Player Matchup

Gilgamesh
Gilgamesh
Boomroy
Gilgamesh
Level 152
God Stats
2W - 4L
1,262 SR
Queue Stats
225W - 224L
1,486 Elo+
Solo
Ares
Ares
Lilsleezy2502
Ares
Level 112
God Stats
1W - 0L
1,326 SR
Queue Stats
25W - 10L
1,597 Elo+
Party 2
Ra
Ra
OGmudddy
Ra
Level 139
God Stats
1W - 0L
1,572 SR
Queue Stats
16W - 12L
1,523 Elo+
Party 2
Rama
Rama
TheHellBoundFox
Rama
Level 61
God Stats
7W - 3L
1,746 SR
Queue Stats
183W - 157L
1,458 Elo+
Solo
Chiron
Chiron
davidfigs04
Chiron
Level 76
God Stats
4W - 1L
1,719 SR
Queue Stats
133W - 103L
1,519 Elo+
Solo
Team Averages
Level 108
1,525 SR
1,517 Elo+

VS

Team Averages
Level 144
1,519 SR
1,462 Elo+
Fafnir
Fafnir
Bsavvvy
Fafnir
Level 158
God Stats
0W - 1L
1,307 SR
Queue Stats
28W - 33L
1,436 Elo+
Party 1
Horus
Horus
CosmicTempo
Horus
Level 145
God Stats
0W - 1L
1,681 SR
Queue Stats
22W - 25L
1,503 Elo+
Party 1
Chaac
Chaac
NocteMelodia
Chaac
Level 154
God Stats
1W - 2L
1,511 SR
Queue Stats
48W - 56L
1,433 Elo+
Party 1
Hou Yi
Hou Yi
Qman979
Hou Yi
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 40L
1,446 Elo+
Party 1
Zeus
Zeus
waynedemp
Zeus
Level 149
God Stats
11W - 10L
1,593 SR
Queue Stats
718W - 722L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Boomroy
Gilgamesh
13
0 / 1 / 12
7,755
776
4,727
11,218
8,725
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 1 / 13
8,589
859
6,535
14,857
16,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
5 / 2 / 11
9,570
957
12,192
10,411
4,777
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 1 / 13
9,108
911
10,521
9,399
4,523
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chiron
16
9 / 1 / 7
9,818
982
14,765
12,853
6,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Bsavvvy
Fafnir
9
0 / 5 / 3
6,590
659
3,817
11,053
11,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

12
1 / 3 / 1
7,019
702
3,154
12,063
11,903
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 5 / 3
6,534
653
9,731
12,453
8,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
Qman979
Hou Yi
15
1 / 3 / 3
7,646
765
4,846
9,371
4,339
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
16
2 / 4 / 0
8,330
833
17,317
8,242
3,569
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
14
20
Kills
4
6
Deaths
20
56
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Boomroy
Gilgamesh
0
1
12
6
L
Fafnir
Bsavvvy
Fafnir
0
5
3
0.3
L
1
3
1
0.5
W
1
1
13
7.5
L
0
5
3
0.3
W
5
2
11
5.25
L
Hou Yi
Qman979
Hou Yi
1
3
3
0.83
W
5
1
13
11.5
W
Chiron
9
1
7
12.5
L
Zeus
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,740
Damage
38,865
58,738
Taken
53,182
40,944
Mitigated
39,304
32,229
Healing
13,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Boomroy
Gilgamesh
4,727
892
1,291
1,510
11,218
8,725
224
3,332
7,886
0
10,302
L
Fafnir
Bsavvvy
Fafnir
3,817
753
328
877
11,053
11,006
0
2,451
8,525
6,008
0
L
3,154
1,021
2,788
3,908
12,063
11,903
0
3,765
8,198
0
5,328
W
6,535
341
4,091
5,125
14,857
16,582
64
3,860
10,997
9,294
0
L
9,731
357
393
2,508
12,453
8,487
0
5,042
7,246
0
17,636
W
12,192
345
7,831
3,460
10,411
4,777
548
3,252
7,159
34,261
0
L
Hou Yi
Qman979
Hou Yi
4,846
1,662
481
1,726
9,371
4,339
0
3,269
5,949
0
18,957
W
10,521
8,737
637
2,123
9,399
4,523
1,443
4,555
4,844
0
16,205
W
Chiron
14,765
4,663
2,517
3,644
12,853
6,337
2,554
6,135
6,718
0
28,221
L
Zeus
17,317
795
90
716
8,242
3,569
20
3,539
4,537
31,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,840
Gold Earned
36,119
116
Minions Killed
90
0
Camps Cleared
0
1,085,294
Distance Traveled
822,125
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,755
776
12
1
0
205,301
0
L
Fafnir
6,590
659
3
0
0
126,650
0
L
Horus
7,019
702
3
0
0
193,665
0
W
Ares
8,589
859
8
1
0
244,392
0
L
Chaac
6,534
653
17
2
0
153,487
0
W
Ra
9,570
957
58
6
0
231,159
0
L
Hou Yi
7,646
765
24
2
0
167,075
0
W
Rama
9,108
911
16
2
0
191,935
0
W
Chiron
9,818
982
22
2
0
212,507
0
L
Zeus
8,330
833
43
4
0
181,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role