Player Matchup

Kukulkan
Kukulkan
BananaSneab
Kukulkan
Level 40
God Stats
6W - 4L
1,656 SR
Queue Stats
134W - 113L
1,503 Elo+
Party 1
Chaac
Chaac
HolyMemeLord
Chaac
Level 59
God Stats
3W - 4L
1,609 SR
Queue Stats
59W - 72L
1,496 Elo+
Party 2
Izanami
Izanami
Silomo42
Izanami
Level 7
God Stats
1W - 3L
1,210 SR
Queue Stats
4W - 5L
1,384 Elo+
Party 2
Anubis
Anubis
Ssnaeb
Anubis
Level 119
God Stats
5W - 4L
1,708 SR
Queue Stats
521W - 453L
1,496 Elo+
Party 1
Awilix
Awilix
XxVerXySwing
Awilix
Level 48
God Stats
4W - 8L
1,379 SR
Queue Stats
72W - 94L
1,378 Elo+
Solo
Team Averages
Level 55
1,512 SR
1,451 Elo+

VS

Team Averages
Level 100
1,574 SR
1,534 Elo+
Neith
Neith
BaristaBaller
Neith
Level 28
God Stats
9W - 8L
1,583 SR
Queue Stats
61W - 46L
1,546 Elo+
Party 4
Mercury
Mercury
DavyEE
Mercury
Level 45
God Stats
2W - 0L
1,727 SR
Queue Stats
82W - 58L
1,575 Elo+
Party 3
Nox
Nox
NoTearsAllowed
Nox
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 140L
1,463 Elo+
Party 3
Hercules
Hercules
SPOOKSPIKE
Hercules
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
210W - 178L
1,508 Elo+
Party 3
Ra
Ra
dylanr77
Ra
Level 127
God Stats
19W - 14L
1,559 SR
Queue Stats
184W - 171L
1,578 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BananaSneab
Kukulkan
14
2 / 7 / 5
8,531
533
4,998
10,989
4,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
7 / 4 / 6
8,813
551
13,190
16,742
12,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Silomo42
Izanami
12
0 / 7 / 2
7,840
490
7,377
12,344
4,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Ssnaeb
Anubis
15
6 / 3 / 0
10,136
634
18,266
15,053
7,421
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
14
3 / 8 / 8
8,820
551
7,519
18,494
7,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 4
10,097
631
11,886
10,161
3,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mercury
DavyEE
Mercury
17
11 / 6 / 3
10,297
644
14,722
15,739
5,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

14
4 / 4 / 6
8,910
557
6,624
9,864
4,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
SPOOKSPIKE
Hercules
14
1 / 3 / 5
8,154
510
6,452
19,214
13,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 5 / 10
8,564
535
13,241
14,683
5,956
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
57
18
Kills
29
29
Deaths
18
21
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BananaSneab
Kukulkan
2
7
5
0.64
W
8
0
4
10
W
Mercury
DavyEE
Mercury
11
6
3
2.08
L
7
4
6
2.5
W
4
4
6
1.75
W
Hercules
SPOOKSPIKE
Hercules
1
3
5
1.17
L
Izanami
Silomo42
Izanami
0
7
2
0.14
L
Anubis
Ssnaeb
Anubis
6
3
0
2
L
Awilix
3
8
8
0.88
W
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,350
Damage
52,925
73,622
Taken
69,661
35,695
Mitigated
33,667
16,515
Healing
21,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BananaSneab
Kukulkan
4,998
461
0
310
10,989
4,645
658
4,680
6,243
53,348
0
W
11,886
5,236
0
5,294
10,161
3,983
846
224
9,625
0
78,618
W
Mercury
DavyEE
Mercury
14,722
9,932
0
1,698
15,739
5,954
0
5,132
10,391
0
81,345
L
13,190
1,282
0
4,037
16,742
12,481
0
4,141
12,601
0
31,520
W
6,624
741
0
1,519
9,864
4,130
353
2,582
7,150
62,021
0
W
Hercules
SPOOKSPIKE
Hercules
6,452
627
0
7,571
19,214
13,644
0
13,974
5,198
1,880
50,283
L
Izanami
Silomo42
Izanami
7,377
5,575
0
1,185
12,344
4,059
0
4,552
7,709
0
59,363
L
Anubis
Ssnaeb
Anubis
18,266
1,645
0
9,248
15,053
7,421
200
2,046
13,007
82,155
0
L
Awilix
7,519
2,455
0
1,735
18,494
7,089
0
4,849
13,379
0
61,864
W
13,241
957
803
4,152
14,683
5,956
0
1,352
12,833
50,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,140
Gold Earned
46,022
438
Minions Killed
476
0
Camps Cleared
0
1,508,640
Distance Traveled
1,556,267
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,531
533
91
6
0
285,993
0
W
Neith
10,097
631
118
7
0
295,332
0
W
Mercury
10,297
644
104
7
0
351,169
0
L
Chaac
8,813
551
28
2
0
334,167
0
W
Nox
8,910
557
107
7
0
297,816
2
W
Hercules
8,154
510
85
5
0
285,574
0
L
Izanami
7,840
490
110
7
0
279,835
0
L
Anubis
10,136
634
116
7
0
277,517
0
L
Awilix
8,820
551
93
6
0
331,128
0
W
Ra
8,564
535
62
4
0
326,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role