Player Matchup

Morgan Le Fay
Morgan Le Fay
Basanoa
Morgan Le Fay
Level 24
God Stats
2W - 1L
1,295 SR
Queue Stats
54W - 80L
1,230 Elo+
Party 1
Atlas
Atlas
Olympiodoros
Atlas
Level 156
God Stats
15W - 7L
1,522 SR
Queue Stats
303W - 269L
1,540 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ReddJackal
Tsukuyomi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,068 Elo+
Party 1
Chaac
Chaac
SCORPION0360
Chaac
Level 166
God Stats
1W - 0L
1,443 SR
Queue Stats
114W - 102L
1,538 Elo+
Party 1
Yemoja
Yemoja
Shmah
Yemoja
Level 89
God Stats
2W - 4L
1,147 SR
Queue Stats
277W - 310L
1,475 Elo+
Party 1
Team Averages
Level 90
1,381 SR
1,370 Elo+

VS

Team Averages
Level 125
1,502 SR
1,469 Elo+
Hel
Hel
 
Hel
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
AllAboutTheU740
Kukulkan
Level 143
God Stats
7W - 4L
1,548 SR
Queue Stats
500W - 504L
1,443 Elo+
Solo
Baba Yaga
Baba Yaga
BigTeef
Baba Yaga
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,280 Elo+
Solo
Chronos
Chronos
charliecappin
Chronos
Level 137
God Stats
0W - 2L
1,463 SR
Queue Stats
29W - 19L
1,579 Elo+
Party 2
He Bo
He Bo
jet skiZzi
He Bo
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 29L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Basanoa
Morgan Le Fay
15
3 / 2 / 9
9,241
840
8,266
7,379
3,217
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
4 / 1 / 9
10,422
947
15,378
25,706
20,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
ReddJackal
Tsukuyomi
14
1 / 4 / 7
8,245
750
9,386
12,133
5,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
6 / 3 / 5
10,144
922
14,610
13,842
11,328
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
Shmah
Yemoja
15
2 / 2 / 4
8,271
752
1,926
8,566
6,922
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
1 / 3 / 7
7,785
708
10,780
12,045
5,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
15
2 / 2 / 7
8,352
759
13,580
6,452
2,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baba Yaga
BigTeef
Baba Yaga
15
3 / 2 / 8
8,474
770
10,944
11,401
5,176
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos
17
6 / 3 / 3
9,826
893
14,566
13,112
5,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

He Bo
12
0 / 6 / 5
7,415
674
7,369
11,341
3,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
42
16
Kills
12
12
Deaths
16
34
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
3
7
1.5
L
Kukulkan
2
2
7
2.75
W
Morgan Le Fay
Basanoa
Morgan Le Fay
3
2
9
3.75
L
Baba Yaga
BigTeef
Baba Yaga
3
2
8
3.5
W
4
1
9
8.5
W
Tsukuyomi
ReddJackal
Tsukuyomi
1
4
7
1.13
W
6
3
5
2.83
W
Yemoja
Shmah
Yemoja
2
2
4
2
L
Chronos
6
3
3
2.5
L
He Bo
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,566
Damage
57,239
67,626
Taken
54,351
46,908
Mitigated
22,646
31,236
Healing
23,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
10,780
1,012
8,452
5,562
12,045
5,312
81
7,392
4,502
14,614
0
L
Kukulkan
13,580
114
455
376
6,452
2,962
96
3,351
3,048
27,432
0
W
Morgan Le Fay
Basanoa
Morgan Le Fay
8,266
1,797
410
2,077
7,379
3,217
1,856
6,221
1,154
25,545
0
L
Baba Yaga
BigTeef
Baba Yaga
10,944
1,006
0
1,855
11,401
5,176
82
4,417
6,763
24,513
0
W
15,378
4,434
1,400
11,948
25,706
20,063
351
21,047
4,269
21,701
423
W
Tsukuyomi
ReddJackal
Tsukuyomi
9,386
1,721
247
1,861
12,133
5,378
219
10,680
1,328
0
19,207
W
14,610
1,951
1,376
5,454
13,842
11,328
961
10,155
3,518
0
24,124
W
Yemoja
Shmah
Yemoja
1,926
341
5,058
1,405
8,566
6,922
747
8,408
118
7,316
0
L
Chronos
14,566
3,866
1,728
3,484
13,112
5,650
1,133
6,115
6,856
27,325
0
L
He Bo
7,369
503
850
674
11,341
3,546
0
3,872
7,214
10,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,323
Gold Earned
41,852
107
Minions Killed
115
0
Camps Cleared
0
1,057,941
Distance Traveled
1,015,024
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,785
708
12
1
0
194,706
0
L
Kukulkan
8,352
759
39
4
0
201,234
0
W
Morgan Le Fay
9,241
840
36
3
0
203,772
0
L
Baba Yaga
8,474
770
19
2
0
231,462
0
W
Atlas
10,422
947
16
1
0
219,706
0
W
Tsukuyomi
8,245
750
15
1
0
219,395
0
W
Chaac
10,144
922
32
3
0
217,830
0
W
Yemoja
8,271
752
8
1
0
197,238
0
L
Chronos
9,826
893
34
3
0
207,346
0
L
He Bo
7,415
674
11
1
0
180,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role