Player Matchup

Awilix
Awilix
GotYourBacks
Awilix
Level 28
God Stats
4W - 1L
1,926 SR
Queue Stats
59W - 60L
1,534 Elo+
Party 2
Cu Chulainn
Cu Chulainn
KillingJoy115
Cu Chulainn
Level 98
God Stats
7W - 5L
1,671 SR
Queue Stats
210W - 150L
1,637 Elo+
Solo
Danzaburou
Danzaburou
LoptAsator
Danzaburou
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 66L
1,491 Elo+
Solo
Ix Chel
Ix Chel
N1TgDom-Yt
Ix Chel
Level 129
God Stats
8W - 10L
1,519 SR
Queue Stats
218W - 199L
1,528 Elo+
Party 2
Guan Yu
Guan Yu
ReisWorld
Guan Yu
Level 41
God Stats
1W - 1L
1,304 SR
Queue Stats
37W - 43L
1,482 Elo+
Solo
Team Averages
Level 66
1,584 SR
1,534 Elo+

VS

Team Averages
Level 112
1,538 SR
1,554 Elo+
Sol
Sol
DevinDare
Sol
Level 119
God Stats
12W - 5L
1,481 SR
Queue Stats
480W - 424L
1,554 Elo+
Solo
Vulcan
Vulcan
Shaft47
Vulcan
Level 104
God Stats
7W - 3L
1,453 SR
Queue Stats
311W - 282L
1,555 Elo+
Party 1
Shiva
Shiva
Sweptwheel167
Shiva
Level 82
God Stats
4W - 0L
1,500 SR
Queue Stats
41W - 22L
1,575 Elo+
Solo
Mercury
Mercury
Zédan
Mercury
Level 107
God Stats
7W - 2L
1,680 SR
Queue Stats
140W - 102L
1,557 Elo+
Solo
Maui
Maui
isabeanz
Maui
Level 146
God Stats
153W - 111L
1,575 SR
Queue Stats
553W - 464L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
6
0 / 1 / 1
3,439
688
910
4,272
1,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
KillingJoy115
Cu Chulainn
3
0 / 1 / 0
2,845
569
487
2,625
1,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
LoptAsator
Danzaburou
5
0 / 0 / 0
3,352
670
1,573
2,588
878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ix Chel
N1TgDom-Yt
Ix Chel
7
1 / 1 / 0
3,717
743
1,480
3,369
1,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Guan Yu
ReisWorld
Guan Yu
5
0 / 1 / 0
3,401
680
1,026
6,072
2,801
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
4,198
840
4,950
2,153
594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
Shaft47
Vulcan
7
2 / 0 / 0
4,086
817
3,027
2,718
867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 0 / 0
4,641
928
1,499
3,266
1,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mercury
Zédan
Mercury
7
0 / 1 / 2
4,066
813
1,290
5,236
1,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Maui
6
0 / 0 / 1
4,215
843
1,432
3,603
2,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
4
4
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
Awilix
0
1
1
0.5
L
Cu Chulainn
KillingJoy115
Cu Chulainn
0
1
0
0
L
Danzaburou
LoptAsator
Danzaburou
0
0
0
0
L
Ix Chel
N1TgDom-Yt
Ix Chel
1
1
0
1
L
Guan Yu
ReisWorld
Guan Yu
0
1
0
0
W
Vulcan
Shaft47
Vulcan
2
0
0
2
W
1
0
0
1
W
Mercury
Zédan
Mercury
0
1
2
1
W
Maui
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,476
Damage
12,198
18,926
Taken
16,976
7,098
Mitigated
6,615
7,025
Healing
6,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,950
2,382
0
1,246
2,153
594
28
0
2,153
28,714
2,425
L
Awilix
910
505
0
725
4,272
1,336
0
1,065
3,207
0
14,811
L
Cu Chulainn
KillingJoy115
Cu Chulainn
487
31
0
658
2,625
1,028
0
0
2,625
0
5,219
L
Danzaburou
LoptAsator
Danzaburou
1,573
667
0
879
2,588
878
0
2,057
531
0
18,237
L
Ix Chel
N1TgDom-Yt
Ix Chel
1,480
309
343
1,387
3,369
1,055
0
1,376
1,993
20,722
0
L
Guan Yu
ReisWorld
Guan Yu
1,026
198
964
2,069
6,072
2,801
0
4,873
1,199
0
5,630
W
Vulcan
Shaft47
Vulcan
3,027
920
0
910
2,718
867
18
423
2,295
23,392
0
W
1,499
489
0
1,184
3,266
1,313
0
0
3,266
0
28,521
W
Mercury
Zédan
Mercury
1,290
443
0
1,295
5,236
1,657
0
1,057
4,179
0
26,271
W
Maui
1,432
418
0
1,655
3,603
2,184
0
0
3,603
10,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,754
Gold Earned
21,206
119
Minions Killed
210
0
Camps Cleared
0
505,205
Distance Traveled
620,834
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,198
840
54
11
0
116,014
0
L
Awilix
3,439
688
33
7
0
117,499
0
L
Cu Chulainn
2,845
569
8
2
0
42,723
0
L
Danzaburou
3,352
670
30
6
0
99,449
0
L
Ix Chel
3,717
743
37
7
0
114,384
0
L
Guan Yu
3,401
680
11
2
0
131,150
2
W
Vulcan
4,086
817
41
8
0
128,410
1
W
Shiva
4,641
928
55
11
0
113,016
0
W
Mercury
4,066
813
51
10
0
142,601
0
W
Maui
4,215
843
9
2
0
120,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role