Player Matchup

Skadi
Skadi
Armelock
Skadi
Level 149
God Stats
13W - 4L
1,788 SR
Queue Stats
244W - 64L
1,786 Elo+
Party 1
Chang'e
Chang'e
Oriachi
Chang'e
Level 122
God Stats
21W - 7L
1,825 SR
Queue Stats
253W - 78L
1,725 Elo+
Party 1
Thor
Thor
Osiito
Thor
Level 159
God Stats
33W - 7L
1,866 SR
Queue Stats
405W - 176L
1,735 Elo+
Party 1
Neith
Neith
OsirisAfterlife
Neith
Level 116
God Stats
158W - 43L
1,875 SR
Queue Stats
160W - 47L
1,764 Elo+
Party 1
Baron Samedi
Baron Samedi
ThePloker
Baron Samedi
Level 158
God Stats
4W - 1L
1,470 SR
Queue Stats
330W - 112L
1,730 Elo+
Party 1
Team Averages
Level 141
1,765 SR
1,748 Elo+

VS

Team Averages
Level 151
1,454 SR
1,567 Elo+
Merlin
Merlin
 
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Albertorio_
Ymir
Level 128
God Stats
0W - 6L
1,067 SR
Queue Stats
319W - 287L
1,605 Elo+
Party 2
Janus
Janus
Cakesareawful
Janus
Level 217
God Stats
19W - 11L
1,624 SR
Queue Stats
179W - 174L
1,588 Elo+
Solo
Apollo
Apollo
CapJadShadow
Apollo
Level 122
God Stats
9W - 12L
1,429 SR
Queue Stats
322W - 296L
1,603 Elo+
Party 2
Horus
Horus
Justincredable17
Horus
Level 159
God Stats
7W - 4L
1,649 SR
Queue Stats
305W - 284L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Armelock
Skadi
15
2 / 0 / 2
8,287
829
6,423
8,437
3,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
Oriachi
Chang'e
14
1 / 0 / 5
7,836
784
7,955
6,600
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
Osiito
Thor
15
2 / 0 / 2
8,467
847
6,230
5,746
2,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 0 / 2
8,640
864
8,188
4,469
1,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
ThePloker
Baron Samedi
15
2 / 0 / 3
8,578
858
7,158
7,910
4,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
0 / 0 / 0
7,693
769
10,585
2,244
907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 4 / 0
7,329
733
3,030
16,325
14,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 1 / 0
7,266
727
2,285
3,005
1,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
14
0 / 5 / 0
7,709
771
5,090
12,120
5,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 0 / 0
7,021
702
2,993
7,544
5,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
10
Kills
0
0
Deaths
10
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
0
0
0
L
0
4
0
0
W
Skadi
Armelock
Skadi
2
0
2
3
L
0
1
0
0
L
Apollo
0
5
0
0
L
0
0
0
0
W
Chang'e
Oriachi
Chang'e
1
0
5
3.5
W
Thor
Osiito
Thor
2
0
2
3
W
3
0
2
4
W
Baron Samedi
ThePloker
Baron Samedi
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,954
Damage
23,983
33,162
Taken
41,238
14,993
Mitigated
27,043
15,364
Healing
6,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
10,585
193
0
1,145
2,244
907
0
898
1,346
45,797
0
L
3,030
417
0
1,898
16,325
14,412
0
6,092
10,233
10,876
0
W
Skadi
Armelock
Skadi
6,423
2,668
0
245
8,437
3,697
1,258
2,869
5,528
0
30,186
L
2,285
59
0
775
3,005
1,010
0
1,152
1,853
15,510
0
L
Apollo
5,090
2,470
0
730
12,120
5,304
0
5,318
6,802
0
24,530
L
2,993
1,017
464
1,069
7,544
5,410
0
1,653
5,891
0
10,613
W
Chang'e
Oriachi
Chang'e
7,955
1,271
6,212
4,827
6,600
2,658
497
3,923
2,671
17,249
0
W
Thor
Osiito
Thor
6,230
997
0
488
5,746
2,362
0
2,779
2,911
0
25,617
W
8,188
3,436
0
1,225
4,469
1,838
245
1,991
2,478
0
26,758
W
Baron Samedi
ThePloker
Baron Samedi
7,158
613
245
2,122
7,910
4,438
642
4,159
3,674
34,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,808
Gold Earned
37,018
251
Minions Killed
195
0
Camps Cleared
0
1,044,330
Distance Traveled
927,825
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,693
769
65
7
0
212,170
0
L
Ymir
7,329
733
8
1
0
190,260
0
W
Skadi
8,287
829
47
5
0
212,057
0
L
Janus
7,266
727
46
5
0
137,835
0
L
Apollo
7,709
771
57
6
0
188,413
0
L
Horus
7,021
702
19
2
0
199,147
1
W
Chang'e
7,836
784
22
2
0
229,383
0
W
Thor
8,467
847
48
5
0
186,675
0
W
Neith
8,640
864
52
5
0
203,961
0
W
Baron Samedi
8,578
858
82
8
0
212,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role