Player Matchup

Morgan Le Fay
Morgan Le Fay
AlePandy
Morgan Le Fay
Level 102
God Stats
2W - 0L
1,606 SR
Queue Stats
30W - 21L
1,475 Elo+
Party 1
Surtr
Surtr
Rosquillauwu
Surtr
Level 95
God Stats
3W - 1L
1,273 SR
Queue Stats
47W - 42L
1,426 Elo+
Party 1
Ao Kuang
Ao Kuang
tabike19
Ao Kuang
Level 68
God Stats
13W - 12L
1,520 SR
Queue Stats
29W - 29L
1,410 Elo+
Party 1
Team Averages
Level 88
1,466 SR
1,437 Elo+

VS

Team Averages
Level 36
1,526 SR
1,265 Elo+
Ymir
Ymir
K1ng0fwild
Ymir
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,198 Elo+
Party 2
Fenrir
Fenrir
MightyOwl419
Fenrir
Level 45
God Stats
29W - 24L
1,525 SR
Queue Stats
109W - 122L
1,398 Elo+
Solo
Da Ji
Da Ji
OnlinePker
Da Ji
Level 17
God Stats
0W - 2L
1,553 SR
Queue Stats
2W - 5L
1,198 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AlePandy
Morgan Le Fay
10
3 / 2 / 6
7,575
947
7,959
5,030
2,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 2 / 5
7,574
947
6,756
8,289
3,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
tabike19
Ao Kuang
10
4 / 3 / 4
7,414
927
4,802
6,799
2,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 6
6,622
828
5,922
10,704
9,427
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
5
1 / 2 / 2
5,642
705
2,313
4,636
1,551
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Da Ji
9
5 / 5 / 2
7,472
934
7,413
8,570
4,305
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
10
Kills
7
7
Deaths
10
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AlePandy
Morgan Le Fay
3
2
6
3
L
1
3
6
1.33
L
Fenrir
1
2
2
1
L
Da Ji
5
5
2
1.2
W
3
2
5
2.75
W
Ao Kuang
tabike19
Ao Kuang
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,517
Damage
15,648
20,118
Taken
23,910
8,724
Mitigated
15,283
4,140
Healing
1,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AlePandy
Morgan Le Fay
7,959
1,415
0
1,131
5,030
2,242
947
1,906
3,124
24,934
0
L
5,922
1,469
0
250
10,704
9,427
0
5,981
4,518
18,786
0
L
Fenrir
2,313
1,032
0
752
4,636
1,551
0
2,116
2,447
0
5,533
L
Da Ji
7,413
2,866
0
60
8,570
4,305
0
4,551
3,818
0
19,139
W
6,756
3,261
0
986
8,289
3,962
66
2,597
5,692
353
26,485
W
Ao Kuang
tabike19
Ao Kuang
4,802
1,697
0
2,023
6,799
2,520
0
1,555
5,244
17,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,563
Gold Earned
19,736
83
Minions Killed
59
0
Camps Cleared
0
424,711
Distance Traveled
324,828
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,575
947
30
4
0
142,322
0
L
Ymir
6,622
828
30
4
0
130,070
0
L
Fenrir
5,642
705
5
1
0
65,245
0
L
Da Ji
7,472
934
24
3
0
129,513
2
W
Surtr
7,574
947
26
3
0
142,947
0
W
Ao Kuang
7,414
927
27
3
0
139,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role