Player Matchup

Neith
Neith
 
Neith
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
DarthPreach
Ix Chel
Level 200
God Stats
13W - 13L
1,689 SR
Queue Stats
181W - 172L
1,504 Elo+
Solo
Bacchus
Bacchus
JMBTactical
Bacchus
Level 7
God Stats
5W - 3L
1,644 SR
Queue Stats
5W - 4L
1,521 Elo+
Party 1
Bellona
Bellona
elgwahpo0
Bellona
Level 127
God Stats
1W - 0L
1,279 SR
Queue Stats
43W - 44L
1,395 Elo+
Solo
Discordia
Discordia
jadengn
Discordia
Level 24
God Stats
1W - 3L
1,227 SR
Queue Stats
23W - 22L
1,426 Elo+
Party 1
Team Averages
Level 85
1,468 SR
1,469 Elo+

VS

Team Averages
Level 69
1,469 SR
1,286 Elo+
Merlin
Merlin
HOTMAMA381
Merlin
Level 165
God Stats
25W - 32L
1,456 SR
Queue Stats
193W - 270L
1,430 Elo+
Solo
Neith
Neith
Kiyahhhb2418
Neith
Level 25
God Stats
2W - 12L
1,331 SR
Queue Stats
2W - 12L
950 Elo+
Party 2
Hades
Hades
goku420boi
Hades
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,590 Elo+
Solo
Ganesha
Ganesha
humvey77
Ganesha
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,263 Elo+
Party 2
Tyr
Tyr
same22
Tyr
Level 90
God Stats
1W - 1L
1,557 SR
Queue Stats
8W - 23L
1,195 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
1 / 0 / 10
9,426
943
10,097
8,480
4,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
DarthPreach
Ix Chel
16
9 / 0 / 4
9,638
964
11,483
7,217
4,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
JMBTactical
Bacchus
15
5 / 0 / 11
8,744
874
10,131
10,749
13,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
elgwahpo0
Bellona
15
3 / 1 / 13
8,903
890
9,360
10,593
10,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
jadengn
Discordia
14
2 / 2 / 6
8,402
840
7,915
7,178
3,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
HOTMAMA381
Merlin
14
0 / 2 / 1
7,965
797
9,272
6,258
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 1 / 1
7,951
795
4,718
9,329
4,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
14
1 / 5 / 1
7,823
782
7,547
12,535
7,106
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
humvey77
Ganesha
12
0 / 8 / 2
7,387
739
3,986
14,557
13,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tyr
same22
Tyr
13
2 / 4 / 1
7,651
765
9,096
12,078
10,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
9
20
Kills
3
3
Deaths
20
44
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
10
6
W
Ix Chel
DarthPreach
Ix Chel
9
0
4
11
L
Merlin
HOTMAMA381
Merlin
0
2
1
0.25
W
Bacchus
JMBTactical
Bacchus
5
0
11
10.5
L
0
1
1
0.5
W
Bellona
elgwahpo0
Bellona
3
1
13
9.5
L
Hades
1
5
1
0.3
L
Ganesha
humvey77
Ganesha
0
8
2
0.13
W
Discordia
jadengn
Discordia
2
2
6
2.5
L
Tyr
same22
Tyr
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,986
Damage
34,619
44,217
Taken
54,757
35,544
Mitigated
36,943
11,183
Healing
5,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,097
4,812
0
4,650
8,480
4,101
874
2,469
6,011
0
45,812
W
Ix Chel
DarthPreach
Ix Chel
11,483
944
888
1,823
7,217
4,012
0
3,813
3,404
34,106
0
L
Merlin
HOTMAMA381
Merlin
9,272
307
0
440
6,258
2,348
0
3,054
2,960
32,410
0
W
Bacchus
JMBTactical
Bacchus
10,131
1,596
0
1,807
10,749
13,865
0
6,262
4,487
15,862
0
L
4,718
806
0
1,555
9,329
4,040
0
2,843
6,360
0
24,315
W
Bellona
elgwahpo0
Bellona
9,360
1,854
0
1,765
10,593
10,320
0
4,308
6,285
0
25,852
L
Hades
7,547
220
432
1,836
12,535
7,106
0
7,343
4,900
24,004
0
L
Ganesha
humvey77
Ganesha
3,986
480
0
410
14,557
13,191
0
8,400
5,406
8,784
0
W
Discordia
jadengn
Discordia
7,915
670
0
250
7,178
3,246
833
3,953
3,225
27,154
0
L
Tyr
same22
Tyr
9,096
495
0
1,282
12,078
10,258
0
6,715
4,668
0
12,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,113
Gold Earned
38,777
253
Minions Killed
168
0
Camps Cleared
0
1,103,187
Distance Traveled
985,771
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,426
943
92
9
0
203,532
0
W
Ix Chel
9,638
964
62
6
0
227,534
1
L
Merlin
7,965
797
60
6
0
178,713
2
W
Bacchus
8,744
874
14
1
0
232,109
0
L
Neith
7,951
795
58
6
0
192,287
0
W
Bellona
8,903
890
46
5
0
229,868
0
L
Hades
7,823
782
38
4
0
183,733
0
L
Ganesha
7,387
739
1
0
0
183,322
0
W
Discordia
8,402
840
39
4
0
210,144
2
L
Tyr
7,651
765
11
1
0
247,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role