Player Matchup

Loki
Loki
ItsEnTruDeR
Loki
Level 126
God Stats
4W - 2L
1,500 SR
Queue Stats
56W - 55L
1,465 Elo+
Solo
Bellona
Bellona
Sakyz
Bellona
Level 114
God Stats
7W - 8L
1,540 SR
Queue Stats
93W - 95L
1,497 Elo+
Solo
Neith
Neith
jamashwin
Neith
Level 41
God Stats
12W - 11L
1,480 SR
Queue Stats
17W - 17L
1,403 Elo+
Party 1
Agni
Agni
serenetic-crane
Agni
Level 109
God Stats
2W - 3L
1,324 SR
Queue Stats
121W - 117L
1,427 Elo+
Party 1
Chang'e
Chang'e
unicornkitten21
Chang'e
Level 111
God Stats
12W - 8L
1,536 SR
Queue Stats
108W - 94L
1,429 Elo+
Party 1
Team Averages
Level 100
1,476 SR
1,444 Elo+

VS

Team Averages
Level 93
1,515 SR
1,312 Elo+
Terra
Terra
 
Terra
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
FazeNotRelevant
Cu Chulainn
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,069 Elo+
Party 2
Scylla
Scylla
LawlessUwU
Scylla
Level 104
God Stats
15W - 18L
1,547 SR
Queue Stats
69W - 71L
1,507 Elo+
Solo
Ao Kuang
Ao Kuang
Mistakeiam
Ao Kuang
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,040 Elo+
Party 2
Neith
Neith
pab70q
Neith
Level 145
God Stats
101W - 99L
1,531 SR
Queue Stats
508W - 508L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 2
8,531
569
10,097
13,189
4,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
Sakyz
Bellona
15
4 / 1 / 7
9,947
663
8,177
14,695
13,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
jamashwin
Neith
12
3 / 2 / 0
7,492
499
7,907
7,660
2,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

15
2 / 1 / 2
9,342
623
6,103
7,176
2,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 2 / 2
7,106
474
6,512
7,923
2,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
9
0 / 1 / 3
6,936
462
3,539
12,426
10,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cu Chulainn
FazeNotRelevant
Cu Chulainn
9
0 / 5 / 0
6,277
418
6,111
13,665
7,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
LawlessUwU
Scylla
14
1 / 3 / 2
7,695
513
7,047
9,396
3,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Mistakeiam
Ao Kuang
11
3 / 5 / 1
7,162
477
6,715
15,199
5,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
pab70q
Neith
13
2 / 4 / 2
7,550
503
6,789
13,565
5,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
17
Kills
6
6
Deaths
18
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
1
3
1.5
L
Cu Chulainn
FazeNotRelevant
Cu Chulainn
0
5
0
0
W
7
0
2
8
L
Scylla
LawlessUwU
Scylla
1
3
2
0.67
L
Ao Kuang
Mistakeiam
Ao Kuang
3
5
1
0.7
W
Bellona
Sakyz
Bellona
4
1
7
7.5
W
Neith
jamashwin
Neith
3
2
0
1.5
L
Neith
pab70q
Neith
2
4
2
0.75
W
2
1
2
3
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,796
Damage
30,201
50,643
Taken
64,251
26,741
Mitigated
32,634
13,501
Healing
15,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
3,539
941
2,501
3,045
12,426
10,547
0
3,599
8,827
17,069
0
L
Cu Chulainn
FazeNotRelevant
Cu Chulainn
6,111
1,041
0
2,949
13,665
7,981
0
222
13,443
0
35,921
W
10,097
2,100
0
3,155
13,189
4,741
0
5,031
8,158
0
49,380
L
Scylla
LawlessUwU
Scylla
7,047
369
0
300
9,396
3,198
0
3,358
6,038
61,738
0
L
Ao Kuang
Mistakeiam
Ao Kuang
6,715
996
0
2,612
15,199
5,474
0
3,317
11,882
46,017
0
W
Bellona
Sakyz
Bellona
8,177
1,920
0
3,744
14,695
13,725
354
5,098
9,597
0
67,749
W
Neith
jamashwin
Neith
7,907
4,035
0
929
7,660
2,895
923
2,192
5,468
0
49,462
L
Neith
pab70q
Neith
6,789
2,554
0
3,599
13,565
5,434
0
2,119
11,446
0
54,891
W
6,103
283
0
581
7,176
2,837
1,063
3,608
3,568
78,262
0
W
6,512
1,127
1,988
3,104
7,923
2,543
493
2,264
5,659
37,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,418
Gold Earned
35,620
438
Minions Killed
314
0
Camps Cleared
0
1,472,335
Distance Traveled
1,461,700
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,936
462
17
1
0
338,499
3
L
Cu Chulainn
6,277
418
49
3
0
248,358
0
W
Loki
8,531
569
57
4
0
341,423
1
L
Scylla
7,695
513
105
7
0
289,133
0
L
Ao Kuang
7,162
477
66
4
0
332,500
0
W
Bellona
9,947
663
111
7
0
303,321
0
W
Neith
7,492
499
66
4
0
236,583
0
L
Neith
7,550
503
77
5
0
253,210
3
W
Agni
9,342
623
146
10
0
297,720
0
W
Chang'e
7,106
474
58
4
0
293,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role