Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
DarkBlack999
Maman Brigitte
Level 157
God Stats
2W - 4L
1,388 SR
Queue Stats
33W - 34L
1,476 Elo+
Solo
Rama
Rama
Jonny1220
Rama
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,577 Elo+
Solo
Susano
Susano
MOU5E
Susano
Level 148
God Stats
0W - 5L
1,216 SR
Queue Stats
55W - 71L
1,442 Elo+
Solo
Surtr
Surtr
Twomuchfor1King
Surtr
Level 147
God Stats
3W - 9L
1,394 SR
Queue Stats
117W - 137L
1,493 Elo+
Solo
Team Averages
Level 149
1,400 SR
1,498 Elo+

VS

Team Averages
Level 84
1,542 SR
1,500 Elo+
Thanatos
Thanatos
 
Thanatos
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
BeenusOmega
Ix Chel
Level 62
God Stats
19W - 24L
1,493 SR
Queue Stats
121W - 112L
1,490 Elo+
Party 1
Athena
Athena
HOOLIGANS84
Athena
Level 26
God Stats
9W - 6L
1,598 SR
Queue Stats
55W - 56L
1,477 Elo+
Party 1
Merlin
Merlin
TheDarckEssence
Merlin
Level 116
God Stats
22W - 24L
1,556 SR
Queue Stats
195W - 210L
1,512 Elo+
Solo
Cupid
Cupid
goughbey
Cupid
Level 117
God Stats
3W - 5L
1,560 SR
Queue Stats
142W - 123L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 0 / 0
5,305
1,061
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Maman Brigitte
DarkBlack999
Maman Brigitte
11
0 / 7 / 1
5,982
1,196
5,722
9,820
3,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
11
0 / 1 / 2
5,972
1,194
5,729
4,512
1,516
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
MOU5E
Susano
10
1 / 4 / 1
6,085
1,217
4,880
7,086
2,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
1 / 3 / 0
6,105
1,221
4,380
8,857
7,931
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

302

VS

Team 2 Tickets

393

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
5 / 1 / 7
7,079
1,416
6,143
4,907
2,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ix Chel
BeenusOmega
Ix Chel
12
5 / 1 / 7
7,764
1,553
6,810
4,864
2,787
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Athena
12
1 / 0 / 11
6,912
1,382
3,439
7,149
6,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 0 / 11
6,834
1,367
5,168
2,524
992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
goughbey
Cupid
12
2 / 0 / 10
6,642
1,328
4,995
3,333
1,491
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
61
2
Kills
15
15
Deaths
2
4
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
0
0
0
W
Thanatos
 
Thanatos
5
1
7
8.5
W
Ix Chel
BeenusOmega
Ix Chel
5
1
7
8.5
L
Maman Brigitte
DarkBlack999
Maman Brigitte
0
7
1
0.07
W
Athena
1
0
11
6.5
L
Rama
0
1
2
1
L
Susano
MOU5E
Susano
1
4
1
0.38
W
2
0
11
7.5
L
1
3
0
0.33
W
Cupid
goughbey
Cupid
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,711
Damage
26,555
30,275
Taken
22,777
16,159
Mitigated
14,705
2,362
Healing
7,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
0
0
0
0
0
0
0
0
0
355
0
W
Thanatos
 
Thanatos
6,143
1,516
0
3,026
4,907
2,648
0
767
4,140
0
12,109
W
Ix Chel
BeenusOmega
Ix Chel
6,810
1,585
1,594
775
4,864
2,787
0
1,289
3,575
14,689
0
L
Maman Brigitte
DarkBlack999
Maman Brigitte
5,722
266
0
0
9,820
3,781
0
4,275
5,542
20,391
0
W
Athena
3,439
733
0
1,282
7,149
6,787
0
1,861
5,288
9,381
0
L
Rama
5,729
4,786
0
828
4,512
1,516
0
1,711
2,801
0
14,709
L
Susano
MOU5E
Susano
4,880
399
0
27
7,086
2,931
0
3,982
3,104
0
9,275
W
5,168
277
0
240
2,524
992
0
663
1,861
15,369
0
L
4,380
580
0
1,507
8,857
7,931
0
5,446
3,411
142
12,841
W
Cupid
goughbey
Cupid
4,995
2,691
324
323
3,333
1,491
0
1,284
2,049
0
18,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,449
Gold Earned
35,231
82
Minions Killed
113
3
Camps Cleared
6
380,310
Distance Traveled
569,117
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,305
1,061
1
0
1
6,458
0
W
Thanatos
7,079
1,416
18
4
2
125,232
0
W
Ix Chel
7,764
1,553
22
4
0
96,755
0
L
Maman Brigitte
5,982
1,196
31
6
1
106,360
0
W
Athena
6,912
1,382
12
2
0
119,020
0
L
Rama
5,972
1,194
28
6
0
80,616
0
L
Susano
6,085
1,217
6
1
1
88,227
0
W
Merlin
6,834
1,367
24
5
4
116,217
0
L
Surtr
6,105
1,221
16
3
0
98,649
0
W
Cupid
6,642
1,328
37
7
0
111,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role