Player Matchup

Anhur
Anhur
ALLMONEY1N NMO
Anhur
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 126L
1,516 Elo+
Solo
Odin
Odin
BalBars
Odin
Level 64
God Stats
5W - 3L
1,644 SR
Queue Stats
101W - 97L
1,462 Elo+
Party 1
Scylla
Scylla
Nerunn
Scylla
Level 27
God Stats
3W - 1L
1,640 SR
Queue Stats
60W - 59L
1,507 Elo+
Party 1
Ao Kuang
Ao Kuang
Zonerino
Ao Kuang
Level 120
God Stats
2W - 2L
1,184 SR
Queue Stats
170W - 153L
1,504 Elo+
Party 1
Nike
Nike
xLoganTx
Nike
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 72L
1,497 Elo+
Party 1
Team Averages
Level 87
1,494 SR
1,497 Elo+

VS

Team Averages
Level 116
1,514 SR
1,494 Elo+
Hades
Hades
DSM Nexus IIV
Hades
Level 119
God Stats
3W - 3L
1,563 SR
Queue Stats
131W - 157L
1,458 Elo+
Party 2
Artemis
Artemis
Dsm Mugetsu
Artemis
Level 125
God Stats
5W - 2L
1,743 SR
Queue Stats
138W - 164L
1,462 Elo+
Party 2
Bellona
Bellona
FamineSliver
Bellona
Level 126
God Stats
1W - 3L
1,312 SR
Queue Stats
116W - 124L
1,487 Elo+
Party 2
Maui
Maui
MaverickZero425
Maui
Level 88
God Stats
0W - 1L
1,279 SR
Queue Stats
193W - 218L
1,444 Elo+
Solo
Tiamat
Tiamat
Vinono
Tiamat
Level 122
God Stats
5W - 4L
1,673 SR
Queue Stats
336W - 328L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 12
8,562
714
9,981
12,345
5,455
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Odin
BalBars
Odin
13
1 / 2 / 9
8,051
671
3,128
18,117
14,216
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Nerunn
Scylla
18
3 / 0 / 13
10,204
850
13,475
3,216
1,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ao Kuang
Zonerino
Ao Kuang
17
14 / 1 / 5
10,794
900
14,034
13,516
13,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nike
16
1 / 2 / 17
9,133
761
10,539
17,863
13,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 5
8,628
719
11,108
10,694
8,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Dsm Mugetsu
Artemis
14
0 / 5 / 4
7,575
631
13,157
9,762
4,365
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
FamineSliver
Bellona
16
5 / 4 / 4
9,371
781
10,077
13,219
13,617
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 5 / 5
8,004
667
4,369
14,318
15,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Vinono
Tiamat
15
0 / 3 / 8
8,017
668
13,223
7,079
3,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
35
22
Kills
9
11
Deaths
22
56
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
6
12
1.5
W
Odin
BalBars
Odin
1
2
9
2.75
L
3
5
5
1.1
L
Artemis
Dsm Mugetsu
Artemis
0
5
4
0.4
L
Bellona
FamineSliver
Bellona
5
4
4
1.75
L
1
5
5
0.7
W
Scylla
Nerunn
Scylla
3
0
13
9.5
L
Tiamat
Vinono
Tiamat
0
3
8
1.33
W
Ao Kuang
Zonerino
Ao Kuang
14
1
5
16.5
W
Nike
1
2
17
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,157
Damage
51,934
65,057
Taken
55,072
49,027
Mitigated
45,675
22,042
Healing
8,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,981
6,421
350
1,778
12,345
5,455
1,849
5,308
7,037
0
21,386
W
Odin
BalBars
Odin
3,128
1,185
988
5,704
18,117
14,216
187
8,499
9,618
0
4,769
L
11,108
463
716
1,779
10,694
8,206
0
4,535
5,885
21,419
0
L
Artemis
Dsm Mugetsu
Artemis
13,157
5,669
51
287
9,762
4,365
0
4,313
5,115
0
32,115
L
Bellona
FamineSliver
Bellona
10,077
1,476
309
1,572
13,219
13,617
0
6,576
5,993
0
14,279
L
4,369
1,557
78
1,598
14,318
15,734
23
8,033
5,480
4,985
0
W
Scylla
Nerunn
Scylla
13,475
217
0
224
3,216
1,498
510
1,732
1,484
30,912
0
L
Tiamat
Vinono
Tiamat
13,223
1,602
197
1,831
7,079
3,753
24
1,808
5,090
28,715
0
W
Ao Kuang
Zonerino
Ao Kuang
14,034
4,194
1,422
6,546
13,516
13,982
1,299
5,081
8,435
19,891
0
W
Nike
10,539
394
1,111
3,919
17,863
13,876
618
8,080
9,783
0
24,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,744
Gold Earned
41,595
123
Minions Killed
120
0
Camps Cleared
0
1,130,067
Distance Traveled
961,032
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,562
714
16
1
0
191,643
0
W
Odin
8,051
671
0
0
0
215,847
0
L
Hades
8,628
719
30
3
0
193,417
0
L
Artemis
7,575
631
39
3
0
165,544
0
L
Bellona
9,371
781
7
1
0
211,469
0
L
Maui
8,004
667
5
0
0
175,307
0
W
Scylla
10,204
850
55
5
0
244,144
0
L
Tiamat
8,017
668
39
3
0
215,295
0
W
Ao Kuang
10,794
900
23
2
0
229,779
0
W
Nike
9,133
761
29
2
0
248,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role