Player Matchup

Ishtar
Ishtar
Diddy9Five
Ishtar
Level 159
God Stats
7W - 4L
1,584 SR
Queue Stats
140W - 134L
1,578 Elo+
Party 1
Hercules
Hercules
HeavenlyDemon94
Hercules
Level 113
God Stats
6W - 8L
1,441 SR
Queue Stats
105W - 96L
1,515 Elo+
Party 3
Arachne
Arachne
Senpai6ix9ine
Arachne
Level 158
God Stats
9W - 4L
1,590 SR
Queue Stats
276W - 264L
1,516 Elo+
Solo
Sylvanus
Sylvanus
SoleDeuce
Sylvanus
Level 175
God Stats
24W - 30L
1,585 SR
Queue Stats
105W - 106L
1,577 Elo+
Party 1
Nu Wa
Nu Wa
lLOouUiiEe88
Nu Wa
Level 146
God Stats
2W - 5L
1,407 SR
Queue Stats
319W - 301L
1,577 Elo+
Party 3
Team Averages
Level 150
1,521 SR
1,553 Elo+

VS

Team Averages
Level 119
1,501 SR
1,537 Elo+
Geb
Geb
DeftDesks
Geb
Level 103
God Stats
10W - 11L
1,518 SR
Queue Stats
54W - 68L
1,481 Elo+
Party 2
Ra
Ra
Doinkulus
Ra
Level 183
God Stats
36W - 21L
1,689 SR
Queue Stats
1,034W - 454L
1,748 Elo+
Solo
Thanatos
Thanatos
Dollaway
Thanatos
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Wesbest
Charybdis
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 67L
1,496 Elo+
Party 2
Poseidon
Poseidon
youngaddy
Poseidon
Level 49
God Stats
3W - 5L
1,300 SR
Queue Stats
66W - 88L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Diddy9Five
Ishtar
16
3 / 2 / 1
9,334
849
7,394
11,359
4,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
15
2 / 2 / 3
8,787
799
7,823
14,321
14,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Arachne
16
6 / 4 / 5
9,672
879
11,310
16,415
8,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
SoleDeuce
Sylvanus
16
1 / 1 / 6
9,815
892
7,169
10,834
10,168
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

16
0 / 2 / 6
9,045
822
15,098
7,465
2,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 4
9,930
903
5,579
13,680
13,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

17
5 / 1 / 2
10,326
939
12,102
8,251
3,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
Dollaway
Thanatos
17
3 / 4 / 5
10,012
910
8,449
16,521
7,188
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
Wesbest
Charybdis
14
0 / 2 / 3
8,399
764
5,071
9,986
3,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
youngaddy
Poseidon
15
2 / 4 / 5
9,349
850
14,387
10,913
3,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
30
12
Kills
11
11
Deaths
12
21
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
L
Ishtar
Diddy9Five
Ishtar
3
2
1
1.75
W
5
1
2
6
W
Thanatos
Dollaway
Thanatos
3
4
5
1.38
L
Hercules
2
2
3
1.75
L
Arachne
6
4
5
2.13
L
Sylvanus
SoleDeuce
Sylvanus
1
1
6
4
W
Charybdis
Wesbest
Charybdis
0
2
3
0.75
L
0
2
6
1.5
W
Poseidon
youngaddy
Poseidon
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,794
Damage
45,588
60,394
Taken
59,351
40,662
Mitigated
31,957
16,204
Healing
22,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,579
184
2,325
3,048
13,680
13,426
396
6,151
7,437
17,398
0
L
Ishtar
Diddy9Five
Ishtar
7,394
4,328
0
683
11,359
4,751
1,702
5,428
5,855
0
33,134
W
12,102
644
3,615
3,560
8,251
3,614
619
3,324
4,841
58,806
0
W
Thanatos
Dollaway
Thanatos
8,449
2,637
0
6,126
16,521
7,188
305
5,025
11,334
0
34,384
L
Hercules
7,823
1,320
0
4,285
14,321
14,166
0
9,657
4,579
0
14,843
L
Arachne
11,310
7,687
0
3,113
16,415
8,664
345
6,751
9,664
0
19,561
L
Sylvanus
SoleDeuce
Sylvanus
7,169
599
3,563
3,315
10,834
10,168
217
5,219
5,615
25,930
0
W
Charybdis
Wesbest
Charybdis
5,071
2,683
83
2,499
9,986
3,758
1,307
3,225
6,502
0
18,303
L
15,098
4,063
0
1,245
7,465
2,913
0
4,852
2,613
44,518
0
W
Poseidon
youngaddy
Poseidon
14,387
1,753
180
1,010
10,913
3,971
1,190
4,542
6,142
43,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,653
Gold Earned
48,016
186
Minions Killed
279
0
Camps Cleared
0
1,116,006
Distance Traveled
1,229,611
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,930
903
23
2
0
252,085
1
L
Ishtar
9,334
849
48
4
0
217,788
2
W
Ra
10,326
939
107
10
0
249,886
0
W
Thanatos
10,012
910
52
5
0
264,491
0
L
Hercules
8,787
799
18
2
0
210,473
0
L
Arachne
9,672
879
23
2
0
232,939
0
L
Sylvanus
9,815
892
36
3
0
219,270
0
W
Charybdis
8,399
764
37
3
0
219,155
0
L
Nu Wa
9,045
822
61
6
0
235,536
0
W
Poseidon
9,349
850
60
5
0
243,994
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role