Player Matchup

Charon
Charon
BACHIBACHIBACHI
Charon
Level 25
God Stats
27W - 25L
1,508 SR
Queue Stats
65W - 78L
1,455 Elo+
Party 2
He Bo
He Bo
ItzStorma
He Bo
Level 89
God Stats
4W - 4L
1,732 SR
Queue Stats
99W - 107L
1,461 Elo+
Party 2
Persephone
Persephone
NephalemMaiden4
Persephone
Level 3
God Stats
26W - 20L
1,797 SR
Queue Stats
26W - 23L
1,722 Elo+
Solo
Mercury
Mercury
SirArmagedon
Mercury
Level 48
God Stats
3W - 4L
1,406 SR
Queue Stats
168W - 194L
1,434 Elo+
Solo
Camazotz
Camazotz
iRocKnTroLLu
Camazotz
Level 28
God Stats
4W - 5L
1,586 SR
Queue Stats
24W - 19L
1,533 Elo+
Solo
Team Averages
Level 39
1,606 SR
1,521 Elo+

VS

Team Averages
Level 50
1,473 SR
1,447 Elo+
Lancelot
Lancelot
 
Lancelot
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
GodOfYaMom
Kukulkan
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KaPa-93
Ah Muzen Cab
Level 49
God Stats
1W - 0L
1,410 SR
Queue Stats
52W - 55L
1,405 Elo+
Solo
Cthulhu
Cthulhu
chempupwasup
Cthulhu
Level 13
God Stats
10W - 9L
1,455 SR
Queue Stats
11W - 17L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 2
6,946
868
4,295
7,474
6,406
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
ItzStorma
He Bo
12
0 / 3 / 1
6,270
784
5,755
7,289
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
NephalemMaiden4
Persephone
14
0 / 0 / 1
7,321
915
4,848
2,385
984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
SirArmagedon
Mercury
13
3 / 4 / 0
7,253
907
5,768
8,335
3,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Camazotz
iRocKnTroLLu
Camazotz
9
0 / 0 / 0
5,660
708
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
4 / 0 / 2
7,466
933
6,626
6,380
5,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
 
Horus
12
0 / 2 / 4
6,645
831
3,667
7,850
5,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
GodOfYaMom
Kukulkan
12
1 / 1 / 1
6,602
825
2,541
4,252
1,837
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
KaPa-93
Ah Muzen Cab
14
2 / 0 / 4
7,361
920
4,534
3,231
1,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
chempupwasup
Cthulhu
12
0 / 1 / 2
6,473
809
3,797
9,527
9,192
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
4
Kills
7
8
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
4
0
2
5
W
Horus
 
Horus
0
2
4
1
L
1
1
2
2
W
Kukulkan
GodOfYaMom
Kukulkan
1
1
1
1.5
L
He Bo
ItzStorma
He Bo
0
3
1
0.17
W
Ah Muzen Cab
KaPa-93
Ah Muzen Cab
2
0
4
4
L
Persephone
NephalemMaiden4
Persephone
0
0
1
0.5
L
Mercury
SirArmagedon
Mercury
3
4
0
0.75
W
Cthulhu
chempupwasup
Cthulhu
0
1
2
1
L
Camazotz
iRocKnTroLLu
Camazotz
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,666
Damage
21,165
25,483
Taken
31,240
13,242
Mitigated
23,027
1,961
Healing
3,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
6,626
716
0
250
6,380
5,185
0
2,981
3,399
0
22,481
W
Horus
 
Horus
3,667
1,386
480
1,492
7,850
5,386
112
3,592
4,258
0
7,299
L
4,295
407
0
789
7,474
6,406
0
2,947
4,527
10,678
0
W
Kukulkan
GodOfYaMom
Kukulkan
2,541
176
0
262
4,252
1,837
931
1,549
2,703
16,223
0
L
He Bo
ItzStorma
He Bo
5,755
388
0
480
7,289
2,526
0
1,370
5,919
15,882
0
W
Ah Muzen Cab
KaPa-93
Ah Muzen Cab
4,534
1,326
0
364
3,231
1,427
1,128
1,032
2,199
0
30,177
L
Persephone
NephalemMaiden4
Persephone
4,848
166
0
138
2,385
984
76
905
1,480
25,748
0
L
Mercury
SirArmagedon
Mercury
5,768
3,240
0
554
8,335
3,326
0
1,116
7,219
0
18,776
W
Cthulhu
chempupwasup
Cthulhu
3,797
222
253
445
9,527
9,192
544
5,744
3,783
7,350
0
L
Camazotz
iRocKnTroLLu
Camazotz
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,450
Gold Earned
34,547
141
Minions Killed
152
0
Camps Cleared
0
673,149
Distance Traveled
935,386
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,466
933
38
5
0
214,535
0
W
Horus
6,645
831
8
1
0
202,746
0
L
Charon
6,946
868
17
2
0
183,722
0
W
Kukulkan
6,602
825
30
4
0
137,287
0
L
He Bo
6,270
784
23
3
0
162,859
0
W
Ah Muzen Cab
7,361
920
59
7
0
200,194
0
L
Persephone
7,321
915
66
8
0
146,002
4
L
Mercury
7,253
907
35
4
0
180,484
0
W
Cthulhu
6,473
809
17
2
0
180,624
0
L
Camazotz
5,660
708
0
0
0
82
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role