Player Matchup

Hercules
Hercules
BIGBEAR283
Hercules
Level 39
God Stats
6W - 8L
1,470 SR
Queue Stats
6W - 9L
1,477 Elo+
Party 1
Anhur
Anhur
CommanderCody17
Anhur
Level 137
God Stats
1W - 3L
1,527 SR
Queue Stats
22W - 22L
1,490 Elo+
Party 1
Vulcan
Vulcan
piggybtm69
Vulcan
Level 46
God Stats
9W - 6L
1,530 SR
Queue Stats
335W - 339L
1,350 Elo+
Solo
Team Averages
Level 74
1,509 SR
1,439 Elo+

VS

Team Averages
Level 129
1,520 SR
1,464 Elo+
Erlang Shen
Erlang Shen
Feohektor11
Erlang Shen
Level 148
God Stats
9W - 10L
1,505 SR
Queue Stats
1,150W - 1,170L
1,470 Elo+
Solo
Jing Wei
Jing Wei
OminousUsurper
Jing Wei
Level 142
God Stats
28W - 39L
1,554 SR
Queue Stats
695W - 714L
1,482 Elo+
Solo
Janus
Janus
xRaPiD_x_FiRex
Janus
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 61L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BIGBEAR283
Hercules
11
2 / 0 / 6
9,034
753
3,057
11,641
10,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
10 / 1 / 2
11,237
936
19,468
14,832
5,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
piggybtm69
Vulcan
11
0 / 2 / 8
8,692
724
10,268
7,035
2,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Feohektor11
Erlang Shen
11
1 / 3 / 2
8,693
724
9,831
17,789
15,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
11
1 / 1 / 2
8,685
724
4,391
9,571
2,729
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 8 / 2
8,244
687
10,291
10,939
2,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
12
Kills
3
3
Deaths
12
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
BIGBEAR283
Hercules
2
0
6
5
W
10
1
2
11
L
Erlang Shen
Feohektor11
Erlang Shen
1
3
2
0.67
L
Jing Wei
1
1
2
2
W
Vulcan
piggybtm69
Vulcan
0
2
8
2
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,793
Damage
24,513
33,508
Taken
38,299
18,652
Mitigated
20,830
13,901
Healing
8,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BIGBEAR283
Hercules
3,057
895
267
6,000
11,641
10,534
827
3,466
7,766
0
7,842
W
19,468
13,618
0
6,774
14,832
5,687
2,010
4,371
9,821
0
61,750
L
Erlang Shen
Feohektor11
Erlang Shen
9,831
3,952
0
5,741
17,789
15,969
678
5,500
11,881
1,190
20,063
L
Jing Wei
4,391
3,161
0
2,280
9,571
2,729
558
3,876
5,695
0
40,174
W
Vulcan
piggybtm69
Vulcan
10,268
6,188
0
860
7,035
2,431
350
3,107
3,609
35,569
0
L
10,291
540
0
250
10,939
2,132
0
1,430
9,397
36,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,963
Gold Earned
25,622
127
Minions Killed
126
0
Camps Cleared
0
646,883
Distance Traveled
654,867
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,034
753
8
1
0
218,135
0
W
Anhur
11,237
936
75
6
0
207,458
0
L
Erlang Shen
8,693
724
17
1
0
239,123
0
L
Jing Wei
8,685
724
72
6
0
220,014
6
W
Vulcan
8,692
724
44
4
0
221,290
1
L
Janus
8,244
687
37
3
0
195,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role