Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Alvis47
Ah Muzen Cab
Level 86
God Stats
23W - 18L
1,586 SR
Queue Stats
151W - 151L
1,493 Elo+
Party 1
Cthulhu
Cthulhu
LT301
Cthulhu
Level 86
God Stats
1W - 4L
1,500 SR
Queue Stats
204W - 185L
1,443 Elo+
Party 3
Sun Wukong
Sun Wukong
Mr-Chnitzel007
Sun Wukong
Level 100
God Stats
8W - 9L
1,513 SR
Queue Stats
136W - 151L
1,461 Elo+
Party 1
Arachne
Arachne
XJul8io
Arachne
Level 48
God Stats
12W - 11L
1,638 SR
Queue Stats
36W - 46L
1,406 Elo+
Party 1
Freya
Freya
xxJROD2000xx
Freya
Level 82
God Stats
1W - 1L
1,789 SR
Queue Stats
160W - 138L
1,434 Elo+
Party 3
Team Averages
Level 80
1,605 SR
1,447 Elo+

VS

Team Averages
Level 78
1,588 SR
1,432 Elo+
Charon
Charon
APSL Wrath
Charon
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,378 Elo+
Party 4
Surtr
Surtr
CrawDaddy069
Surtr
Level 70
God Stats
16W - 8L
1,619 SR
Queue Stats
56W - 40L
1,525 Elo+
Party 2
Agni
Agni
MF_eussemaxi
Agni
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 38L
1,345 Elo+
Solo
Izanami
Izanami
andbertisded
Izanami
Level 103
God Stats
4W - 1L
1,829 SR
Queue Stats
37W - 28L
1,492 Elo+
Party 4
Erlang Shen
Erlang Shen
datguyshat
Erlang Shen
Level 88
God Stats
7W - 5L
1,490 SR
Queue Stats
261W - 273L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Alvis47
Ah Muzen Cab
17
5 / 5 / 3
11,036
581
16,616
16,107
6,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
LT301
Cthulhu
15
3 / 2 / 4
9,783
515
12,227
21,561
20,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sun Wukong
Mr-Chnitzel007
Sun Wukong
14
0 / 6 / 3
9,182
483
11,997
23,371
20,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
XJul8io
Arachne
14
2 / 5 / 2
9,305
490
5,151
20,560
8,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 6 / 3
8,284
436
7,170
15,071
6,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
APSL Wrath
Charon
15
1 / 2 / 13
9,420
496
12,381
15,324
15,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 2 / 8
9,893
521
13,557
19,838
18,779
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
4 / 2 / 4
10,352
545
13,666
11,351
4,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
andbertisded
Izanami
17
7 / 2 / 7
10,348
545
20,959
17,166
8,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
datguyshat
Erlang Shen
16
7 / 3 / 10
10,452
550
10,185
20,815
13,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
64
10
Kills
22
24
Deaths
11
15
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Charon
APSL Wrath
Charon
1
2
13
3.75
L
Ah Muzen Cab
Alvis47
Ah Muzen Cab
5
5
3
1.3
W
3
2
8
3.5
L
Cthulhu
LT301
Cthulhu
3
2
4
2.5
W
4
2
4
3
L
Sun Wukong
Mr-Chnitzel007
Sun Wukong
0
6
3
0.25
L
Arachne
XJul8io
Arachne
2
5
2
0.6
W
Izanami
andbertisded
Izanami
7
2
7
5.25
W
Erlang Shen
datguyshat
Erlang Shen
7
3
10
4
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,161
Damage
70,748
96,670
Taken
84,494
62,245
Mitigated
60,607
20,784
Healing
22,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
APSL Wrath
Charon
12,381
2,774
303
3,179
15,324
15,375
1,522
7,779
7,103
42,840
0
L
Ah Muzen Cab
Alvis47
Ah Muzen Cab
16,616
7,153
0
1,704
16,107
6,572
754
4,683
11,424
0
89,045
W
13,557
4,486
0
6,719
19,838
18,779
821
837
19,001
1,021
64,396
L
Cthulhu
LT301
Cthulhu
12,227
691
558
5,088
21,561
20,381
168
6,622
14,939
40,056
0
W
13,666
762
0
3,102
11,351
4,599
542
182
11,169
78,147
0
L
Sun Wukong
Mr-Chnitzel007
Sun Wukong
11,997
2,298
0
5,496
23,371
20,149
63
4,020
19,351
0
77,400
L
Arachne
XJul8io
Arachne
5,151
3,619
0
4,932
20,560
8,761
256
7,080
13,480
0
68,617
W
Izanami
andbertisded
Izanami
20,959
13,385
0
5,219
17,166
8,206
1,949
7,447
9,387
0
88,887
W
Erlang Shen
datguyshat
Erlang Shen
10,185
5,230
0
3,828
20,815
13,648
296
2,291
18,437
0
70,631
L
7,170
1,767
0
3,006
15,071
6,382
238
4,252
10,819
52,512
3,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,590
Gold Earned
50,465
486
Minions Killed
520
0
Camps Cleared
0
1,805,985
Distance Traveled
1,779,578
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,420
496
37
2
0
323,875
0
L
Ah Muzen Cab
11,036
581
130
7
0
343,743
0
W
Surtr
9,893
521
87
5
0
375,612
0
L
Cthulhu
9,783
515
56
3
0
371,155
0
W
Agni
10,352
545
151
8
0
352,946
1
L
Sun Wukong
9,182
483
112
6
0
327,244
7
L
Arachne
9,305
490
93
5
0
424,352
0
W
Izanami
10,348
545
128
7
0
314,639
0
W
Erlang Shen
10,452
550
117
6
0
412,506
0
L
Freya
8,284
436
95
5
0
339,491
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role