Player Matchup

Izanami
Izanami
AntonioMorales
Izanami
Level 146
God Stats
9W - 2L
1,920 SR
Queue Stats
482W - 432L
1,555 Elo+
Party 3
Chang'e
Chang'e
ElFabø
Chang'e
Level 147
God Stats
90W - 70L
1,593 SR
Queue Stats
436W - 397L
1,546 Elo+
Party 3
Guan Yu
Guan Yu
NoMoreCigs
Guan Yu
Level 156
God Stats
2W - 2L
1,689 SR
Queue Stats
114W - 116L
1,457 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RedShark617
Morgan Le Fay
Level 165
God Stats
6W - 8L
1,657 SR
Queue Stats
146W - 123L
1,577 Elo+
Party 1
Fenrir
Fenrir
TitanAaeri
Fenrir
Level 158
God Stats
6W - 4L
1,944 SR
Queue Stats
149W - 125L
1,577 Elo+
Party 1
Team Averages
Level 154
1,761 SR
1,542 Elo+

VS

Team Averages
Level 147
1,504 SR
1,544 Elo+
Janus
Janus
 
Janus
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Franciscorex96
Apollo
Level 95
God Stats
2W - 1L
1,644 SR
Queue Stats
210W - 172L
1,510 Elo+
Party 2
Maui
Maui
Joelmite
Maui
Level 168
God Stats
2W - 2L
1,282 SR
Queue Stats
243W - 223L
1,524 Elo+
Party 2
Serqet
Serqet
ZNKgame
Serqet
Level 147
God Stats
2W - 2L
1,383 SR
Queue Stats
288W - 265L
1,622 Elo+
Solo
Amaterasu
Amaterasu
accbyvol
Amaterasu
Level 156
God Stats
41W - 23L
1,711 SR
Queue Stats
351W - 302L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
5,846
585
6,707
6,138
2,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
ElFabø
Chang'e
7
1 / 2 / 1
5,530
553
4,403
9,282
4,822
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Guan Yu
NoMoreCigs
Guan Yu
7
0 / 4 / 0
4,594
459
2,667
8,633
2,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
RedShark617
Morgan Le Fay
10
1 / 1 / 1
5,779
578
6,322
4,198
1,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
TitanAaeri
Fenrir
9
1 / 2 / 1
5,183
518
3,586
8,409
3,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
2 / 0 / 3
6,056
606
3,314
5,956
2,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 1
5,746
575
3,059
6,467
2,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Maui
9
1 / 2 / 4
5,427
543
3,102
8,938
6,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
ZNKgame
Serqet
11
3 / 1 / 2
6,455
646
3,642
8,059
2,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
accbyvol
Amaterasu
11
4 / 0 / 1
6,921
692
5,312
8,748
7,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
4
Kills
11
11
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
3
3.5
L
1
2
1
0.75
L
Chang'e
ElFabø
Chang'e
1
2
1
0.75
W
1
1
1
1.5
W
Maui
1
2
4
1.5
L
Guan Yu
NoMoreCigs
Guan Yu
0
4
0
0
L
Morgan Le Fay
RedShark617
Morgan Le Fay
1
1
1
1.5
L
Fenrir
TitanAaeri
Fenrir
1
2
1
0.75
W
Serqet
ZNKgame
Serqet
3
1
2
4
W
Amaterasu
accbyvol
Amaterasu
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,685
Damage
18,429
36,660
Taken
38,168
14,475
Mitigated
21,405
12,386
Healing
7,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,314
430
0
750
5,956
2,132
0
2,700
3,256
42,374
0
L
6,707
5,375
0
1,318
6,138
2,031
602
880
5,098
0
48,589
L
Chang'e
ElFabø
Chang'e
4,403
443
1,209
3,716
9,282
4,822
0
2,149
7,091
20,658
0
W
3,059
1,935
0
1,671
6,467
2,118
817
1,339
5,128
0
40,266
W
Maui
3,102
986
0
2,246
8,938
6,255
0
3,933
5,005
12,951
0
L
Guan Yu
NoMoreCigs
Guan Yu
2,667
659
0
1,612
8,633
2,940
0
533
7,525
0
22,155
L
Morgan Le Fay
RedShark617
Morgan Le Fay
6,322
611
0
636
4,198
1,570
0
936
3,215
47,681
0
L
Fenrir
TitanAaeri
Fenrir
3,586
868
0
3,895
8,409
3,112
0
1,918
6,321
0
28,295
W
Serqet
ZNKgame
Serqet
3,642
943
0
851
8,059
2,921
0
1,660
6,399
0
39,936
W
Amaterasu
accbyvol
Amaterasu
5,312
1,905
0
2,084
8,748
7,979
333
1,093
7,655
0
44,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,932
Gold Earned
30,605
257
Minions Killed
313
0
Camps Cleared
0
964,454
Distance Traveled
1,033,009
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,056
606
82
8
0
216,599
2
L
Izanami
5,846
585
76
8
0
193,446
1
L
Chang'e
5,530
553
20
2
0
201,980
4
W
Apollo
5,746
575
68
7
0
180,649
0
W
Maui
5,427
543
20
2
0
197,348
4
L
Guan Yu
4,594
459
34
3
0
153,171
0
L
Morgan Le Fay
5,779
578
82
8
0
200,110
0
L
Fenrir
5,183
518
45
5
0
215,747
3
W
Serqet
6,455
646
68
7
0
251,811
0
W
Amaterasu
6,921
692
75
8
0
186,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role