Player Matchup

Mulan
Mulan
Big_Papi_13
Mulan
Level 143
God Stats
26W - 16L
1,615 SR
Queue Stats
160W - 148L
1,578 Elo+
Party 2
Charon
Charon
Ergdurg
Charon
Level 159
God Stats
21W - 8L
1,499 SR
Queue Stats
171W - 130L
1,531 Elo+
Party 2
Neith
Neith
Laloreeves
Neith
Level 140
God Stats
62W - 70L
1,435 SR
Queue Stats
583W - 625L
1,436 Elo+
Solo
Zeus
Zeus
MeloArk
Zeus
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 25L
1,529 Elo+
Solo
Nemesis
Nemesis
StinkyInbound
Nemesis
Level 158
God Stats
1W - 2L
1,260 SR
Queue Stats
303W - 249L
1,592 Elo+
Party 2
Team Averages
Level 148
1,462 SR
1,533 Elo+

VS

Team Averages
Level 115
1,690 SR
1,485 Elo+
Bastet
Bastet
EesDee
Bastet
Level 127
God Stats
6W - 2L
1,879 SR
Queue Stats
411W - 436L
1,476 Elo+
Solo
Zhong Kui
Zhong Kui
JaydenStratton7
Zhong Kui
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 62L
1,459 Elo+
Solo
Kumbhakarna
Kumbhakarna
Makhpia
Kumbhakarna
Level 127
God Stats
1W - 1L
1,745 SR
Queue Stats
253W - 250L
1,490 Elo+
Party 1
Hachiman
Hachiman
QuanStockton
Hachiman
Level 84
God Stats
3W - 5L
1,609 SR
Queue Stats
264W - 270L
1,486 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
VVipeRR
Ah Muzen Cab
Level 121
God Stats
7W - 6L
1,719 SR
Queue Stats
102W - 103L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 14
11,551
1,050
10,712
11,160
14,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charon
Ergdurg
Charon
18
1 / 0 / 22
12,856
1,169
10,101
7,376
10,088
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
18
8 / 2 / 10
12,393
1,127
16,708
9,857
4,485
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
MeloArk
Zeus
18
4 / 3 / 15
12,545
1,140
17,527
7,489
2,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
18
10 / 2 / 11
13,332
1,212
17,055
9,876
4,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

356

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
EesDee
Bastet
16
1 / 15 / 5
10,703
973
8,513
28,617
16,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
JaydenStratton7
Zhong Kui
15
0 / 1 / 2
9,686
881
0
1,078
593
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Makhpia
Kumbhakarna
15
1 / 0 / 5
10,518
956
3,750
12,188
8,239
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
QuanStockton
Hachiman
15
3 / 6 / 1
10,767
979
4,761
12,510
4,610
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
VVipeRR
Ah Muzen Cab
16
2 / 6 / 3
11,487
1,044
13,297
23,437
9,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
23
28
Kills
7
8
Deaths
28
72
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
1
14
12
L
Bastet
EesDee
Bastet
1
15
5
0.23
W
Charon
Ergdurg
Charon
1
0
22
12
L
Zhong Kui
JaydenStratton7
Zhong Kui
0
1
2
1
W
Neith
8
2
10
6.5
L
Kumbhakarna
Makhpia
Kumbhakarna
1
0
5
3.5
W
Zeus
MeloArk
Zeus
4
3
15
3.83
L
Hachiman
QuanStockton
Hachiman
3
6
1
0.58
W
Nemesis
10
2
11
7.75
L
Ah Muzen Cab
VVipeRR
Ah Muzen Cab
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,103
Damage
30,321
45,758
Taken
77,830
36,373
Mitigated
38,833
6,809
Healing
1,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,712
1,315
0
1,410
11,160
14,153
0
307
10,282
0
17,478
L
Bastet
EesDee
Bastet
8,513
2,366
0
1,145
28,617
16,388
0
6,779
21,315
0
17,746
W
Charon
Ergdurg
Charon
10,101
2,067
0
1,940
7,376
10,088
0
1,497
5,879
23,202
0
L
Zhong Kui
JaydenStratton7
Zhong Kui
0
0
0
0
1,078
593
0
228
812
3
0
W
Neith
16,708
9,740
0
2,486
9,857
4,485
0
988
8,499
0
41,954
L
Kumbhakarna
Makhpia
Kumbhakarna
3,750
441
0
0
12,188
8,239
0
5,593
6,167
15,225
0
W
Zeus
MeloArk
Zeus
17,527
2,423
0
0
7,489
2,980
0
540
5,870
42,309
0
L
Hachiman
QuanStockton
Hachiman
4,761
2,558
0
0
12,510
4,610
0
6,121
6,104
0
8,450
W
Nemesis
17,055
7,056
0
973
9,876
4,667
0
418
7,664
0
44,466
L
Ah Muzen Cab
VVipeRR
Ah Muzen Cab
13,297
1,970
0
0
23,437
9,003
0
8,025
14,900
0
36,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,677
Gold Earned
53,161
281
Minions Killed
102
16
Camps Cleared
2
946,557
Distance Traveled
556,151
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,551
1,050
27
2
1
165,333
0
L
Bastet
10,703
973
26
2
0
132,411
0
W
Charon
12,856
1,169
28
3
0
219,760
0
L
Zhong Kui
9,686
881
1
0
0
5,746
0
W
Neith
12,393
1,127
93
8
0
192,396
0
L
Kumbhakarna
10,518
956
22
2
0
149,774
0
W
Zeus
12,545
1,140
72
7
5
160,778
0
L
Hachiman
10,767
979
7
1
0
95,117
0
W
Nemesis
13,332
1,212
61
6
10
208,290
0
L
Ah Muzen Cab
11,487
1,044
46
4
2
173,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role