Player Matchup

He Bo
He Bo
 
He Bo
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Bruv_Wut
Tsukuyomi
Level 109
God Stats
1W - 0L
1,333 SR
Queue Stats
24W - 17L
1,630 Elo+
Party 1
Eset
Eset
KingasaurusRex
Eset
Level 144
God Stats
1W - 1L
1,330 SR
Queue Stats
25W - 17L
1,630 Elo+
Party 1
Khepri
Khepri
TheDon_Leo
Khepri
Level 112
God Stats
1W - 1L
1,240 SR
Queue Stats
213W - 208L
1,482 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
legalmexikan
Morgan Le Fay
Level 126
God Stats
1W - 0L
1,811 SR
Queue Stats
29W - 22L
1,528 Elo+
Party 1
Team Averages
Level 116
1,443 SR
1,554 Elo+

VS

Team Averages
Level 109
1,524 SR
1,593 Elo+
Olorun
Olorun
Flaredro
Olorun
Level 119
God Stats
0W - 1L
1,528 SR
Queue Stats
60W - 41L
1,587 Elo+
Party 2
Arachne
Arachne
Kehlroc
Arachne
Level 104
God Stats
4W - 2L
1,449 SR
Queue Stats
93W - 88L
1,515 Elo+
Party 2
Janus
Janus
PacoLeTaco
Janus
Level 102
God Stats
3W - 3L
1,500 SR
Queue Stats
41W - 36L
1,666 Elo+
Party 2
Achilles
Achilles
TThhunudnrun123
Achilles
Level 113
God Stats
1W - 2L
1,644 SR
Queue Stats
53W - 46L
1,653 Elo+
Party 2
Rama
Rama
ktdud86
Rama
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 105L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
5 / 4 / 13
9,207
837
10,979
8,374
4,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Bruv_Wut
Tsukuyomi
18
9 / 1 / 14
10,143
922
17,536
11,865
7,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 2 / 17
10,035
912
8,025
13,469
19,806
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
TheDon_Leo
Khepri
13
2 / 5 / 14
8,582
780
2,654
14,677
18,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
legalmexikan
Morgan Le Fay
18
10 / 1 / 18
10,425
948
17,958
10,278
5,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Flaredro
Olorun
15
2 / 6 / 6
8,025
730
10,055
11,910
5,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Kehlroc
Arachne
13
1 / 8 / 7
7,761
706
4,788
15,079
13,162
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
15
4 / 5 / 4
8,662
787
12,537
10,289
4,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
14
4 / 7 / 4
8,673
788
8,300
14,605
13,511
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rama
ktdud86
Rama
15
2 / 4 / 8
8,425
766
7,421
10,105
4,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
42
30
Kills
13
13
Deaths
30
76
Assists
29
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
5
4
13
2.88
W
Tsukuyomi
Bruv_Wut
Tsukuyomi
9
1
14
16
L
Olorun
Flaredro
Olorun
2
6
6
0.83
L
Arachne
Kehlroc
Arachne
1
8
7
0.56
W
4
2
17
6.25
L
Janus
4
5
4
1.2
L
Achilles
4
7
4
0.86
W
Khepri
TheDon_Leo
Khepri
2
5
14
1.8
L
Rama
ktdud86
Rama
2
4
8
1.5
W
Morgan Le Fay
legalmexikan
Morgan Le Fay
10
1
18
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,152
Damage
43,101
58,663
Taken
61,988
55,874
Mitigated
40,705
19,742
Healing
10,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
10,979
1,460
1,106
715
8,374
4,418
1,191
3,502
4,727
23,931
0
W
Tsukuyomi
Bruv_Wut
Tsukuyomi
17,536
3,596
817
3,680
11,865
7,478
1,769
5,139
6,479
0
34,852
L
Olorun
Flaredro
Olorun
10,055
4,774
551
1,714
11,910
5,441
636
8,696
3,214
23,373
0
L
Arachne
Kehlroc
Arachne
4,788
2,953
160
952
15,079
13,162
306
9,973
5,106
0
6,089
W
8,025
1,006
2,919
3,268
13,469
19,806
594
3,831
9,432
14,421
0
L
Janus
12,537
144
816
1,983
10,289
4,283
0
6,726
3,563
24,862
0
L
Achilles
8,300
1,095
161
2,266
14,605
13,511
0
8,197
6,408
0
12,149
W
Khepri
TheDon_Leo
Khepri
2,654
211
420
785
14,677
18,536
0
3,742
10,677
9,627
0
L
Rama
ktdud86
Rama
7,421
5,388
247
1,867
10,105
4,308
898
6,024
4,081
0
16,171
W
Morgan Le Fay
legalmexikan
Morgan Le Fay
17,958
2,065
2,434
3,598
10,278
5,636
367
5,531
4,484
29,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,392
Gold Earned
41,546
141
Minions Killed
96
0
Camps Cleared
0
1,031,177
Distance Traveled
908,677
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,207
837
38
3
0
192,835
0
W
Tsukuyomi
10,143
922
45
4
0
251,042
0
L
Olorun
8,025
730
21
2
0
159,808
0
L
Arachne
7,761
706
7
1
0
192,185
0
W
Eset
10,035
912
11
1
0
208,118
0
L
Janus
8,662
787
27
2
0
209,553
0
L
Achilles
8,673
788
17
2
0
189,423
0
W
Khepri
8,582
780
20
2
0
169,390
0
L
Rama
8,425
766
24
2
0
157,708
0
W
Morgan Le Fay
10,425
948
27
2
0
209,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role