Player Matchup

Anubis
Anubis
Smoothayy
Anubis
Level 69
God Stats
20W - 18L
1,520 SR
Queue Stats
127W - 112L
1,449 Elo+
Party 1
Chiron
Chiron
elShafto69
Chiron
Level 109
God Stats
1W - 3L
1,118 SR
Queue Stats
161W - 145L
1,420 Elo+
Party 1
Cabrakan
Cabrakan
ryanexpress34
Cabrakan
Level 124
God Stats
5W - 7L
1,444 SR
Queue Stats
517W - 484L
1,536 Elo+
Party 2
Sun Wukong
Sun Wukong
thecomfycouch14
Sun Wukong
Level 74
God Stats
2W - 2L
1,552 SR
Queue Stats
124W - 109L
1,505 Elo+
Party 2
Arachne
Arachne
wet_waters69
Arachne
Level 68
God Stats
16W - 8L
1,551 SR
Queue Stats
120W - 120L
1,412 Elo+
Party 1
Team Averages
Level 89
1,437 SR
1,464 Elo+

VS

Team Averages
Level 124
1,590 SR
1,483 Elo+
Ymir
Ymir
 
Ymir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Thanatos
Thanatos
CristianJara14
Thanatos
Level 149
God Stats
0W - 1L
1,496 SR
Queue Stats
174W - 152L
1,493 Elo+
Party 3
Charybdis
Charybdis
GaruMx7629
Charybdis
Level 107
God Stats
3W - 3L
1,584 SR
Queue Stats
110W - 93L
1,462 Elo+
Party 4
Hercules
Hercules
MemoManji
Hercules
Level 108
God Stats
1W - 2L
1,822 SR
Queue Stats
135W - 121L
1,498 Elo+
Party 4
Anubis
Anubis
iAm_Law_
Anubis
Level 110
God Stats
7W - 7L
1,549 SR
Queue Stats
58W - 61L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Smoothayy
Anubis
20
15 / 2 / 8
15,254
610
35,592
21,500
12,079
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
elShafto69
Chiron
18
2 / 3 / 3
12,508
500
17,631
18,897
8,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
ryanexpress34
Cabrakan
15
3 / 3 / 8
11,234
449
9,154
23,870
31,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
thecomfycouch14
Sun Wukong
20
4 / 4 / 11
13,624
545
16,713
28,236
34,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
wet_waters69
Arachne
19
6 / 2 / 15
12,804
512
14,482
26,619
11,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
19
8 / 9 / 3
13,169
527
32,237
42,582
22,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
5
0 / 0 / 0
6,670
267
151
566
132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
GaruMx7629
Charybdis
17
2 / 10 / 6
10,242
410
16,595
32,815
10,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
MemoManji
Hercules
17
4 / 11 / 6
10,604
424
12,994
35,256
26,058
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
iAm_Law_
Anubis
7
0 / 0 / 0
6,991
280
365
2,280
584
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
29
30
Kills
14
14
Deaths
30
45
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
8
9
3
1.06
L
Thanatos
0
0
0
0
L
Charybdis
GaruMx7629
Charybdis
2
10
6
0.5
L
Hercules
MemoManji
Hercules
4
11
6
0.64
W
Anubis
Smoothayy
Anubis
15
2
8
9.5
W
Chiron
elShafto69
Chiron
2
3
3
1.17
L
Anubis
iAm_Law_
Anubis
0
0
0
0
W
Cabrakan
ryanexpress34
Cabrakan
3
3
8
2.33
W
Sun Wukong
thecomfycouch14
Sun Wukong
4
4
11
2.38
W
Arachne
wet_waters69
Arachne
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,572
Damage
62,342
119,122
Taken
113,499
98,676
Mitigated
59,731
40,648
Healing
21,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
32,237
4,963
0
7,857
42,582
22,499
0
18,220
24,064
88,814
0
L
Thanatos
151
0
0
106
566
132
0
0
566
0
1,459
L
Charybdis
GaruMx7629
Charybdis
16,595
9,099
0
6,007
32,815
10,458
0
13,377
19,438
0
74,939
L
Hercules
MemoManji
Hercules
12,994
3,537
0
6,545
35,256
26,058
0
12,387
22,869
0
52,073
W
Anubis
Smoothayy
Anubis
35,592
2,206
211
11,563
21,500
12,079
9,558
7,824
13,676
131,303
0
W
Chiron
elShafto69
Chiron
17,631
5,465
587
9,483
18,897
8,380
7,601
5,252
13,645
0
103,151
L
Anubis
iAm_Law_
Anubis
365
0
0
757
2,280
584
0
762
1,518
8,356
0
W
Cabrakan
ryanexpress34
Cabrakan
9,154
1,701
0
1,925
23,870
31,632
264
4,681
19,189
36,681
0
W
Sun Wukong
thecomfycouch14
Sun Wukong
16,713
3,482
0
8,257
28,236
34,880
354
5,523
22,713
0
118,399
W
Arachne
wet_waters69
Arachne
14,482
10,511
0
8,622
26,619
11,705
628
9,322
17,297
0
75,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,424
Gold Earned
47,676
607
Minions Killed
283
0
Camps Cleared
0
2,253,086
Distance Traveled
1,305,293
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,169
527
99
4
0
392,678
0
L
Thanatos
6,670
267
3
0
0
39,626
0
L
Charybdis
10,242
410
104
4
0
396,450
0
L
Hercules
10,604
424
64
3
0
426,496
0
W
Anubis
15,254
610
180
7
0
412,579
3
W
Chiron
12,508
500
146
6
0
378,395
2
L
Anubis
6,991
280
13
1
0
50,043
0
W
Cabrakan
11,234
449
41
2
0
454,752
0
W
Sun Wukong
13,624
545
150
6
0
474,110
0
W
Arachne
12,804
512
90
4
0
533,250
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role