Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
AngryBunny55453
Bellona
Level 129
God Stats
10W - 5L
1,490 SR
Queue Stats
236W - 233L
1,411 Elo+
Party 1
Ullr
Ullr
ChaosPixie5085
Ullr
Level 78
God Stats
1W - 0L
1,701 SR
Queue Stats
21W - 20L
1,392 Elo+
Party 1
Atlas
Atlas
Pman50-Lewis
Atlas
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 146L
1,374 Elo+
Solo
Surtr
Surtr
RYANKJ111
Surtr
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,254 Elo+
Solo
Team Averages
Level 98
1,538 SR
1,386 Elo+

VS

Team Averages
Level 89
1,544 SR
1,573 Elo+
Da Ji
Da Ji
AwfullySuspect
Da Ji
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,837 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CodyGoesHam509
Morgan Le Fay
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 4L
1,642 Elo+
Party 2
Bacchus
Bacchus
DRAGONX11SLAYER
Bacchus
Level 83
God Stats
3W - 1L
1,622 SR
Queue Stats
99W - 88L
1,507 Elo+
Party 2
Tiamat
Tiamat
Prolegend100
Tiamat
Level 89
God Stats
1W - 3L
1,362 SR
Queue Stats
189W - 176L
1,483 Elo+
Party 3
Ao Kuang
Ao Kuang
Rotting Hound
Ao Kuang
Level 108
God Stats
2W - 1L
1,736 SR
Queue Stats
92W - 95L
1,397 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
8 / 1 / 15
9,917
992
22,443
5,912
2,843
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

11
0 / 7 / 14
7,253
725
8,533
11,924
10,142
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
5 / 2 / 12
8,559
856
5,587
8,722
3,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
6 / 3 / 10
8,605
861
8,491
8,797
4,337
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Surtr
RYANKJ111
Surtr
15
5 / 0 / 14
8,740
874
7,846
14,623
6,822
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 7
6,562
656
6,573
12,393
7,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
CodyGoesHam509
Morgan Le Fay
14
1 / 3 / 7
7,300
730
10,853
10,181
4,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 3 / 7
7,883
788
8,044
12,552
18,376
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
15
5 / 4 / 4
8,144
814
8,109
10,992
9,099
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Rotting Hound
Ao Kuang
13
4 / 6 / 3
7,817
782
6,301
12,794
10,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
41
24
Kills
13
13
Deaths
24
65
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
8
1
15
15.5
W
0
7
14
1
L
0
8
7
0.44
W
5
2
12
5.5
L
Morgan Le Fay
CodyGoesHam509
Morgan Le Fay
1
3
7
1.5
L
3
3
7
2.17
W
6
3
10
3.67
L
Tiamat
5
4
4
1.75
W
Surtr
RYANKJ111
Surtr
5
0
14
12
L
Ao Kuang
Rotting Hound
Ao Kuang
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,900
Damage
39,880
49,978
Taken
58,912
27,956
Mitigated
50,109
17,117
Healing
15,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
22,443
515
905
1,699
5,912
2,843
215
4,459
1,406
39,160
0
W
8,533
2,992
107
532
11,924
10,142
0
7,813
3,895
0
13,535
L
6,573
605
548
504
12,393
7,193
0
6,914
5,421
0
10,553
W
5,587
2,799
0
1,765
8,722
3,812
503
6,251
2,394
0
10,515
L
Morgan Le Fay
CodyGoesHam509
Morgan Le Fay
10,853
1,270
655
2,061
10,181
4,971
0
4,549
5,539
23,948
0
L
8,044
362
775
2,549
12,552
18,376
0
6,459
5,976
12,546
0
W
8,491
2,983
492
1,868
8,797
4,337
0
5,293
3,504
17,557
0
L
Tiamat
8,109
1,067
1,851
3,453
10,992
9,099
0
4,977
5,974
21,132
0
W
Surtr
RYANKJ111
Surtr
7,846
2,831
1,487
8,262
14,623
6,822
495
9,070
5,472
355
17,193
L
Ao Kuang
Rotting Hound
Ao Kuang
6,301
1,696
668
1,970
12,794
10,470
0
7,890
4,794
11,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,074
Gold Earned
37,706
103
Minions Killed
102
0
Camps Cleared
0
968,529
Distance Traveled
882,229
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,917
992
42
4
0
197,773
0
W
Bellona
7,253
725
6
1
0
178,287
0
L
Da Ji
6,562
656
11
1
0
167,957
0
W
Ullr
8,559
856
16
2
0
186,521
0
L
Morgan Le Fay
7,300
730
28
3
0
180,532
0
L
Bacchus
7,883
788
11
1
0
191,287
0
W
Atlas
8,605
861
20
2
0
197,559
0
L
Tiamat
8,144
814
31
3
0
186,063
0
W
Surtr
8,740
874
19
2
0
208,389
0
L
Ao Kuang
7,817
782
21
2
0
156,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role