Player Matchup

Xing Tian
Xing Tian
Jrod996
Xing Tian
Level 128
God Stats
4W - 1L
1,563 SR
Queue Stats
66W - 69L
1,436 Elo+
Party 2
Bacchus
Bacchus
KingIronfoot
Bacchus
Level 159
God Stats
0W - 2L
1,731 SR
Queue Stats
515W - 526L
1,574 Elo+
Party 4
Pele
Pele
Spiritbοx
Pele
Level 58
God Stats
5W - 12L
1,470 SR
Queue Stats
5W - 13L
1,318 Elo+
Solo
Izanami
Izanami
SwaggyGBaby
Izanami
Level 113
God Stats
15W - 12L
1,513 SR
Queue Stats
41W - 38L
1,431 Elo+
Party 2
Kali
Kali
TheSimpleJack_97
Kali
Level 91
God Stats
3W - 7L
1,500 SR
Queue Stats
276W - 295L
1,564 Elo+
Party 4
Team Averages
Level 110
1,555 SR
1,465 Elo+

VS

Team Averages
Level 148
1,600 SR
1,472 Elo+
Merlin
Merlin
 
Merlin
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
Breitsprecher
Khepri
Level 192
God Stats
89W - 90L
1,601 SR
Queue Stats
313W - 333L
1,406 Elo+
Party 3
Danzaburou
Danzaburou
HAR21
Danzaburou
Level 122
God Stats
11W - 3L
1,646 SR
Queue Stats
12W - 7L
1,503 Elo+
Party 1
Hun Batz
Hun Batz
Mularjpg
Hun Batz
Level 129
God Stats
6W - 1L
1,729 SR
Queue Stats
13W - 7L
1,532 Elo+
Party 1
Chaac
Chaac
Paper_Shorts
Chaac
Level 158
God Stats
1W - 1L
1,525 SR
Queue Stats
115W - 142L
1,419 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Jrod996
Xing Tian
5
2 / 1 / 2
3,693
739
2,492
4,564
2,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bacchus
KingIronfoot
Bacchus
7
0 / 1 / 0
3,730
746
1,468
3,680
2,706
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

1
0 / 0 / 0
2,487
497
0
0
0
Izanami
SwaggyGBaby
Izanami
6
2 / 2 / 1
3,966
793
3,566
3,481
996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 0 / 0
3,564
713
266
4,022
1,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
7
1 / 0 / 0
3,961
792
516
746
215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 1 / 3
3,711
742
1,232
4,477
2,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
HAR21
Danzaburou
6
1 / 3 / 1
3,533
707
2,387
3,733
1,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hun Batz
Mularjpg
Hun Batz
7
2 / 0 / 1
4,069
814
1,410
2,857
895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 0 / 0
3,623
725
1,380
3,190
1,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
4
Kills
4
4
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
0
1
W
0
1
3
1.5
W
Danzaburou
HAR21
Danzaburou
1
3
1
0.5
L
Xing Tian
Jrod996
Xing Tian
2
1
2
3
L
Bacchus
KingIronfoot
Bacchus
0
1
0
0
W
Hun Batz
Mularjpg
Hun Batz
2
0
1
2.5
W
0
0
0
0
L
0
0
0
0
L
Izanami
SwaggyGBaby
Izanami
2
2
1
1.25
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,792
Damage
6,925
15,747
Taken
15,003
7,686
Mitigated
6,491
4,446
Healing
4,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
516
0
0
202
746
215
0
160
586
22,282
0
W
1,232
170
91
1,252
4,477
2,858
0
1,167
3,310
8,798
0
W
Danzaburou
HAR21
Danzaburou
2,387
1,202
0
490
3,733
1,301
0
1,325
2,408
0
15,244
L
Xing Tian
Jrod996
Xing Tian
2,492
692
0
750
4,564
2,638
0
643
3,921
9,947
0
L
Bacchus
KingIronfoot
Bacchus
1,468
257
0
2,130
3,680
2,706
0
275
3,405
17,847
0
W
Hun Batz
Mularjpg
Hun Batz
1,410
612
0
578
2,857
895
0
0
2,857
0
22,820
W
1,380
464
0
1,504
3,190
1,222
0
1,308
1,882
0
15,916
L
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
SwaggyGBaby
Izanami
3,566
2,794
0
949
3,481
996
0
589
2,892
0
23,238
L
266
176
0
617
4,022
1,346
0
241
3,781
0
19,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,440
Gold Earned
18,897
127
Minions Killed
160
0
Camps Cleared
0
444,272
Distance Traveled
565,608
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
3,961
792
42
8
0
110,751
0
W
Khepri
3,711
742
7
1
0
98,752
0
W
Danzaburou
3,533
707
30
6
0
103,067
0
L
Xing Tian
3,693
739
14
3
0
114,877
0
L
Bacchus
3,730
746
36
7
0
111,246
0
W
Hun Batz
4,069
814
53
11
0
132,239
1
W
Chaac
3,623
725
28
6
0
120,799
0
L
Pele
2,487
497
0
0
0
0
0
L
Izanami
3,966
793
38
8
0
87,989
2
L
Kali
3,564
713
39
8
0
130,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role