Player Matchup

Lancelot
Lancelot
CrispJ
Lancelot
Level 121
God Stats
5W - 6L
1,571 SR
Queue Stats
90W - 76L
1,527 Elo+
Party 2
Poseidon
Poseidon
DigitalChalice4
Poseidon
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,822 Elo+
Party 2
Thanatos
Thanatos
RunawayH
Thanatos
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 20L
1,458 Elo+
Party 2
Sylvanus
Sylvanus
StormiBegley
Sylvanus
Level 108
God Stats
2W - 4L
1,568 SR
Queue Stats
101W - 95L
1,495 Elo+
Party 2
Apollo
Apollo
UnfryableApples
Apollo
Level 105
God Stats
17W - 10L
1,604 SR
Queue Stats
61W - 50L
1,500 Elo+
Party 2
Team Averages
Level 84
1,549 SR
1,560 Elo+

VS

Team Averages
Level 91
1,599 SR
1,571 Elo+
Artemis
Artemis
CuddleController
Artemis
Level 86
God Stats
79W - 76L
1,543 SR
Queue Stats
270W - 272L
1,541 Elo+
Party 1
Bellona
Bellona
GrizzlySenpai11
Bellona
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 47L
1,654 Elo+
Solo
Poseidon
Poseidon
PuddlePrincess
Poseidon
Level 88
God Stats
22W - 10L
1,868 SR
Queue Stats
295W - 272L
1,532 Elo+
Party 1
Mercury
Mercury
TheMaestro895
Mercury
Level 117
God Stats
50W - 41L
1,553 SR
Queue Stats
465W - 430L
1,587 Elo+
Solo
Janus
Janus
gravityjr
Janus
Level 82
God Stats
48W - 53L
1,530 SR
Queue Stats
264W - 250L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CrispJ
Lancelot
12
4 / 3 / 0
7,140
549
6,949
12,806
7,981
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
9
0 / 3 / 1
5,827
448
3,557
4,721
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
RunawayH
Thanatos
10
0 / 4 / 1
5,942
457
4,489
12,114
4,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
StormiBegley
Sylvanus
9
0 / 2 / 1
5,266
405
3,322
8,772
6,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 2 / 0
6,184
476
3,107
5,547
2,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 5
6,748
519
4,451
7,700
2,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

14
3 / 4 / 0
8,298
638
5,662
10,624
9,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Poseidon
11
2 / 0 / 6
6,531
502
6,171
4,086
1,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
13
6 / 0 / 3
7,769
598
7,091
9,860
3,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
gravityjr
Janus
13
3 / 0 / 4
7,373
567
4,303
3,695
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
4
Kills
14
14
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Lancelot
CrispJ
Lancelot
4
3
0
1.33
W
0
0
5
2.5
L
Poseidon
0
3
1
0.17
W
3
4
0
0.75
W
Poseidon
2
0
6
5
L
Thanatos
RunawayH
Thanatos
0
4
1
0.13
L
Sylvanus
StormiBegley
Sylvanus
0
2
1
0.25
W
Mercury
6
0
3
7.5
L
0
2
0
0
W
Janus
gravityjr
Janus
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,424
Damage
27,678
43,960
Taken
35,965
23,060
Mitigated
17,249
11,623
Healing
8,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
CrispJ
Lancelot
6,949
1,363
0
2,358
12,806
7,981
0
1,043
11,063
405
42,195
W
4,451
1,809
0
4,047
7,700
2,608
506
1,407
6,293
0
44,158
L
Poseidon
3,557
722
0
660
4,721
1,494
0
1,447
3,274
37,601
0
W
5,662
2,164
0
2,311
10,624
9,034
0
435
10,189
0
57,767
W
Poseidon
6,171
1,262
193
1,450
4,086
1,167
512
1,575
2,511
38,117
0
L
Thanatos
RunawayH
Thanatos
4,489
850
0
5,954
12,114
4,879
0
2,387
9,688
0
45,827
L
Sylvanus
StormiBegley
Sylvanus
3,322
1,063
0
1,497
8,772
6,646
58
3,791
4,981
20,690
6,942
W
Mercury
7,091
4,440
0
750
9,860
3,375
769
1,593
8,267
0
66,067
L
3,107
1,353
0
1,154
5,547
2,060
142
1,806
3,741
0
37,552
W
Janus
gravityjr
Janus
4,303
569
0
0
3,695
1,065
423
2,002
1,693
45,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,359
Gold Earned
36,719
327
Minions Killed
438
0
Camps Cleared
0
1,248,651
Distance Traveled
1,347,229
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,140
549
69
5
0
260,787
0
W
Artemis
6,748
519
90
7
0
212,861
0
L
Poseidon
5,827
448
85
7
0
262,345
0
W
Bellona
8,298
638
95
7
0
264,597
2
W
Poseidon
6,531
502
59
5
0
275,622
4
L
Thanatos
5,942
457
61
5
0
269,519
0
L
Sylvanus
5,266
405
37
3
0
233,721
2
W
Mercury
7,769
598
96
7
0
335,706
0
L
Apollo
6,184
476
75
6
0
222,279
0
W
Janus
7,373
567
98
8
0
258,443
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role