Player Matchup

Jormungandr
Jormungandr
BIG50TOM
Jormungandr
Level 84
God Stats
7W - 5L
1,563 SR
Queue Stats
113W - 136L
1,442 Elo+
Party 1
Jing Wei
Jing Wei
BionicSIMBA93
Jing Wei
Level 105
God Stats
1W - 3L
1,489 SR
Queue Stats
147W - 178L
1,398 Elo+
Party 1
Hercules
Hercules
JadeJllybean
Hercules
Level 69
God Stats
3W - 5L
1,461 SR
Queue Stats
56W - 78L
1,387 Elo+
Party 1
Loki
Loki
alliega8er
Loki
Level 46
God Stats
4W - 7L
1,414 SR
Queue Stats
62W - 84L
1,418 Elo+
Party 1
Anubis
Anubis
battlegearhead
Anubis
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 112L
1,447 Elo+
Party 1
Team Averages
Level 77
1,485 SR
1,418 Elo+

VS

Team Averages
Level 118
1,543 SR
1,463 Elo+
Cerberus
Cerberus
 
Cerberus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Doing Work O24
Da Ji
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 125L
1,459 Elo+
Party 2
Ne Zha
Ne Zha
HEAVYTHRUST O24
Ne Zha
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 192L
1,481 Elo+
Party 2
Bellona
Bellona
Noxdris
Bellona
Level 104
God Stats
1W - 0L
1,713 SR
Queue Stats
35W - 28L
1,484 Elo+
Solo
Thor
Thor
polodadsocks
Thor
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 70L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BIG50TOM
Jormungandr
15
1 / 7 / 5
8,653
787
13,207
16,545
22,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
BionicSIMBA93
Jing Wei
15
3 / 4 / 2
8,620
784
14,111
10,480
4,154
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
JadeJllybean
Hercules
15
1 / 3 / 5
8,282
753
8,041
15,564
17,856
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 8 / 2
7,757
705
7,667
12,077
4,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 5 / 4
8,184
744
10,224
8,774
4,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
4 / 0 / 18
9,720
884
7,588
21,291
12,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
10 / 2 / 12
9,963
906
11,101
15,967
19,397
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 2 / 17
8,387
762
11,514
9,068
3,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Noxdris
Bellona
17
8 / 2 / 15
9,964
906
16,223
13,403
15,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 2 / 16
8,966
815
10,127
9,214
3,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
105
8
Kills
27
27
Deaths
8
18
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
0
18
13
L
Jormungandr
BIG50TOM
Jormungandr
1
7
5
0.5
L
Jing Wei
BionicSIMBA93
Jing Wei
3
4
2
1
W
10
2
12
8
W
1
2
17
4.75
L
Hercules
JadeJllybean
Hercules
1
3
5
1.17
W
Bellona
Noxdris
Bellona
8
2
15
7.75
L
2
8
2
0.38
L
1
5
4
0.6
W
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,250
Damage
56,553
63,440
Taken
68,943
52,868
Mitigated
55,319
14,620
Healing
31,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,588
521
277
12,391
21,291
12,978
490
7,118
13,722
17,518
0
L
Jormungandr
BIG50TOM
Jormungandr
13,207
2,628
260
1,669
16,545
22,269
0
2,036
14,114
26,547
251
L
Jing Wei
BionicSIMBA93
Jing Wei
14,111
10,429
406
2,892
10,480
4,154
0
1,411
8,938
0
25,210
W
11,101
2,318
4,511
4,109
15,967
19,397
616
4,956
10,972
663
18,759
W
11,514
1,257
1,385
1,837
9,068
3,944
1,168
2,350
6,542
0
22,813
L
Hercules
JadeJllybean
Hercules
8,041
1,980
0
6,761
15,564
17,856
0
2,601
12,496
0
11,357
W
Bellona
Noxdris
Bellona
16,223
3,927
1,955
2,307
13,403
15,106
745
4,805
8,322
0
28,507
L
7,667
740
0
228
12,077
4,170
0
1,283
10,628
0
14,382
L
10,224
916
847
1,557
8,774
4,419
0
920
7,805
24,120
0
W
10,127
1,545
1,761
920
9,214
3,894
444
2,711
6,205
0
19,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,496
Gold Earned
47,000
114
Minions Killed
120
0
Camps Cleared
0
985,673
Distance Traveled
1,182,157
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,720
884
28
3
0
237,711
0
L
Jormungandr
8,653
787
35
3
0
193,108
0
L
Jing Wei
8,620
784
30
3
0
190,783
0
W
Da Ji
9,963
906
27
2
0
208,318
0
W
Ne Zha
8,387
762
17
2
0
245,418
0
L
Hercules
8,282
753
6
1
0
216,568
0
W
Bellona
9,964
906
29
3
0
261,760
0
L
Loki
7,757
705
8
1
0
200,131
0
L
Anubis
8,184
744
35
3
0
185,083
0
W
Thor
8,966
815
19
2
0
228,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role