Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
DevilzChild8897
Bakasura
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 169L
1,433 Elo+
Party 1
Ganesha
Ganesha
EliasReign71
Ganesha
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 28L
1,252 Elo+
Party 1
Pele
Pele
RarefiedGrub294
Pele
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 83L
1,469 Elo+
Party 1
Ishtar
Ishtar
Sojuwarrior7697
Ishtar
Level 78
God Stats
1W - 5L
1,244 SR
Queue Stats
144W - 164L
1,401 Elo+
Party 1
Team Averages
Level 85
1,449 SR
1,411 Elo+

VS

Team Averages
Level 121
1,487 SR
1,432 Elo+
The Morrigan
The Morrigan
HappyZion840
The Morrigan
Level 85
God Stats
3W - 6L
1,176 SR
Queue Stats
208W - 226L
1,481 Elo+
Solo
Scylla
Scylla
Luisrojas10O
Scylla
Level 121
God Stats
2W - 3L
1,456 SR
Queue Stats
113W - 143L
1,417 Elo+
Solo
Aphrodite
Aphrodite
McBadAxx
Aphrodite
Level 129
God Stats
1W - 0L
1,743 SR
Queue Stats
14W - 12L
1,483 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PUPPYMFVICIOUS
Ah Muzen Cab
Level 146
God Stats
9W - 6L
1,559 SR
Queue Stats
269W - 324L
1,378 Elo+
Solo
Thor
Thor
Valrith90
Thor
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 78L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
3 / 3 / 5
7,763
776
3,170
13,590
9,296
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
13
3 / 8 / 5
7,917
792
5,856
12,330
7,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
EliasReign71
Ganesha
16
1 / 3 / 7
7,441
744
6,763
13,726
12,827
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 6 / 3
7,128
713
3,885
12,769
4,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 9 / 4
7,776
778
11,018
15,885
8,265
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
HappyZion840
The Morrigan
16
5 / 2 / 13
9,256
926
11,162
6,618
3,072
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
17
7 / 3 / 14
10,394
1,039
18,693
9,940
3,993
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
McBadAxx
Aphrodite
13
3 / 2 / 5
8,299
830
4,405
7,951
4,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Muzen Cab
PUPPYMFVICIOUS
Ah Muzen Cab
17
9 / 3 / 11
10,134
1,013
17,309
9,610
4,007
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thor
16
5 / 3 / 13
9,170
917
9,058
10,210
7,187
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
85
11
Kills
29
29
Deaths
13
24
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
3
3
5
1.83
L
Bakasura
3
8
5
0.69
L
Ganesha
EliasReign71
Ganesha
1
3
7
1.5
W
The Morrigan
HappyZion840
The Morrigan
5
2
13
5.75
W
Scylla
7
3
14
4.67
W
Aphrodite
McBadAxx
Aphrodite
3
2
5
2.75
W
Ah Muzen Cab
PUPPYMFVICIOUS
Ah Muzen Cab
9
3
11
4.83
L
1
6
3
0.42
L
3
9
4
0.56
W
Thor
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,692
Damage
60,627
68,300
Taken
44,329
42,119
Mitigated
22,301
15,619
Healing
14,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,170
832
6,255
3,416
13,590
9,296
0
8,389
5,201
11,482
0
L
Bakasura
5,856
3,120
761
836
12,330
7,041
0
4,752
7,578
0
11,756
L
Ganesha
EliasReign71
Ganesha
6,763
724
1,033
1,237
13,726
12,827
0
7,631
6,095
11,161
0
W
The Morrigan
HappyZion840
The Morrigan
11,162
1,742
1,025
1,480
6,618
3,072
332
1,433
5,135
23,174
0
W
Scylla
18,693
3,032
281
1,172
9,940
3,993
855
1,405
8,391
32,004
0
W
Aphrodite
McBadAxx
Aphrodite
4,405
280
2,871
4,240
7,951
4,042
68
2,450
5,298
12,090
0
W
Ah Muzen Cab
PUPPYMFVICIOUS
Ah Muzen Cab
17,309
5,673
298
339
9,610
4,007
2,402
2,306
7,279
0
30,580
L
3,885
417
242
873
12,769
4,690
0
6,854
5,915
0
12,211
L
11,018
5,999
425
541
15,885
8,265
0
6,720
9,165
0
22,328
W
Thor
9,058
2,115
1,004
1,519
10,210
7,187
464
2,339
7,696
190
12,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,025
Gold Earned
47,253
91
Minions Killed
114
0
Camps Cleared
0
698,663
Distance Traveled
922,858
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,763
776
22
2
0
132,767
0
L
Bakasura
7,917
792
19
2
0
127,757
0
L
Ganesha
7,441
744
9
1
0
146,860
0
W
The Morrigan
9,256
926
28
3
0
188,613
0
W
Scylla
10,394
1,039
37
4
0
194,715
0
W
Aphrodite
8,299
830
5
1
0
164,014
0
W
Ah Muzen Cab
10,134
1,013
35
4
0
175,926
0
L
Pele
7,128
713
21
2
0
142,406
0
L
Ishtar
7,776
778
20
2
0
148,873
0
W
Thor
9,170
917
9
1
0
199,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role