Player Matchup

Maui
Maui
Ithsana
Maui
Level 127
God Stats
3W - 3L
1,797 SR
Queue Stats
139W - 127L
1,439 Elo+
Party 1
Anubis
Anubis
Lunalyph
Anubis
Level 5
God Stats
2W - 6L
1,242 SR
Queue Stats
2W - 9L
1,176 Elo+
Party 1
Ganesha
Ganesha
MrStickiy
Ganesha
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 157L
1,427 Elo+
Party 1
Medusa
Medusa
SongOfTheFallen
Medusa
Level 128
God Stats
7W - 12L
1,454 SR
Queue Stats
171W - 169L
1,437 Elo+
Party 1
Fenrir
Fenrir
murph060
Fenrir
Level 83
God Stats
5W - 1L
1,956 SR
Queue Stats
218W - 223L
1,481 Elo+
Solo
Team Averages
Level 94
1,590 SR
1,392 Elo+

VS

Team Averages
Level 102
1,603 SR
1,481 Elo+
Skadi
Skadi
C4rnageF1
Skadi
Level 103
God Stats
11W - 2L
1,920 SR
Queue Stats
83W - 76L
1,506 Elo+
Party 2
Janus
Janus
Garoh14
Janus
Level 89
God Stats
12W - 18L
1,237 SR
Queue Stats
94W - 80L
1,477 Elo+
Party 2
Gilgamesh
Gilgamesh
HashSlingingDad
Gilgamesh
Level 68
God Stats
14W - 6L
1,852 SR
Queue Stats
157W - 152L
1,436 Elo+
Solo
Awilix
Awilix
Lavazutch
Awilix
Level 128
God Stats
4W - 5L
1,477 SR
Queue Stats
778W - 742L
1,534 Elo+
Solo
Sylvanus
Sylvanus
Mr DeafJenks
Sylvanus
Level 124
God Stats
119W - 93L
1,530 SR
Queue Stats
330W - 309L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Ithsana
Maui
13
1 / 3 / 2
8,849
521
8,573
13,227
13,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
Lunalyph
Anubis
12
0 / 5 / 0
6,594
388
2,393
10,326
4,017
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
MrStickiy
Ganesha
12
0 / 3 / 4
7,738
455
6,192
14,678
12,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
6 / 4 / 0
8,281
487
13,516
10,812
4,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
murph060
Fenrir
14
3 / 4 / 0
8,529
502
6,241
16,237
7,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
C4rnageF1
Skadi
14
0 / 4 / 4
7,813
460
10,667
13,174
5,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
Garoh14
Janus
15
6 / 0 / 4
9,085
534
11,841
4,094
1,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
HashSlingingDad
Gilgamesh
14
3 / 2 / 1
8,509
501
8,081
16,721
12,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
Lavazutch
Awilix
16
9 / 2 / 2
9,885
581
10,566
13,741
6,052
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
Mr DeafJenks
Sylvanus
12
1 / 2 / 6
8,205
483
4,186
17,530
13,271
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
10
Kills
19
19
Deaths
10
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Skadi
C4rnageF1
Skadi
0
4
4
0.5
W
Janus
Garoh14
Janus
6
0
4
8
W
Gilgamesh
HashSlingingDad
Gilgamesh
3
2
1
1.75
L
Maui
Ithsana
Maui
1
3
2
0.67
W
Awilix
Lavazutch
Awilix
9
2
2
5
L
Anubis
Lunalyph
Anubis
0
5
0
0
W
Sylvanus
Mr DeafJenks
Sylvanus
1
2
6
2
L
Ganesha
MrStickiy
Ganesha
0
3
4
0.67
L
6
4
0
1.5
L
Fenrir
murph060
Fenrir
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,915
Damage
45,341
65,280
Taken
65,260
41,361
Mitigated
38,882
14,889
Healing
18,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
C4rnageF1
Skadi
10,667
4,556
0
1,162
13,174
5,602
643
958
12,216
0
66,893
W
Janus
Garoh14
Janus
11,841
295
0
230
4,094
1,595
374
2,298
1,796
63,433
0
W
Gilgamesh
HashSlingingDad
Gilgamesh
8,081
1,889
0
2,855
16,721
12,362
0
6,737
9,984
0
58,876
L
Maui
Ithsana
Maui
8,573
2,842
0
1,924
13,227
13,913
305
0
13,227
52,476
11,115
W
Awilix
Lavazutch
Awilix
10,566
4,104
0
5,239
13,741
6,052
0
2,047
11,694
0
66,867
L
Anubis
Lunalyph
Anubis
2,393
211
0
3,318
10,326
4,017
0
5,633
4,263
25,713
0
W
Sylvanus
Mr DeafJenks
Sylvanus
4,186
1,443
2,780
6,615
17,530
13,271
320
4,338
13,192
27,734
0
L
Ganesha
MrStickiy
Ganesha
6,192
636
0
4,641
14,678
12,331
0
5,723
8,685
34,987
0
L
13,516
5,264
0
1,840
10,812
4,015
413
1,335
9,477
0
64,659
L
Fenrir
murph060
Fenrir
6,241
1,307
0
3,166
16,237
7,085
0
2,432
13,601
0
67,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,991
Gold Earned
43,497
387
Minions Killed
395
0
Camps Cleared
0
1,474,706
Distance Traveled
1,645,366
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,813
460
93
5
0
271,289
0
W
Janus
9,085
534
115
7
0
393,243
5
W
Gilgamesh
8,509
501
75
4
0
334,494
0
L
Maui
8,849
521
96
6
0
281,202
1
W
Awilix
9,885
581
86
5
0
375,127
0
L
Anubis
6,594
388
65
4
0
226,845
0
W
Sylvanus
8,205
483
26
2
0
271,213
7
L
Ganesha
7,738
455
18
1
0
327,630
6
L
Medusa
8,281
487
107
6
0
277,628
0
L
Fenrir
8,529
502
101
6
0
361,401
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role