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 99L
1,450 Elo+
Solo
Ah Puch
Ah Puch
puponyx
Ah Puch
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,447 Elo+
Solo
Serqet
Serqet
xxxdelucaxxx
Serqet
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,331 Elo+
Party 1
Team Averages
Level 75
1,500 SR
1,378 Elo+

VS

Team Averages
Level 133
1,395 SR
1,440 Elo+
Jormungandr
Jormungandr
Aliensaurio
Jormungandr
Level 156
God Stats
1W - 6L
1,222 SR
Queue Stats
277W - 285L
1,461 Elo+
Party 2
Anhur
Anhur
DrStrain08
Anhur
Level 112
God Stats
4W - 2L
1,545 SR
Queue Stats
232W - 239L
1,486 Elo+
Party 3
Artemis
Artemis
OZZYMANDYAZ
Artemis
Level 192
God Stats
4W - 4L
1,355 SR
Queue Stats
366W - 376L
1,499 Elo+
Party 2
Martichoras
Martichoras
Sil3n7xAssassin
Martichoras
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 28L
1,309 Elo+
Solo
Ymir
Ymir
WavyKetchup592
Ymir
Level 83
God Stats
4W - 3L
1,355 SR
Queue Stats
92W - 99L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CapsuleHero
Morgan Le Fay
16
1 / 4 / 3
8,501
708
9,069
9,229
5,543
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
3 / 7 / 2
9,045
754
9,616
11,556
5,008
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 5 / 1
9,450
788
7,340
15,021
12,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
puponyx
Ah Puch
13
1 / 5 / 1
7,898
658
5,414
8,639
4,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
15
2 / 5 / 3
8,555
713
7,472
11,726
16,394
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Aliensaurio
Jormungandr
20
5 / 4 / 15
11,874
990
7,943
15,013
18,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
19
14 / 2 / 10
11,665
972
14,423
10,378
5,011
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Artemis
OZZYMANDYAZ
Artemis
19
6 / 2 / 17
10,395
866
20,713
10,812
5,392
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Martichoras
Sil3n7xAssassin
Martichoras
5
0 / 0 / 0
6,762
564
0
0
0
15
1 / 2 / 12
9,591
799
4,193
16,455
13,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
80
9
Kills
26
26
Deaths
10
10
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Aliensaurio
Jormungandr
5
4
15
3.13
L
Morgan Le Fay
CapsuleHero
Morgan Le Fay
1
4
3
0.63
W
Anhur
14
2
10
9.5
L
3
7
2
0.57
W
Artemis
OZZYMANDYAZ
Artemis
6
2
17
7.25
W
Martichoras
Sil3n7xAssassin
Martichoras
0
0
0
0
L
2
5
1
0.5
W
1
2
12
3.5
L
Ah Puch
puponyx
Ah Puch
1
5
1
0.3
L
Serqet
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,911
Damage
47,272
56,171
Taken
52,658
43,185
Mitigated
42,532
6,870
Healing
20,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Aliensaurio
Jormungandr
7,943
1,598
1,493
2,443
15,013
18,177
254
5,000
9,591
30,648
0
L
Morgan Le Fay
CapsuleHero
Morgan Le Fay
9,069
580
0
946
9,229
5,543
0
2,406
6,823
21,324
0
W
Anhur
14,423
9,902
2,095
2,974
10,378
5,011
3,834
5,595
4,573
0
33,771
L
9,616
1,753
0
0
11,556
5,008
0
1,480
10,076
20,457
0
W
Artemis
OZZYMANDYAZ
Artemis
20,713
8,120
323
3,727
10,812
5,392
3,347
6,360
4,160
0
34,951
W
Martichoras
Sil3n7xAssassin
Martichoras
0
0
0
0
0
0
0
0
0
0
0
L
7,340
1,237
446
2,651
15,021
12,109
0
2,317
12,704
0
18,685
W
4,193
334
1,325
5,801
16,455
13,952
315
8,236
8,075
7,864
0
L
Ah Puch
puponyx
Ah Puch
5,414
581
48
659
8,639
4,131
0
2,590
6,049
16,004
0
L
Serqet
7,472
1,187
1,074
1,046
11,726
16,394
0
3,343
8,383
1,535
7,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,449
Gold Earned
50,287
103
Minions Killed
164
0
Camps Cleared
0
882,826
Distance Traveled
797,467
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,874
990
52
4
0
206,368
3
L
Morgan Le Fay
8,501
708
28
2
0
197,102
0
W
Anhur
11,665
972
50
4
0
199,249
0
L
Yu Huang
9,045
754
21
2
0
154,789
0
W
Artemis
10,395
866
53
4
0
215,313
0
W
Martichoras
6,762
564
0
0
0
1,682
0
L
Mulan
9,450
788
25
2
0
214,944
0
W
Ymir
9,591
799
9
1
0
174,855
0
L
Ah Puch
7,898
658
22
2
0
128,557
0
L
Serqet
8,555
713
7
1
0
187,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role