Player Matchup

Ix Chel
Ix Chel
FIankVille
Ix Chel
Level 79
God Stats
1W - 1L
1,524 SR
Queue Stats
7W - 7L
1,426 Elo+
Party 2
Ne Zha
Ne Zha
KingValle
Ne Zha
Level 126
God Stats
0W - 1L
1,736 SR
Queue Stats
9W - 13L
1,373 Elo+
Party 2
Maui
Maui
Thebeast301120
Maui
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 96
1,587 SR
1,433 Elo+

VS

Team Averages
Level 61
1,603 SR
1,422 Elo+
Amaterasu
Amaterasu
ITZCHABOISMILES
Amaterasu
Level 82
God Stats
17W - 15L
1,499 SR
Queue Stats
45W - 41L
1,428 Elo+
Party 1
Gilgamesh
Gilgamesh
Kiddytherandom
Gilgamesh
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 34L
1,422 Elo+
Party 1
Zeus
Zeus
SemiproSpider37
Zeus
Level 86
God Stats
4W - 3L
1,811 SR
Queue Stats
48W - 44L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
FIankVille
Ix Chel
12
4 / 4 / 2
9,425
785
9,905
12,419
5,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
KingValle
Ne Zha
11
2 / 5 / 3
9,302
775
5,394
13,470
10,657
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
1 / 6 / 4
8,477
706
4,495
14,607
10,229
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ITZCHABOISMILES
Amaterasu
12
4 / 1 / 10
9,990
833
5,200
9,402
9,839
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
Kiddytherandom
Gilgamesh
12
1 / 1 / 12
9,548
796
8,211
9,571
9,428
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
10 / 6 / 5
11,087
924
18,929
9,751
3,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
7
Kills
15
15
Deaths
8
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
FIankVille
Ix Chel
4
4
2
1.25
W
Amaterasu
ITZCHABOISMILES
Amaterasu
4
1
10
9
W
Gilgamesh
Kiddytherandom
Gilgamesh
1
1
12
7
L
Ne Zha
KingValle
Ne Zha
2
5
3
0.7
W
10
6
5
2.08
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,794
Damage
32,340
40,496
Taken
28,724
26,203
Mitigated
23,202
6,590
Healing
2,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
FIankVille
Ix Chel
9,905
1,472
1,662
3,688
12,419
5,317
486
5,885
6,534
53,535
0
W
Amaterasu
ITZCHABOISMILES
Amaterasu
5,200
2,080
0
862
9,402
9,839
1,265
4,917
4,485
0
19,677
W
Gilgamesh
Kiddytherandom
Gilgamesh
8,211
1,870
0
1,355
9,571
9,428
886
4,780
4,791
0
25,141
L
Ne Zha
KingValle
Ne Zha
5,394
2,324
0
1,158
13,470
10,657
0
5,810
7,660
329
21,000
W
18,929
2,822
0
5
9,751
3,935
919
4,920
4,831
44,357
0
L
4,495
1,715
0
82
14,607
10,229
40
7,734
6,873
14,925
48

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,204
Gold Earned
30,625
105
Minions Killed
94
0
Camps Cleared
0
574,470
Distance Traveled
648,557
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,425
785
55
5
0
198,547
0
W
Amaterasu
9,990
833
26
2
0
215,265
3
W
Gilgamesh
9,548
796
30
3
0
245,824
0
L
Ne Zha
9,302
775
25
2
0
183,711
2
W
Zeus
11,087
924
38
3
0
187,468
0
L
Maui
8,477
706
25
2
0
192,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role