Player Matchup

Anhur
Anhur
 
Anhur
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Chicolinguica
King Arthur
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 25L
1,505 Elo+
Solo
Merlin
Merlin
OJinDFoiBanido
Merlin
Level 156
God Stats
4W - 5L
1,998 SR
Queue Stats
118W - 43L
1,801 Elo+
Party 1
Awilix
Awilix
PastorJunior
Awilix
Level 109
God Stats
4W - 0L
1,704 SR
Queue Stats
76W - 23L
1,708 Elo+
Party 1
Ne Zha
Ne Zha
Snomah
Ne Zha
Level 25
God Stats
14W - 2L
1,839 SR
Queue Stats
173W - 73L
1,766 Elo+
Party 1
Team Averages
Level 100
1,708 SR
1,656 Elo+

VS

Team Averages
Level 115
1,505 SR
1,487 Elo+
Anubis
Anubis
BêAttomic
Anubis
Level 127
God Stats
36W - 40L
1,596 SR
Queue Stats
314W - 278L
1,518 Elo+
Solo
Gilgamesh
Gilgamesh
Empherial
Gilgamesh
Level 176
God Stats
0W - 1L
1,496 SR
Queue Stats
478W - 465L
1,437 Elo+
Solo
Janus
Janus
Its_Flex_Elite_x
Janus
Level 43
God Stats
7W - 7L
1,478 SR
Queue Stats
127W - 135L
1,418 Elo+
Party 2
Anhur
Anhur
MiguelasoZ
Anhur
Level 158
God Stats
6W - 4L
1,465 SR
Queue Stats
111W - 86L
1,549 Elo+
Solo
Thanatos
Thanatos
rocconahuel
Thanatos
Level 71
God Stats
5W - 8L
1,489 SR
Queue Stats
141W - 135L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
7
0 / 0 / 3
3,977
663
2,950
3,277
557
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
Chicolinguica
King Arthur
8
3 / 2 / 1
4,715
786
3,645
5,950
3,083
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
4 / 0 / 3
5,588
931
3,633
2,229
660
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
8
6 / 0 / 2
5,281
880
4,510
3,431
1,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ne Zha
Snomah
Ne Zha
7
0 / 0 / 3
4,217
703
2,268
4,401
1,510
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BêAttomic
Anubis
5
2 / 2 / 0
3,973
662
1,162
2,245
799
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Empherial
Gilgamesh
6
0 / 3 / 0
4,062
677
2,951
8,352
5,766
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 4 / 0
3,834
639
394
4,224
1,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
6
0 / 2 / 0
3,538
590
1,820
4,646
1,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
rocconahuel
Thanatos
6
0 / 2 / 0
3,739
623
330
4,861
1,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
13
Kills
2
2
Deaths
13
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
0
0
3
1.5
L
Anubis
BêAttomic
Anubis
2
2
0
1
W
King Arthur
Chicolinguica
King Arthur
3
2
1
1.75
L
Gilgamesh
Empherial
Gilgamesh
0
3
0
0
L
0
4
0
0
L
Anhur
0
2
0
0
W
4
0
3
5.5
W
Awilix
6
0
2
7
W
Ne Zha
Snomah
Ne Zha
0
0
3
1.5
L
Thanatos
rocconahuel
Thanatos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,006
Damage
6,657
19,288
Taken
24,328
6,888
Mitigated
10,249
6,473
Healing
6,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
2,950
1,916
0
1,988
3,277
557
16
0
3,277
0
26,483
L
Anubis
BêAttomic
Anubis
1,162
287
0
388
2,245
799
0
0
2,245
16,661
0
W
King Arthur
Chicolinguica
King Arthur
3,645
891
0
1,176
5,950
3,083
0
1,108
4,842
0
22,638
L
Gilgamesh
Empherial
Gilgamesh
2,951
960
0
1,955
8,352
5,766
0
0
8,352
0
16,415
L
394
0
0
378
4,224
1,254
0
2,214
2,010
20,230
0
L
Anhur
1,820
1,433
0
1,182
4,646
1,001
0
650
3,996
0
18,432
W
3,633
258
0
847
2,229
660
0
362
1,835
33,535
0
W
Awilix
4,510
2,032
0
784
3,431
1,078
0
54
3,377
0
28,783
W
Ne Zha
Snomah
Ne Zha
2,268
704
0
1,678
4,401
1,510
0
0
4,401
0
12,906
L
Thanatos
rocconahuel
Thanatos
330
58
0
2,222
4,861
1,429
0
769
4,092
0
15,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,778
Gold Earned
19,146
218
Minions Killed
157
0
Camps Cleared
0
715,229
Distance Traveled
608,963
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
3,977
663
51
9
0
121,751
0
L
Anubis
3,973
662
31
5
0
56,546
0
W
King Arthur
4,715
786
40
7
0
142,782
0
L
Gilgamesh
4,062
677
18
3
0
153,242
2
L
Janus
3,834
639
35
6
0
137,491
0
L
Anhur
3,538
590
36
6
0
115,575
0
W
Merlin
5,588
931
69
12
0
138,284
0
W
Awilix
5,281
880
45
8
0
168,267
0
W
Ne Zha
4,217
703
13
2
0
144,145
1
L
Thanatos
3,739
623
37
6
0
146,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role