Player Matchup

Anubis
Anubis
Devillukewarm
Anubis
Level 157
God Stats
0W - 1L
1,554 SR
Queue Stats
1W - 6L
1,209 Elo+
Party 1
Mulan
Mulan
YoungDutch
Mulan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bakasura
Bakasura
juicéman
Bakasura
Level 159
God Stats
1W - 1L
1,331 SR
Queue Stats
45W - 40L
1,581 Elo+
Party 1
Team Averages
Level 110
1,462 SR
1,430 Elo+

VS

Team Averages
Level 146
1,579 SR
1,530 Elo+
Mulan
Mulan
ALONXZOROJO
Mulan
Level 155
God Stats
7W - 1L
1,628 SR
Queue Stats
222W - 214L
1,607 Elo+
Solo
Persephone
Persephone
Isitlosstho
Persephone
Level 153
God Stats
5W - 5L
1,490 SR
Queue Stats
32W - 26L
1,497 Elo+
Party 2
Charybdis
Charybdis
mackellar8
Charybdis
Level 129
God Stats
1W - 0L
1,619 SR
Queue Stats
67W - 66L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 9 / 10
12,958
864
16,340
16,782
8,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
13
1 / 8 / 10
10,729
715
5,040
21,663
20,026
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bakasura
juicéman
Bakasura
16
9 / 7 / 4
13,578
905
14,426
17,967
12,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 18
12,721
848
13,598
21,896
21,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
Isitlosstho
Persephone
16
8 / 5 / 14
14,610
974
13,813
12,369
3,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
mackellar8
Charybdis
16
13 / 6 / 7
14,152
943
17,788
13,922
4,537

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
63
17
Kills
24
24
Deaths
17
24
Assists
39
Player
Kills
Deaths
Assists
KDA
W
3
6
18
2
L
7
9
10
1.33
W
Persephone
Isitlosstho
Persephone
8
5
14
3
L
Mulan
1
8
10
0.75
L
Bakasura
juicéman
Bakasura
9
7
4
1.57
W
Charybdis
mackellar8
Charybdis
13
6
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,806
Damage
45,199
56,412
Taken
48,187
41,143
Mitigated
29,911
7,942
Healing
9,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,598
2,327
0
6,614
21,896
21,945
596
8,824
10,888
310
38,018
L
16,340
738
0
3,887
16,782
8,858
1,218
3,867
12,530
66,332
0
W
Persephone
Isitlosstho
Persephone
13,813
2,039
0
838
12,369
3,429
564
4,447
6,385
57,966
0
L
Mulan
5,040
914
0
181
21,663
20,026
85
5,050
15,935
48
10,309
L
Bakasura
juicéman
Bakasura
14,426
8,840
0
3,874
17,967
12,259
465
4,692
12,520
0
30,729
W
Charybdis
mackellar8
Charybdis
17,788
10,846
207
1,811
13,922
4,537
1,865
3,343
9,704
0
52,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,265
Gold Earned
41,483
145
Minions Killed
163
0
Camps Cleared
0
691,986
Distance Traveled
709,043
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,721
848
43
3
0
247,811
2
L
Anubis
12,958
864
71
5
0
205,944
0
W
Persephone
14,610
974
73
5
0
256,169
0
L
Mulan
10,729
715
5
0
0
228,408
0
L
Bakasura
13,578
905
69
5
0
257,634
0
W
Charybdis
14,152
943
47
3
0
205,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role