Player Matchup

Cupid
Cupid
A_single_noodle
Cupid
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 136L
1,329 Elo+
Solo
Awilix
Awilix
Joobaccaa
Awilix
Level 13
God Stats
3W - 1L
1,652 SR
Queue Stats
7W - 2L
1,591 Elo+
Party 1
Ix Chel
Ix Chel
Joobersnoff
Ix Chel
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 4L
1,591 Elo+
Party 1
Ra
Ra
Milkinmymout
Ra
Level 31
God Stats
1W - 1L
1,423 SR
Queue Stats
32W - 16L
1,670 Elo+
Party 1
Surtr
Surtr
Mommyjoo
Surtr
Level 15
God Stats
2W - 3L
1,712 SR
Queue Stats
6W - 5L
1,419 Elo+
Party 1
Team Averages
Level 22
1,558 SR
1,520 Elo+

VS

Team Averages
Level 80
1,383 SR
1,344 Elo+
Arachne
Arachne
Dargheti
Arachne
Level 85
God Stats
2W - 4L
1,435 SR
Queue Stats
23W - 66L
1,255 Elo+
Party 2
Chang'e
Chang'e
FaDeImmortal228
Chang'e
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 141L
1,399 Elo+
Party 2
Kuzenbo
Kuzenbo
JungleDemon
Kuzenbo
Level 119
God Stats
2W - 8L
1,317 SR
Queue Stats
89W - 150L
1,339 Elo+
Party 2
Martichoras
Martichoras
Workbench29397
Martichoras
Level 92
God Stats
3W - 13L
1,268 SR
Queue Stats
114W - 170L
1,400 Elo+
Party 2
Apollo
Apollo
sillyboowomp
Apollo
Level 18
God Stats
13W - 29L
1,396 SR
Queue Stats
41W - 85L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 1
7,969
469
2,861
7,927
3,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Awilix
Joobaccaa
Awilix
16
7 / 1 / 3
10,124
596
11,760
13,498
6,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ix Chel
Joobersnoff
Ix Chel
15
1 / 1 / 3
8,814
518
6,522
9,316
5,210
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 0 / 8
9,973
587
14,646
7,683
3,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
Mommyjoo
Surtr
14
3 / 1 / 9
8,648
509
13,353
15,818
16,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dargheti
Arachne
11
0 / 4 / 1
7,109
418
3,442
16,200
6,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 2 / 0
8,640
508
8,230
15,014
5,925
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
JungleDemon
Kuzenbo
9
0 / 2 / 1
6,675
393
4,848
15,080
15,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Martichoras
Workbench29397
Martichoras
12
1 / 6 / 0
7,460
439
7,245
14,571
5,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
15
1 / 3 / 0
8,952
527
3,315
9,779
4,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
17
Kills
3
3
Deaths
17
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
Arachne
Dargheti
Arachne
0
4
1
0.13
L
1
2
0
0.5
W
Awilix
Joobaccaa
Awilix
7
1
3
8.5
W
Ix Chel
Joobersnoff
Ix Chel
1
1
3
2.5
L
Kuzenbo
JungleDemon
Kuzenbo
0
2
1
0.25
W
5
0
8
9
W
Surtr
Mommyjoo
Surtr
3
1
9
7.5
L
Martichoras
Workbench29397
Martichoras
1
6
0
0.17
L
Apollo
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,142
Damage
27,080
54,242
Taken
70,644
34,373
Mitigated
37,562
26,086
Healing
18,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,861
1,304
1,037
4,368
7,927
3,091
854
1,848
6,079
0
40,522
L
Arachne
Dargheti
Arachne
3,442
2,506
0
2,642
16,200
6,176
0
3,541
12,502
0
47,243
L
8,230
730
800
8,267
15,014
5,925
962
6,815
8,102
67,834
0
W
Awilix
Joobaccaa
Awilix
11,760
3,941
0
2,952
13,498
6,188
0
1,864
11,634
0
97,454
W
Ix Chel
Joobersnoff
Ix Chel
6,522
1,509
406
4,543
9,316
5,210
330
6,479
2,837
64,062
0
L
Kuzenbo
JungleDemon
Kuzenbo
4,848
1,968
153
2,093
15,080
15,101
0
3,683
10,719
23,336
0
W
14,646
1,455
3,074
4,391
7,683
3,380
167
701
6,982
93,195
0
W
Surtr
Mommyjoo
Surtr
13,353
3,978
0
5,315
15,818
16,504
39
3,748
12,070
1,087
51,227
L
Martichoras
Workbench29397
Martichoras
7,245
878
0
1,567
14,571
5,977
0
6,000
8,287
0
62,667
L
Apollo
3,315
2,108
0
2,717
9,779
4,383
737
1,523
8,092
0
73,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,528
Gold Earned
38,836
516
Minions Killed
441
0
Camps Cleared
0
1,771,775
Distance Traveled
1,580,770
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,969
469
65
4
0
318,439
0
L
Arachne
7,109
418
69
4
0
338,440
0
L
Chang'e
8,640
508
97
6
0
312,147
0
W
Awilix
10,124
596
135
8
0
408,319
2
W
Ix Chel
8,814
518
97
6
0
315,857
0
L
Kuzenbo
6,675
393
30
2
0
296,333
0
W
Ra
9,973
587
153
9
0
377,378
5
W
Surtr
8,648
509
66
4
0
351,782
3
L
Martichoras
7,460
439
103
6
0
304,558
2
L
Apollo
8,952
527
142
8
0
329,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role