Player Matchup

Ymir
Ymir
 
Ymir
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
AfghaniChild
Nox
Level 89
God Stats
0W - 4L
1,125 SR
Queue Stats
225W - 218L
1,566 Elo+
Party 1
Hou Yi
Hou Yi
Cha_Corta31
Hou Yi
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,484 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
coolschool
Ah Muzen Cab
Level 147
God Stats
11W - 12L
1,468 SR
Queue Stats
964W - 973L
1,475 Elo+
Solo
Team Averages
Level 122
1,419 SR
1,505 Elo+

VS

Team Averages
Level 138
1,488 SR
1,515 Elo+
Medusa
Medusa
 
Medusa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
DeathsResolve
Vamana
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 87L
1,557 Elo+
Solo
Zeus
Zeus
Enomina
Zeus
Level 137
God Stats
3W - 1L
1,503 SR
Queue Stats
243W - 225L
1,503 Elo+
Solo
Maui
Maui
IceBobaTea
Maui
Level 87
God Stats
1W - 0L
1,350 SR
Queue Stats
64W - 60L
1,523 Elo+
Solo
He Bo
He Bo
Preatorofthesea
He Bo
Level 171
God Stats
9W - 11L
1,586 SR
Queue Stats
476W - 507L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
3 / 7 / 4
9,425
785
7,332
22,844
18,748
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
 
Anhur
16
3 / 6 / 4
8,992
749
7,006
13,472
7,038
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 5 / 4
9,208
767
13,059
11,073
6,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
16
2 / 5 / 6
9,158
763
5,591
11,618
5,727
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
coolschool
Ah Muzen Cab
15
2 / 7 / 7
9,246
771
11,073
13,119
6,601
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
11 / 4 / 5
10,832
903
16,548
12,671
7,484
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
9 / 3 / 12
11,103
925
17,756
21,114
27,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zeus
Enomina
Zeus
17
4 / 5 / 16
10,632
886
14,212
11,894
7,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 1 / 27
10,537
878
6,819
11,867
14,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

18
6 / 2 / 17
10,597
883
11,967
7,847
4,796
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
107
13
Kills
30
30
Deaths
15
25
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
7
4
0.71
L
Anhur
 
Anhur
3
6
4
0.83
W
Medusa
 
Medusa
11
4
5
3.38
L
3
5
4
1
L
Hou Yi
2
5
6
1
W
9
3
12
5
W
Zeus
Enomina
Zeus
4
5
16
2.4
W
0
1
27
13.5
W
6
2
17
7.25
L
Ah Muzen Cab
coolschool
Ah Muzen Cab
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,061
Damage
67,302
72,126
Taken
65,393
44,334
Mitigated
60,838
12,160
Healing
18,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
7,332
879
1,280
4,663
22,844
18,748
0
10,314
12,163
14,821
0
L
Anhur
 
Anhur
7,006
3,478
542
806
13,472
7,038
0
5,616
7,724
0
17,999
W
Medusa
 
Medusa
16,548
8,702
773
1,798
12,671
7,484
2,600
2,635
10,036
0
34,258
L
13,059
665
1,219
1,050
11,073
6,220
0
5,811
4,926
24,362
0
L
Hou Yi
5,591
2,229
923
1,143
11,618
5,727
0
5,027
6,268
0
11,983
W
17,756
7,059
245
6,990
21,114
27,233
156
5,861
15,253
331
30,548
W
Zeus
Enomina
Zeus
14,212
2,031
753
2,901
11,894
7,211
331
4,667
7,227
31,173
0
W
6,819
1,531
696
1,790
11,867
14,114
177
3,766
8,101
10,071
0
W
11,967
640
2,077
785
7,847
4,796
877
3,462
4,385
19,329
0
L
Ah Muzen Cab
coolschool
Ah Muzen Cab
11,073
3,186
76
458
13,119
6,601
0
6,527
6,443
0
23,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,029
Gold Earned
53,701
106
Minions Killed
171
0
Camps Cleared
0
970,247
Distance Traveled
1,153,164
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,425
785
10
1
0
176,441
0
L
Anhur
8,992
749
35
3
0
190,172
0
W
Medusa
10,832
903
51
4
0
213,586
0
L
Nox
9,208
767
28
2
0
212,292
0
L
Hou Yi
9,158
763
18
2
0
181,131
0
W
Vamana
11,103
925
33
3
0
234,558
0
W
Zeus
10,632
886
51
4
0
193,773
0
W
Maui
10,537
878
9
1
0
263,690
1
W
He Bo
10,597
883
27
2
0
247,557
0
L
Ah Muzen Cab
9,246
771
15
1
0
210,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role