Player Matchup

Hercules
Hercules
BenBeavis44
Hercules
Level 141
God Stats
1W - 0L
1,577 SR
Queue Stats
15W - 12L
1,665 Elo+
Party 1
Anhur
Anhur
KingCoop20
Anhur
Level 129
God Stats
2W - 0L
1,599 SR
Queue Stats
12W - 6L
1,678 Elo+
Party 1
Zhong Kui
Zhong Kui
WastedNugget
Zhong Kui
Level 127
God Stats
1W - 0L
1,644 SR
Queue Stats
25W - 7L
1,764 Elo+
Party 1
Team Averages
Level 132
1,607 SR
1,703 Elo+

VS

Team Averages
Level 120
1,430 SR
1,613 Elo+
Terra
Terra
Psionixxx
Terra
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 20L
1,777 Elo+
Party 2
Nu Wa
Nu Wa
esquivel482535
Nu Wa
Level 121
God Stats
1W - 3L
1,290 SR
Queue Stats
109W - 101L
1,568 Elo+
Solo
Chiron
Chiron
huew
Chiron
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BenBeavis44
Hercules
12
3 / 0 / 9
9,794
816
10,114
11,366
8,320
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
13
5 / 2 / 5
10,229
852
7,347
9,708
3,412
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
WastedNugget
Zhong Kui
14
6 / 1 / 7
10,630
886
10,465
9,135
7,218
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Psionixxx
Terra
12
1 / 2 / 1
8,923
744
9,262
13,244
13,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

10
1 / 6 / 2
8,681
723
8,066
9,021
3,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
huew
Chiron
11
1 / 6 / 1
8,550
713
5,558
10,369
4,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
14
Kills
3
3
Deaths
14
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
BenBeavis44
Hercules
3
0
9
7.5
W
Anhur
5
2
5
3.75
L
Terra
Psionixxx
Terra
1
2
1
0.75
W
Zhong Kui
WastedNugget
Zhong Kui
6
1
7
9.5
L
1
6
2
0.33
L
Chiron
huew
Chiron
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,926
Damage
22,886
30,209
Taken
32,634
18,950
Mitigated
21,422
13,302
Healing
4,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BenBeavis44
Hercules
10,114
3,042
0
3,790
11,366
8,320
608
5,796
5,113
0
31,947
W
Anhur
7,347
3,575
0
2,416
9,708
3,412
997
5,069
4,220
0
47,437
L
Terra
Psionixxx
Terra
9,262
709
310
2,258
13,244
13,384
0
4,821
8,423
28,958
521
W
Zhong Kui
WastedNugget
Zhong Kui
10,465
1,388
0
7,096
9,135
7,218
1,171
5,127
3,510
52,240
0
L
8,066
2,057
0
387
9,021
3,725
0
2,799
6,222
30,007
0
L
Chiron
huew
Chiron
5,558
2,118
131
952
10,369
4,313
0
3,136
7,233
0
25,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,653
Gold Earned
26,154
172
Minions Killed
108
0
Camps Cleared
0
619,872
Distance Traveled
582,392
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,794
816
35
3
0
230,067
2
W
Anhur
10,229
852
69
6
0
202,973
0
L
Terra
8,923
744
20
2
0
200,730
0
W
Zhong Kui
10,630
886
68
6
0
186,832
0
L
Nu Wa
8,681
723
47
4
0
192,885
2
L
Chiron
8,550
713
41
3
0
188,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role